User Manual

16.4
See chapter for 9.10 for Presets and 9.13 for Rules Editor
Conditions Available
a) Articulation is – asks if any of these articulations are being used in your score
Accent
Dash
Legato accent
Legato strong accent
Mezzo-staccato
Soft start
Staccato
Staccato accent
Staccato strong accent
Staccatissimo
Staccatissimo accent
Staccatissimo strong accent
Strong accent
b) No articulation - asks if articulations are not present
c) Condition is true – asks if a score specied condition is present
Breath Mark
Note after note – asks if a repetition needs to perform an Action for adjacent notes in chronological sequence. The
adjacent notes after the First Note will be aected.
Note before note – asks if a repetition needs to perform an Action for repeated notes in reverse chronological sequence.
The repeated Notes before the last repeated Note will be aected.
Note after same – currently, this does not eect the ruleset
Open tie – asks if there is an open tie. can be used to complete sustains
Same string up – asks if the same string is being used to go up. Can be called up to ask if a same string sample should be
used.
Same string down – asks if the same string is being used to go down. Can be called up to ask if a same string sample
should be used.
Slide up – asks if the expression “Slide up is being used
Slide up into – asks if the expression “Slide up” is being used and performs slightly dierent than slide up.
Slide down - asks if the expression “Slide down” is being used
Slide down into – asks if the expression “Slide down” is being used and performs slightly dierent than slide down.
Slurred attack – asks if all but the rst note under a slur needs to have some action assigned to it
Slurred release – asks if all but the last note unders a slur needs to have some action assigned to it
Under slur – asks if the notes under are under a slur, and if so, you must dene an Action to control what will happen
d) Condition is False – asks if a score specied condition is not present
e) Component id is – Component id’s are a numeric value assigned by a user. This value comes in handy when you wish
to place multiple instruments onto the same sta using note names as the sound that will play back. For example, for
instruments like Drum Sets, where the Bass Drum is Component ID “1” and the Snare is Component ID “2”. After you assign
a Component ID, you can recall the Component ID in a later rule with a Flag. (More later on Flags.)
f) Duration > – asks if the duration is greater than a time value (in seconds)
g) Duration < – asks if the duration is less than a time value (in seconds)
h) Duration >= – asks if the duration is greater than or equal to a time value (in seconds)
i) Duration <= – asks if the duration is less than or equal to a time value (in seconds)
Reference - Rules Editor Conditions