User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- 01: Introduction (Overview and Basic Operation)
- 02: Sound Generator, Section 1 (Playing Sounds)
- Playing in Single Mode
- About the Single Play Screen
- Selecting a Patch
- Selecting the Tones That Will Sound (Tone On/Off)
- Playing Single Notes (Monophonic)
- Part Settings (Part View)
- Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Sett...
- Playing Percussion Instruments (Rhythm Set)
- Playing a Sample Set
- Creating a List of Frequently Used Sounds (Favorite)
- Registering a Sound (Regist)
- Recalling a Sound
- Specifying the Volume for Each Step (Favorite Level)
- Changing the Step in Which You Registered a Sound
- Removing a Sound You Registered (Remove)
- Removing All Sound Registrations from a Bank (Remove Bank)
- Registering a Song (Set Song)
- Importing a Text File (Import Text)
- Removing a Text File (Remove Text)
- Switching the Display Font (Font)
- Playing in Live Mode
- Displaying Live Play (Layer/ Split) Screen
- Functions in the Live Play (Layer/Split) Screen
- Selecting a Live Set
- Using the Live Play (Layer/ Split) Screen
- Using the Live Set Part Mixer Screen
- Using the Layer Edit Screen
- Performing with the Arpeggio
- Performing with the Realtime Controllers and D Beam Controller
- Setting Effects
- Adjusting the Master Level
- Making Detailed Settings for a Live Set
- Playing in Studio Mode
- Playing in Single Mode
- 03: Sound Generator, Section 2 (Controlling Sounds)
- 04: Sound Generator, Section 3 (Creating Sounds)
- Creating a Patch
- How to Make Patch Settings
- Saving Patches You’ve Created (Write)
- Functions of Patch Parameters
- Settings Common to the Entire Patch (General)
- Modifying Waveforms (Wave)
- Changing How a Tone Is Sounded (TMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output
- Modulating Sounds (LFO1/2/Step LFO)
- Apply Portamento or Legato to the Sound (Solo/Porta)
- Miscellaneous Settings (Misc)
- Matrix Control Settings (Control 1–4)
- Setting Effects for a Patch (PFX)
- Creating a Rhythm Set
- How to Make Rhythm Set Settings
- Saving Rhythm Sets You’ve Created (Write)
- Functions of Rhythm Set Parameters
- Making Settings Common to the Entire Rhythm Set (General)
- Modifying Waveforms (Wave)
- Changing How a Rhythm Tone Is Sounded (WMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output Settings (Output)
- Setting Effects for a Rhythm Set (PFX)
- Creating a Sample Set
- Creating a Live/Studio Set
- Adding Effects
- Where Effect Settings are Saved
- Turning Effects On and Off
- Making Effect Settings
- Applying Effects in Single Mode
- Applying Effects in Live Mode
- Applying Effects in Studio Mode
- Making Patch Multi-Effects Settings (PFX)
- Making Multi-Effects Settings (MFX1–2)
- Making Chorus Settings (Chorus)
- Making Reverb Settings (Reverb)
- Mastering Effect
- Effects List
- Creating a Patch
- 05: Pads (Using the Pads)
- Using the Pads
- Common Operations for Pads
- 1 SAMPLE PAD (Using the Pads to Play Samples)
- 2 RHYTHM (Using the Pads to Play a Rhythm Set)
- 3 CHORD MEMORY (Using the Pads to Switch Chord Forms)
- 4 ARPEGGIO (Using the Pads to Switch Arpeggio Styles)
- 5 RPS (Using the Pads to Play Phrases)
- 6 RHYTHM PTN (Using the Pads to Play Rhythm Patterns)
- 7 TONE SEL/SW (Using the Pads to Select Tones or Switch Them On/Off)
- 8 TRACK MUTE (Using the Pads to Mute Tracks)
- 9 BOOKMARK (Using the Pads to Recall Frequently Used Screens)
- 10 MIDI TX SW (Using the Pads to Turn External MIDI Transmit Channels (1–16) On/Off)
- 11 EFFECT SW (Using the Pads to Switch the Effects)
- 12 PATCH MFX SW (Using the Pads to Switch Patch Multi-effects)
- 13 PART SELECT (Using the Pads to Select Parts)
- 14 PART MUTE (Using the Pads to Mute Parts)
- 15 USER GROUP (Using the Pads to Register/Recall User Groups)
- 16 FAVORITE (Using the Pads to Register/Recall Favorite Settings)
- Using the Pads
- 06: Sequencer (Creating a Song)
- Playing Back a Song
- Three Ways to Play Back
- Playing a Song (Song Play)
- Loading a Song (Song List)
- Playing a Song (Song Play)
- Operations in the Song Play Screen
- Fast-forwarding or Rewinding during Playback
- Muting the Playback of a Track (MUTE)
- Accessing the Mixer Screen
- Changing the Playback Tempo of the Song
- Playing a Song Repeatedly (Loop)
- Placing Markers in a Song (Marker)
- Changing the Track Display Zoom and Display Order (Zoom/Track Order)
- Naming a Track (Track Name)
- Specifying a Track’s Output Destination (Output Assign)
- Deleting a Song File (Song Delete)
- Song Automatically Loaded at Power-on (When Loading a Project)
- Erasing the Currently-open Song (Song Clear)
- Playing a Standard MIDI File (SMF)
- Playing Phrases (MIDI Phrase)
- Recording MIDI
- Recording Audio
- Editing Songs
- Three Ways to Edit
- Editing a Song (Song Edit)
- Song Utility (Song Util)
- Editing a Phrase (Phrase Edit)
- Phrase Modify Menu
- Aligning a Phrase’s Timing (Quantize)
- Erasing Unwanted Performance Data (Erase)
- Deleting Unwanted Measures (Delete)
- Copying Phrases (Copy)
- Inserting a Blank Measure (Insert)
- Transpose the Key (Transpose)
- Changing the Velocity (Change Velocity)
- Changing the MIDI Channel (Change Channel)
- Modifying the Length of Notes (Change Duration)
- Shifting Performance Data Forward and Back (Shift Clock)
- Thinning Out the Sequencer Data (Data Thin)
- Deleting Blank Measures (Truncate)
- Editing Individual Items of Sequencer Data (Microscope)
- Saving a Song (Song Save)
- Playing Back a Song
- 07: Sampler
- Sampling
- Editing a Sample
- Selecting a Sample (Sample List)
- Displaying Sample Edit Screen (Sample Edit)
- Setting the Start/End Points of the Sample
- Making Settings for Sample (Sample Parameters)
- Removing Unwanted Portions of a Sample (Truncate)
- Boosting or Limiting the High-frequency Range of the Sample (Emphasis)
- Maximizing the Volume of a Sample (Normalize)
- Amp
- Stretching or Shrinking a Sample (Time Stretch)
- Dividing a Sample into Notes (Chop)
- Saving a Sample (Save)
- Saving all samples (Save All)
- 08: Various Settings (Menu and System)
- Menu Reference
- System Settings (Settings Common to All Modes)
- About V-LINK
- 09: Appendix
169
Effects List
Overview Sound 1 Sound 2 Sound 3 Pad Sampler
Menu/System
AppendixSequencer
26: HEXA-CHORUS
Uses a six-phase chorus (six layers of chorused sound) to give
richness and spatial spread to the sound.
fig.MFX-26
27: TREMOLO CHORUS
This is a chorus effect with added Tremolo (cyclic modulation of
volume).
fig.MFX-27
28: SPACE-D
This is a multiple chorus that applies two-phase modulation in
stereo. It gives no impression of modulation, but produces a
transparent chorus effect.
fig.MFX-28
29: 3D CHORUS
This applies a 3D effect to the chorus sound. The chorus sound will
be positioned 90 degrees left and 90 degrees right.
fig.MFX-29
Parameter
Value Description
Pre Delay
0.0–100.0 ms Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Depth of modulation
Pre Delay
Deviation
0–20 Adjusts the differences in Pre
Delay between each chorus
sound.
Depth
Deviation
-20– +20 Adjusts the difference in modu-
lation depth between each cho-
rus sound.
Pan Deviation 0–20 Adjusts the difference in stereo
location between each chorus
sound.
0:
All chorus sounds will be in
the center.
20:
Each chorus sound will be
spaced at 60 degree intervals
relative to the center.
Balance # D100:0W–D0:100W Volume balance between the di-
rect sound (D) and the chorus
sound (W)
Level 0–127 Output Level
Parameter
Value Description
Pre Delay
0.0–100.0 ms Adjusts the delay time from
the direct sound until the cho-
rus sound is heard.
Chorus Rate # 0.05–10.00 Hz, note Modulation frequency of the
chorus effect
Chorus Depth 0–127 Modulation depth of the cho-
rus effect
Tremolo Rate # 0.05–10.00 Hz, note Modulation frequency of the
tremolo effect
Tremolo
Separation
0–127 Spread of the tremolo effect
Tremolo Phase 0–180 deg Spread of the tremolo effect
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the trem-
olo chorus sound (W)
Level 0–127 Output Level
Balance W
Balance W
L in
R in
L out
R out
Hexa Chorus
Balance D
Balance D
Tremolo Chorus
L in
R in
L out
R out
Balance D
Balance D
Balance W
Balance W
Parameter
Value Description
Pre Delay
0.0–100.0 ms Adjusts the delay time from
the direct sound until the
chorus sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Depth of modulation
Phase 0–180 deg Spatial spread of the sound
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between
the direct sound (D) and the
chorus sound (W)
Level 0–127 Output Level
Parameter
Value Description
Filter Type
OFF, LPF, HPF Type of filter
OFF:
no filter is used
LPF:
cuts the frequency
range above the Cutoff Freq
HPF:
cuts the frequency
range below the Cutoff Freq
Cutoff Freq 200–8000 Hz Basic frequency of the filter
Pre Delay 0.0–100.0 ms Adjusts the delay time from the
direct sound until the chorus
sound is heard.
Rate # 0.05–10.00 Hz, note Frequency of modulation
Depth 0–127 Modulation depth of the chorus
effect
Phase 0–180 deg Spatial spread of the sound
Output Mode SPEAKER, PHONES Adjusts the method that will be
used to hear the sound that is
output to the OUTPUT jacks.
The optimal 3D effect will be
achieved if you select
SPEAK-
ER
when using speakers, or
PHONES
when using head-
phones.
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–D0:100W Volume balance between the
direct sound (D) and the chorus
sound (W)
Level 0–127 Output Level
L in
R in
Space D
Space D
L out
R out
2-Band
EQ
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
L
R
3D Chorus
2-Band
EQ
2-Band
EQ
R out
L out
Fantom-G_r_e.book 169 ページ 2008年1月31日 木曜日 午後12時15分