User Manual

Table Of Contents
RPG-8 ARPEGGIATOR
(RECORD+REASON)
900
When using this method the following points should be noted:
It will not be possible to edit the individual notes generated by the arpeggiator, only the source notes you play.
This may be fine, depending on the situation. If you simply played some wrong notes you can easily edit them in
the sequencer as usual.
If you used Hold when recording (or if you activate Hold during playback) the arpeggio will play for as long the
sequencer is in Play mode or until Hold is deactivated.
It is generally better to have Hold off when recording.
Depending on the situation, the above limitations may or may not be of concern. But there is a quick and effective so-
lution to all above mentioned issues; the “Render Arpeggio Notes to Track” function (see “Rendering arpeggio notes
to track”).
Using multiple Lanes
You can record note data on several Lanes of the RPG-8 (Arp) track. If you do this, any overlapping note data will be
merged and will not play separate arpeggios. The Arp track will always produce a monophonic output regardless of
how many overlapping Lanes there are.
If you want to use separate simultaneous arpeggios, with each controlling one voice in a device, you have to use the
“Arpeggio Notes to Track” function (see “Rendering arpeggio notes to track”) to separate Lanes in the target device
track.
Generating arpeggios from already recorded tracks
The RPG-8 can also be used to arpeggiate notes copied/moved from other tracks:
1. Copy the clip(s) containing the notes you wish to arpeggiate.
You can also drag and drop clips between tracks to do this.
2. Paste the clip(s) to the “Arp” track.
3. Activate Arpeggio On and activate playback.
4. If you only wish to hear the arpeggio, mute the sequencer track/lane you copied the source data from.
If you leave it unmuted you will hear both the original chords and the arpeggio.