User Manual
PoKeys user manual
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be flickering or jumping due to analog signal noise, move the value for the filter to the right towards
label ‘slow signals’ and then press Set button.
Figure 17: Analog inputs and outputs dialog
7.7. Joystick mapping
Each axis of the PoKeys virtual joystick can be assigned an analog input source. In addition, analog to
digital mapping option can be enabled, which allows user to connect an analog joystick to a PoKeys
devices and simulate key presses for each direction of the joystick. User can freely select dead band
and saturation ranges.
Besides mapping the analog inputs to virtual joystick axes, digital inputs (or encoder switching
events) can be mapped to any of the 32 virtual joystick buttons (either directly or ‘triggered’) or 4-
way POV hat selector. The triggered mapping to joystick buttons enables used to select different pins
that triggers selected joystick button on off-to-on transition (Down Event) and on on-to-off transition
(Up Event).
PoKeys configuration software usage
Joystick axis and buttons mapping can be setup via Joystick mapping dialog. Go to ‘Peripherals’ and
select ‘Joystick settings…’. The dialog on Figure 18 appears.
Each axis can be assigned an analog input. In addition, analog to digital mapping option can be
enabled. This allows user to connect an analog joystick to a PoKeys devices and simulate key presses
for each direction of the joystick. To do so, first check ‘Map to key’ option. Then set the dead band
(when input value will be between lower and upper dead band margins, no keys will be activated)
using sliders. In the lower part of the window, select the mapping options.










