User Manual
Table Of Contents
- Table of Contents
- Introduction
- Common Operations and Concepts
- On-screen Piano Keys
- Audio Basics
- Sequencer Functions
- About this chapter
- Introduction
- Sequencer area overview
- Track details
- Track definition
- The relationship between the track, the rack and the Main Mixer
- Master Keyboard Input
- The relationship between tracks, lanes, clips and events
- Track types
- Track List elements
- Creating tracks
- Selecting tracks
- Moving tracks
- Deleting tracks
- Duplicating/copying tracks and devices
- Coloring tracks
- Naming tracks
- Folding tracks
- Muting tracks
- Soloing tracks
- Lane details
- Clip basics
- Toolbar details
- Ruler details
- Transport Panel details
- About the Inspector
- Recording in the Sequencer
- About this chapter
- General recording functions
- Audio recording details
- Note recording details
- Parameter automation recording details
- Performance controllers vs. track parameter automation
- Recording performance controller automation
- Recording parameter automation into Note Clips
- Recording performance controller automation over or into an existing clip
- About performance controller automation on multiple lanes
- Recording parameter automation
- Recording parameter automation in Loop mode
- Recording parameter automation over or into an existing clip
- Adjusting automated parameters during playback - “Live mode”
- Recording parameter automation on multiple tracks
- Pattern automation recording details (Record+Reason)
- Tempo automation recording
- Arranging in the Sequencer
- About this chapter
- Clip handling
- Selecting clips
- Setting audio clip Level and Fades
- Deleting clips
- Resizing (masking) clips
- About masked recordings and events
- Tempo scaling clips
- Moving clips
- About overlapping clips
- Duplicating clips
- Cutting, Copying and Pasting clips
- Naming clips
- Coloring clips
- Splitting clips
- Joining clips
- Muting clips
- Merging clips on note lanes
- Matching clips using the “Match Values” function
- Inserting bars
- Removing bars
- Audio Editing in the Sequencer
- About this chapter
- The Edit Mode
- Audio editing tools
- Editing audio clips
- Selecting a Comp Row for playback in Single Mode
- Selecting Comp Rows
- Deleting Comp Rows
- Moving Comp Rows
- Duplicating Comp Rows
- Cutting, copying and pasting Comp Rows
- Adjusting the Comp Row Level
- Adjusting the Recording Offset
- Delete Unused Recordings
- Bounce Clip(s) to New Sample(s) (Record+Reason)
- Normalizing Clips
- Reversing Clips
- Tempo scaling Clips
- Editing audio in Comp Mode
- Audio and tempo matching
- Editing audio using the Inspector
- Note and Automation Editing
- About this chapter
- The Edit Mode
- Tool Window editing tools
- Note editing
- Selecting notes
- Deleting notes
- Drawing notes
- Resizing notes
- Moving notes
- Moving notes manually
- About moving notes outside or between clips
- Changing note pitches (transpose) with the arrow keys
- Nudging note positions with the arrow keys
- About nudging notes outside an open clip
- Moving notes with the “Alter Notes” function
- Moving notes with the “Extract Notes to Lanes” and “Explode” functions
- Moving notes in the Inspector
- Duplicating notes
- Using Cut, Copy and Paste
- Quantizing notes
- Transposing notes
- Extract Notes to Lanes
- Scale Tempo
- Editing note velocity
- Automation editing
- Overview
- Editing parameter automation
- Drawing parameter automation events
- Deleting automation events
- Editing performance controller automation
- About Automation Cleanup
- Editing pattern automation (Record+Reason)
- Drawing pattern automation (Record+Reason)
- Moving, resizing and duplicating pattern automation clips (Record+Reason)
- Deleting pattern automation clips (Record+Reason)
- The “Convert Pattern Automation to Notes” function (Record+Reason)
- Editing tempo automation
- About tempo changes and tempo automation of audio tracks
- Automating time signature
- Moving, resizing and duplicating time signature automation clips
- Deleting time signature automation clips
- Note and automation editing in the Inspector
- Working with Blocks in the Sequencer
- About this chapter
- Introduction
- Arrangement Views
- Editing Blocks in the Block View
- Arranging Blocks in the Song View
- Working with the Rack
- About this chapter
- Rack device procedures
- Navigating in the rack
- Resizing and detaching the rack
- About Device Groups
- Creating devices
- Selecting devices
- Deleting devices
- Re-ordering devices
- Creating new rack columns
- About the “Sort Selected Device Groups” function
- Duplicating devices
- Cut, Copy and Paste devices
- Naming devices
- Folding and unfolding devices
- Sounds and Patches
- About this chapter
- About patches
- About ReFills
- Using the Browser
- Opening the browser
- Browser elements
- Navigating in the Browser
- Using Locations and Favorites
- Favorites Lists
- Selecting and auditioning patches
- Selecting and auditioning samples
- Selecting multiple files
- Cross-browsing patch files
- Create Instrument/Create Effect
- About patch formats and sampler devices (Record+Reason)
- Using the “Search” function
- Opening files
- About browse lists
- Handling Missing Sounds (Record+Reason)
- The Missing Sounds dialog
- Record file formats
- Routing Audio and CV
- About this chapter
- Signal types
- About cables
- Automatic routing
- Manual routing
- Using CV and Gate
- The Main Mixer
- About this chapter
- Overview
- Navigating in the Main Mixer
- Managing mixer channels
- The channel strip
- The Master Section strip
- Automating mixer parameters
- Working with effects
- Remote controlling the Main Mixer
- Advanced routing tips and tricks
- Song File Handling
- Importing and Exporting Audio
- Sampling (Record+Reason)
- The ReGroove Mixer
- Remote - Playing and Controlling Devices
- About the various MIDI inputs
- About Remote
- Setting up
- Remote basics
- Locking a surface to a device
- Remote Override
- Additional Remote Overrides...
- Keyboard Control
- Saving Remote Setups
- ReWire
- Synchronization and Advanced MIDI
- About this chapter
- Synchronization to MIDI Clock
- Advanced MIDI - The External Control Bus inputs
- Optimizing Performance
- Introduction
- Optimization and Latency reduction
- Optimizing your computer system
- Optimizing Songs
- Global
- Main Mixer
- Sample Players – NN19, NNXT, Dr. Octo Rex and Redrum (Record+Reason)
- Filters – Subtractor, Thor, Malström, NN19, NNXT and Dr. Octo Rex (Record+Reason)
- Polyphonic Devices – Subtractor, Thor, Malström, NN19, NNXT, Dr. Octo Rex and Redrum (Record+Reason)
- Subtractor (Record+Reason)
- Thor (Record+Reason)
- Malström (Record+Reason)
- Redrum (Record+Reason)
- Mixer devices
- Distortion (Record+Reason)
- Reverb (Record+Reason)
- Send Effects
- RAM requirements
- Record Hardware Interface
- The Combinator
- Introduction
- Creating Combinator devices
- Combinator elements
- About internal and external connections
- Adding devices to a Combi
- Combi handling
- Sequencer tracks and playing Combis
- The Controller panel
- Using the Programmer
- Mixer 14:2
- The Line Mixer 6:2
- ID8 Instrument Device
- Subtractor Synthesizer (Record+Reason)
- Thor Polysonic Synthesizer (Record+Reason)
- Malström Synthesizer (Record+Reason)
- NN-19 Sampler (Record+Reason)
- Introduction
- General sampling principles
- About audio file formats
- Sampling in NN-19
- About Key Zones and samples
- Loading a Sample into an empty NN-19
- Loading SoundFont samples
- Loading REX slices as samples
- Creating Key Zones
- Selecting Key Zones
- Setting the Key Zone Range
- Deleting a Key Zone
- About Key zones, assigned and unassigned samples
- Adding sample(s) to a Key Map
- Setting the Root Key
- Removing sample(s) from a Key Map
- Removing all unassigned samples
- Rearranging samples in a Key Map
- Setting Sample Level
- Tuning samples
- Looping Samples
- About the Solo Sample function
- Automap Samples
- NN-19 synth parameters
- Play Parameters
- Connections
- NN-XT Sampler (Record+Reason)
- Introduction
- Sampling in NN-XT
- Panel overview
- Loading complete Patches and REX files
- Using the main panel
- Overview of the Remote Editor panel
- About Samples and Zones
- Selections and Edit Focus
- Adjusting parameters
- Managing Zones and Samples
- Working with Grouping
- Working with Key Ranges
- Setting Root Notes and Tuning
- Using Automap
- Layered, crossfaded and velocity switched sounds
- Using Alternate
- Sample parameters
- Group parameters
- Synth parameters
- Connections
- Dr. Octo Rex Loop Player (Record+Reason)
- Introduction
- About REX file formats
- Loading and saving Dr. Octo Rex patches
- Playing Loops
- Adding Loops
- Playing individual Loop Slices
- Creating sequencer notes
- Slice handling
- Dr. Octo Rex panel parameters
- Dr. Octo Rex synth parameters
- Connections
- Redrum Drum Computer (Record+Reason)
- Introduction
- Sampling in Redrum
- About file formats
- Using patches
- Programming patterns
- Redrum parameters
- Using Redrum as a sound module
- Connections
- Kong Drum Designer (Record+Reason)
- Introduction
- Overview
- About file formats
- Using patches
- Pad Settings
- The Drum and FX section
- The Drum modules
- The Support Generator modules
- The FX modules
- Connections
- Using Kong as an effect device
- Using external effects with Kong
- The MClass Effects
- Line 6 Amps
- RV7000 Advanced Reverb
- Scream 4 Sound Destruction Unit
- BV512 Vocoder (Record+Reason)
- Introduction
- Setting up for basic vocoding
- Using the BV512 as an equalizer
- BV512 parameters
- Connections
- Automation
- Tips and tricks
- Neptune Pitch Adjuster and Voice Synth
- Introduction
- Overview and basic concepts
- Setting up for pitch processing
- Using pitch correction
- Using pitch shifting (Transpose)
- Using Formant control
- Using the Voice Synth
- Panel parameters
- Connections
- Pitch adjustment tips and tricks
- Half-Rack Effects
- Common effect device features
- DDL-1 Digital Delay Line
- CF-101 Chorus/Flanger
- Spider Audio Merger & Splitter
- Spider CV Merger & Splitter
- RV-7 Digital Reverb (Record+Reason)
- D-11 Foldback Distortion (Record+Reason)
- ECF-42 Envelope Controlled Filter (Record+Reason)
- PH-90 Phaser (Record+Reason)
- UN-16 Unison (Record+Reason)
- COMP-01 Auto Make-up Gain Compressor (Record+Reason)
- PEQ-2 Two Band Parametric EQ (Record+Reason)
- Matrix Pattern Sequencer (Record+Reason)
- RPG-8 Arpeggiator (Record+Reason)
- ReBirth Input Machine (Windows Only)
- Menu and Dialog Reference
- Record menu (Mac OS X)
- File menu
- New
- New from Template
- Open...
- Open Demo Song
- Close
- Save
- Save As...
- Save and Optimize
- Song Information...
- Song Self-contain Settings... (Record+Reason)
- Import Audio File...
- Import MIDI File...
- Export MIDI File...
- Export Insert FX Patch...
- Save Device Patch As...
- Export Song/Loop as Audio File...
- Bounce Mixer Channels...
- Export REX as MIDI File... (Record+Reason)
- Quit (Windows)
- Edit menu
- Undo
- Redo
- Cut/Cut Tracks and Devices/Cut Channels and Tracks
- Copy/Copy Tracks and Devices/Copy Channels and Tracks/Copy Patch
- Paste/Paste Tracks and Devices/Paste Channels and Tracks/Paste Patch
- Delete/Delete Tracks and Devices/Delete Channels and Tracks
- Delete Tracks
- Duplicate Tracks and Devices/Duplicate Channels and Tracks
- Select All/Select All Devices/Select All Tracks/Select All Channels
- Select All in Device Group
- Sort Selected Device Groups
- Auto-route Device
- Disconnect Device
- Combine/Uncombine
- Copy/Paste Channel Settings (Main Mixer channel strips)
- Clear Insert FX
- Reset All Channel Settings (Main Mixer channel strips)
- Initialize Patch
- Cut Pattern (Record+Reason)
- Copy Pattern (Record+Reason)
- Paste Pattern (Record+Reason)
- Clear Pattern (Record+Reason)
- Browse Patches.../Browse Insert FX Patches...
- Browse Loops... (Record+Reason)
- Browse Samples... (Record+Reason)
- Automap Samples (Record+Reason)
- Delete Sample/Remove Sample (Record+Reason)
- Delete Unused Samples (Record+Reason)
- Split Key Zone (Record+Reason)
- Delete Key Zone (Record+Reason)
- Reload Samples (Record+Reason)
- Add Zone (Record+Reason)
- Copy Zones (Record+Reason)
- Paste Zones (Record+Reason)
- Duplicate Zones (Record+Reason)
- Delete Zones (Record+Reason)
- Select All Zones (Record+Reason)
- Copy Parameters to Selected Zones (Record+Reason)
- Sort Zones by Note (Record+Reason)
- Sort Zones by Velocity (Record+Reason)
- Group Selected Zones (Record+Reason)
- Set Root Notes from Pitch Detection (Record+Reason)
- Automap Zones (Record+Reason)
- Automap Zones Chromatically (Record+Reason)
- Create Velocity Crossfades (Record+Reason)
- Copy Loop to Track (Record+Reason)
- Copy Pattern to Track (Record+Reason)
- Shift Pattern Left/Right (Record+Reason)
- Shift Drum Left/Right (Record+Reason)
- Shift Pattern Up/Down (Record+Reason)
- Random Sequencer Pattern (Record+Reason)
- Randomize Pattern (Record+Reason)
- Randomize Drum (Record+Reason)
- Alter Pattern (Record+Reason)
- Alter Drum (Record+Reason)
- Invert Pattern (Record+Reason)
- Arpeggio Notes to Track (Record+Reason)
- Create Track for.../Delete Track for...
- Go To Track for
- Insert Bars Between Locators
- Remove Bars Between Locators
- Bounce Clip to New Sample (Audio Clips) (Record+Reason)
- Bounce Clip to Disk (Audio Clips)
- Bounce Clip to New Recording (Audio Clips)
- Enable/Disable Stretch (Audio Clips)
- Delete Unused Recordings (Audio Clips)
- Normalize Clips (Audio Clips)
- Reverse Clips (Audio Clips)
- Convert Pattern Automation to Notes (Record+Reason)
- Convert Block Track to Song Clips
- Commit to Groove
- Parameter Automation...
- New Note Lane
- Merge Note Lanes on Tracks
- Get Groove From Clip
- Join Clips
- Mute Clips/Unmute Clips
- Crop Events to Clips
- Add Labels to Clips/Remove Labels from Clips
- Clip Color
- Track Color
- Adjust Alien Clips to Lane
- Quantize Notes
- Edit Keyboard Control Mapping...
- Clear Keyboard Control Mapping
- Clear All Keyboard Control Mappings for Device
- Edit Remote Override Mapping...
- Clear Remote Override Mapping
- Clear All Remote Override Mappings for Device
- Copy/Paste Remote Override Mappings
- Preferences – General
- Mouse Knob Range
- Automation Cleanup Level
- Trigger Notes while Editing
- Reduce Cable Clutter Setting
- Cable Animation
- Show Parameter Value Tool Tip
- Show Automation Indication
- Default Song
- Load Last Song On Startup
- CPU Usage Limit
- Load Default Sound in New Devices
- Use MultiCore Audio Rendering
- Self-contain Samples When Loading From Disk (Record+Reason)
- Preferences – Audio
- Preferences – Keyboards and Control Surfaces
- Preferences – Advanced Control
- Preferences - File Locations
- Preferences - Language and Computer Keyboard
- Create menu
- Options menu
- Internal Sync/MIDI Clock Sync/ReWire Sync
- Enable Keyboard Control
- Keyboard Control Edit Mode
- Remote Override Edit Mode
- Additional Remote Overrides...
- Surface Locking...
- Toggle Rack Front/Rear
- Reduce Cable Clutter
- Auto-group Devices and Tracks
- Show Navigators
- Follow Song
- Show Block Clips in Song View
- Keep Events in Clip while Editing
- Auto-color Tracks and Channels
- Record Automation into Note Clips
- Number of Precount Bars
- Enter Edit Mode/Enter Arrange Mode
- Switch to Block View/Song View
- Window menu (Windows version)
- Window menu (Mac OS X version)
- Help menu
- Index
BV512 VOCODER
(RECORD+REASON)
816
Introduction
The BV512 is an advanced vocoder device with a variable number of filter bands. It also has a unique 1024-point
FFT vocoding mode (equivalent of 512-band vocoding) for very precise and high quality vocoded speech. By con-
necting the BV512 to two instrument devices, you can produce anything from vocoded speech, singing or drums to
weird special effects.
Even if you have worked with a vocoder before, please read the following section. Knowing the basic terms and pro-
cesses will make it much easier to get started with the BV512!
How does a vocoder work?
Carrier and modulator
A vocoder accepts two different input signals, a “carrier” and a “modulator”. It analyzes the modulator signal, applies
its frequency characteristics to the carrier signal and outputs the resulting “modulated” carrier signal.
In the most typical case, the carrier signal is a string or pad sound and the modulator signal is speech or vocals - the
result will be a talking or singing synth sound. The modulator could also be drums or percussion (for rhythmically
modulated sounds and effects) or any sound with changing frequency content.
Filter bands
Technically, a vocoder works in the following way: The modulator signal is divided into a number of frequency bands
by means of bandpass filters (called the “modulator filters” or “analyzing filters”). The signal in each of these bands is
sent to a separate envelope follower (which continuously analyzes the level of the signal). The carrier signal is sent
through the same number of bandpass filters (the “carrier filters”), with the same frequency ranges as the filters for
the modulator signal. The gain of each bandpass filter is controlled by the level from the corresponding envelope fol-
lower, and the filtered signals are combined and sent to the vocoder’s output.
In this way, the carrier is filtered to have roughly the same frequency characteristics as the modulator. If the modula-
tor signal has a lot of energy in one of the frequency bands, the gain of the corresponding filter band for the carrier
signal will be high as well, emphasizing those frequencies in the output signal. If there is no signal at all within a fre-
quency band in the modulator signal, the corresponding band in the output signal will be silent (as the gain will be
zero for that filter).
There are several factors determining the quality of the vocoder sound, but the most important is the number of filter
bands. The larger the number of filter bands, the closer will the output signal follow the modulator’s frequency char-
acteristics. The BV512 offers 4, 8, 16 or 32-band vocoding.
q Even if a high number of bands will make the sound more precise and intelligible, this isn’t always what’s de-
sired! Vocoding with a lower number of bands can give results that sound different, fit better in a musical con-
text, etc.
FFT vocoding
The BV512 has an additional FFT mode, in which the vocoding process isn’t based on bandpass filters as described
above. Instead, FFT (Fast Fourier Transform) analysis and processing is used. This equals 512 “conventional” fre-
quency bands and results in a very precise and detailed vocoder sound. Note: