User Manual

Table Of Contents
26
X and Y Distance:
The distance the support material will be from the side walls of the object.
Z Gap:
The number of layers to skip in z. The gap between the support and the model. Similar to
interface layers.
Support Everywhere:
If this is checked support will be allowed starting on top of internal surfaces. If it is not
checked support will only be built on the surface of the print bed.
Create Raft:
Turns on or off the creation of a raft, which can often help parts adhere to the bed. It is a
“foot” that is generated underneath your part.
Distance Around Object:
The distance the raft will extend around the part. How big the “foot” is.
Air Gap:
The distance between the first layer and the top of the raft. A good value is typically
about ½ your extrusion diameter. So, between .0. and .2 for a .4mm nozzle. In simpler
terms- how tall your “foot” is.
Repair
Connect Bad Edges:
Try to connect mesh edges when the actual mesh data is not all the way connected. This
shouldn’t be needed with well designed files.
Close Polygons:
Sometimes a mesh will not have closed perimeters. When this is checked these non-
closed perimeters will be closed.
Reverse Orientation:
Reverse the direction of overlaps. This can make some unintended holes go away.
Merge All:
Make all overlap areas into one big area. This can make some unintended holes go away
as well.
Output Options
Center On Bed:
This will force the print to be centered on the bed. Disable this if you know your models
have been placed where you want them to print. Default= checked.
Wipe Shield Distance: