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Putting a bullet
into those thugs
flashes you
back to that old
memory of Sarah.
After telling her
to stay in her
room, you went
to investigate the
noise. Burglars
had entered the
house. They were disappointed with the potential haul, but one
luridly said that perhaps they could still get a good score...when
your wife came home. Before you could attack, a third burglar
jumped out of the shadows and lunged for you. He had no idea
what hit him. You ripped the pistol out of his hand and carved
his head like a canoe.
Instincts took
over. The whole
room slowed as
you scoped out
the remaining
burglars and
marked them for
death. Once you
drew your sights
across them, it
was time for the
execution. They
deserved nothing
less. Just like the
guy who tried to
jump you, neither
of these lowlifes
saw you coming. Pop. Pop. One bullet apiece.
Enough of that
memory. You need
to put it away for
now. Grim can
see more thugs
filling the alley
ahead of you. The
gang leader is
with them. You
can ask him why he and his men are hunting you as soon as
you slice through the gang, one bullet at a time. The alley is still
in shadows, so you have the advantage. Try to keep it that way
as long as you can. Remember that you always have the upper
hand in the dark.
The next thug you encounter has his back to you. You can shoot
him, but it’s much better to sneak up behind him and drop him
with a hand-to-hand kill. Next, mark at least two of the next
batch of thugs for execution.
But that was also the night Sarah found out exactly what daddy
was capable of when pushed. You tried to avert her eyes from
the dead men, but it was too late. She knew. And there was no
taking that back.
There’s no better time to practice moving from cover to cover.
Even if no thugs are in the alley with you right now, you can
still dart from booth to booth to get a better handle on how
cover works.
P.E.C. CHALLENGE
Sneaking up on this gang member and snapping his neck gives you
your first Shadow Takedown. Start earning these right away so you can
upgrade weapons and gear ASAP.
Always take a hand-to-hand kill opportunity when it is
presented. Having a “banked” execution can often save you in
tricky situations when you find yourself terribly outnumbered.
With the ability to take down at least two enemies per
execution, you can “thin the herd” before moving closer to
danger spots on the map.
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37
The Fisher
Files
Training
P.e.C.
Challenges
WalkThrough
Co-oP sTory
Deniable
oPs
aChievemenTs
hoW To use
This guiDe
The arT oF sPlinTer
Cell ConviCTion
mission 01:
markeTPlaCe
mission 02:
kobin’s
mansion
mission 03:
PriCe
airFielD
mission 04:
DiWaniya,
iraq
mission 05:
WashingTon
monumenT
mission 06:
WhiTe box
TeChnologies
mission 07:
linColn
memorial
mission 08:
ThirD eChelon
hq
mission 09:
miChigan ave.
reservoir
mission 10:
DoWnToWn
DisTriCT
mission 11:
WhiTe house
overvieW sTraTegy
markeTPlaCe—valleTTa, malTa
sTreeT bazaar marking For DeaTh gramkos’s inTerrogaTion
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