Specifications

Chapter 12. Plugins 95
Players Modes Player 1 Player 2 Player 3
0 Out of con-
trol
With no player taking part in the game all worms are
out of control and steered by artificial stupidity.
1
2 key control on player Left:
turn left Right:
turn right
- -
4 key control on player Left:
turn left Up:
turn up Right:
turn right Down:
turn down
- -
2
Remote con-
trol
on player Left:
turn left Right:
turn right
on remote control
VOL DOWN:
turn left VOL
UP: turn right
-
No remote
control
on player Left:
turn left Right:
turn right
on player F2:
turn left F3: turn
right
-
3 Remote con-
trol
on player Left:
turn left Right:
turn right
on remote control
VOL DOWN:
turn left VOL
UP: turn right
on player F2:
turn left F3: turn
right
The game
Use the control keys of your worm to navigate around obstacles and find food. Worms
do not stop moving except when dead. Dead worms are no fun. Be careful as your worm
will try to eat anything that you steer it across. It won’t distinguish whether it is edible
or not.
Food. The small square hollow pieces are food. Move the worm over a food tile to eat
it. After eating the worm grows. Each time a piece of food has been eaten a new
piece of food will pop up somewhere. Unfortunately for each new piece of food
that appears two new “argh” pieces will appear, too.
Argh. An “argh” is a black square poisoned piece - slightly bigger than food - that
makes a worm say “Argh!” when run into. A worm that eats an “argh” is dead.
Thus eating an “argh” must be avoided under any circumstances. “Arghs” have
the annoying tendency to accumulate.
The Rockbox manual (version rUnversioned directory-150515) Archos Recorder