Operator`s manual

MP 4 - OPERATOR’S MANUAL 1.8.2
12
SET AUTO-BPM
If this option is checked, building overviews will
If this option is checked while building overviews,
Scratch LIVE will calculate the estimated tempos
of your files. If Scratch LIVE is confident that the
auto-BPM estimate for a file is accurate, it will be
written to an ID3 tag* in the file.
The auto-BPM function will not be applied if
the track already contains BPM information. To
rebuild overviews and use auto-BPM or auto
gain on those files, drag them onto the build
overviews button. If you know your files BPM
will fall within a certain range, use the range drop
down to avoid double or half value BPMs being
calculated.
*ID3 tags contain data about your tracks
and are saved inside the files themselves.
Genre, track name and artist are examples of
common tag information.
SEE: EDITING ID3 TAGS (PAGE 20)
THE OFFLINE PLAYER
The offline player is available when Scratch LIVE
hardware is not connected, and outputs through
the current default audio device. Load a track to
the offline player by dragging and dropping onto
the deck, or pressing shift+left arrow. If the end
of the loaded track is reached, the next track in
the current playlist is played automatically.
The offline player is a useful tool for preparing
crates, auditioning tracks, and setting cue and
loop points.
MAIN SCREEN
OVERVIEW
When a track is loaded, the track name, artist
and length are displayed in the track title bar,
and the Virtual Deck shows a solid black line.
VIRTUAL DECK
Virtual Deck shows
everything about the
speed and position of
a track. As the vinyl
rotates, so does the
line on the label. The
circular progress bar
around the edge is a visual representation of
the position within the song, and can be set to
flash to warn you that the track is nearing its
end. The time and remaining time are displayed
in minutes and seconds. The turntable speed
as a percentage pitch shift is shown on the left
of the Virtual Deck, and the pitched BPM (BPM
with pitch adjustment multiplier added) is shown
on the right of the virtual Deck. If the track has
no BPM information, pitched BPM will not be
shown.
If you are playing regular vinyl, notice that the
Virtual Deck behaves strangely as Scratch LIVE
attempts to decode the incoming signal. This
will not cause any problems, but you may find it
distracting. You can unload the currently loaded
track using the eject button next to each Virtual
Deck.
PREPARING YOUR
FILES
BUILDING OVERVIEWS
Before you play your music in Scratch LIVE, It is
important to first prepare your files by building
overviews.
The overview builder analyses the songs in
your library to detect file corruption, saves the
waveform overview to an ID3 tag*, and calculates
auto-gain and bpm values.
HOW TO BUILD OVERVIEWS
To build overviews start Scratch LIVE with the
hardware disconnected. On the left side of the
main screen, you will notice a button labeled
“build overviews”. Click this to automatically
build the overviews for all the tracks in your
library.
TIP: You can drag and drop individual folders,
crates or files onto this button to force the
building of overviews at any time.
ABOUT CORRUPT FILES
If Scratch LIVE detects a corrupt file it
will tag it with a corrupt file icon:
It is very important that you delete ANY
corrupt files from your library as they can cause
Scratch LIVE to crash regardless if you play the
file or not.
SEE: STATUS ICONS (PAGE 20) AND CORRUPT FILE
DESCRIPTIONS AND DIAGNOSES (PAGE 30)