User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- 01: Introduction (Overview and Basic Operation)
- 02: Sound Generator, Section 1 (Playing Sounds)
- Playing in Single Mode
- About the Single Play Screen
- Selecting a Patch
- Selecting the Tones That Will Sound (Tone On/Off)
- Playing Single Notes (Monophonic)
- Part Settings (Part View)
- Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Sett...
- Playing Percussion Instruments (Rhythm Set)
- Playing a Sample Set
- Creating a List of Frequently Used Sounds (Favorite)
- Registering a Sound (Regist)
- Recalling a Sound
- Specifying the Volume for Each Step (Favorite Level)
- Changing the Step in Which You Registered a Sound
- Removing a Sound You Registered (Remove)
- Removing All Sound Registrations from a Bank (Remove Bank)
- Registering a Song (Set Song)
- Importing a Text File (Import Text)
- Removing a Text File (Remove Text)
- Switching the Display Font (Font)
- Playing in Live Mode
- Displaying Live Play (Layer/ Split) Screen
- Functions in the Live Play (Layer/Split) Screen
- Selecting a Live Set
- Using the Live Play (Layer/ Split) Screen
- Using the Live Set Part Mixer Screen
- Using the Layer Edit Screen
- Performing with the Arpeggio
- Performing with the Realtime Controllers and D Beam Controller
- Setting Effects
- Adjusting the Master Level
- Making Detailed Settings for a Live Set
- Playing in Studio Mode
- Playing in Single Mode
- 03: Sound Generator, Section 2 (Controlling Sounds)
- 04: Sound Generator, Section 3 (Creating Sounds)
- Creating a Patch
- How to Make Patch Settings
- Saving Patches You’ve Created (Write)
- Functions of Patch Parameters
- Settings Common to the Entire Patch (General)
- Modifying Waveforms (Wave)
- Changing How a Tone Is Sounded (TMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output
- Modulating Sounds (LFO1/2/Step LFO)
- Apply Portamento or Legato to the Sound (Solo/Porta)
- Miscellaneous Settings (Misc)
- Matrix Control Settings (Control 1–4)
- Setting Effects for a Patch (PFX)
- Creating a Rhythm Set
- How to Make Rhythm Set Settings
- Saving Rhythm Sets You’ve Created (Write)
- Functions of Rhythm Set Parameters
- Making Settings Common to the Entire Rhythm Set (General)
- Modifying Waveforms (Wave)
- Changing How a Rhythm Tone Is Sounded (WMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output Settings (Output)
- Setting Effects for a Rhythm Set (PFX)
- Creating a Sample Set
- Creating a Live/Studio Set
- Adding Effects
- Where Effect Settings are Saved
- Turning Effects On and Off
- Making Effect Settings
- Applying Effects in Single Mode
- Applying Effects in Live Mode
- Applying Effects in Studio Mode
- Making Patch Multi-Effects Settings (PFX)
- Making Multi-Effects Settings (MFX1–2)
- Making Chorus Settings (Chorus)
- Making Reverb Settings (Reverb)
- Mastering Effect
- Effects List
- Creating a Patch
- 05: Pads (Using the Pads)
- Using the Pads
- Common Operations for Pads
- 1 SAMPLE PAD (Using the Pads to Play Samples)
- 2 RHYTHM (Using the Pads to Play a Rhythm Set)
- 3 CHORD MEMORY (Using the Pads to Switch Chord Forms)
- 4 ARPEGGIO (Using the Pads to Switch Arpeggio Styles)
- 5 RPS (Using the Pads to Play Phrases)
- 6 RHYTHM PTN (Using the Pads to Play Rhythm Patterns)
- 7 TONE SEL/SW (Using the Pads to Select Tones or Switch Them On/Off)
- 8 TRACK MUTE (Using the Pads to Mute Tracks)
- 9 BOOKMARK (Using the Pads to Recall Frequently Used Screens)
- 10 MIDI TX SW (Using the Pads to Turn External MIDI Transmit Channels (1–16) On/Off)
- 11 EFFECT SW (Using the Pads to Switch the Effects)
- 12 PATCH MFX SW (Using the Pads to Switch Patch Multi-effects)
- 13 PART SELECT (Using the Pads to Select Parts)
- 14 PART MUTE (Using the Pads to Mute Parts)
- 15 USER GROUP (Using the Pads to Register/Recall User Groups)
- 16 FAVORITE (Using the Pads to Register/Recall Favorite Settings)
- Using the Pads
- 06: Sequencer (Creating a Song)
- Playing Back a Song
- Three Ways to Play Back
- Playing a Song (Song Play)
- Loading a Song (Song List)
- Playing a Song (Song Play)
- Operations in the Song Play Screen
- Fast-forwarding or Rewinding during Playback
- Muting the Playback of a Track (MUTE)
- Accessing the Mixer Screen
- Changing the Playback Tempo of the Song
- Playing a Song Repeatedly (Loop)
- Placing Markers in a Song (Marker)
- Changing the Track Display Zoom and Display Order (Zoom/Track Order)
- Naming a Track (Track Name)
- Specifying a Track’s Output Destination (Output Assign)
- Deleting a Song File (Song Delete)
- Song Automatically Loaded at Power-on (When Loading a Project)
- Erasing the Currently-open Song (Song Clear)
- Playing a Standard MIDI File (SMF)
- Playing Phrases (MIDI Phrase)
- Recording MIDI
- Recording Audio
- Editing Songs
- Three Ways to Edit
- Editing a Song (Song Edit)
- Song Utility (Song Util)
- Editing a Phrase (Phrase Edit)
- Phrase Modify Menu
- Aligning a Phrase’s Timing (Quantize)
- Erasing Unwanted Performance Data (Erase)
- Deleting Unwanted Measures (Delete)
- Copying Phrases (Copy)
- Inserting a Blank Measure (Insert)
- Transpose the Key (Transpose)
- Changing the Velocity (Change Velocity)
- Changing the MIDI Channel (Change Channel)
- Modifying the Length of Notes (Change Duration)
- Shifting Performance Data Forward and Back (Shift Clock)
- Thinning Out the Sequencer Data (Data Thin)
- Deleting Blank Measures (Truncate)
- Editing Individual Items of Sequencer Data (Microscope)
- Saving a Song (Song Save)
- Playing Back a Song
- 07: Sampler
- Sampling
- Editing a Sample
- Selecting a Sample (Sample List)
- Displaying Sample Edit Screen (Sample Edit)
- Setting the Start/End Points of the Sample
- Making Settings for Sample (Sample Parameters)
- Removing Unwanted Portions of a Sample (Truncate)
- Boosting or Limiting the High-frequency Range of the Sample (Emphasis)
- Maximizing the Volume of a Sample (Normalize)
- Amp
- Stretching or Shrinking a Sample (Time Stretch)
- Dividing a Sample into Notes (Chop)
- Saving a Sample (Save)
- Saving all samples (Save All)
- 08: Various Settings (Menu and System)
- Menu Reference
- System Settings (Settings Common to All Modes)
- About V-LINK
- 09: Appendix
177
Effects List
Overview Sound 1 Sound 2 Sound 3 Pad Sampler
Menu/System
AppendixSequencer
54: LONG TIME CTRL DELAY
A delay in which the delay time can be varied smoothly, and
allowing an extended delay to be produced.
fig.MFX-54
55: TAPE ECHO
A virtual tape echo that produces a realistic tape delay sound. This
simulates the tape echo section of a Roland RE-201 Space Echo.
fig.MFX-55
56: LOFI NOISE
In addition to a lo-fi effect, this adds various types of noise such as
white noise and disc noise.
fig.MFX-56
Parameter
Value Description
Delay Time #
0–2600 ms,
note
Adjusts the time until the delay is heard.
Acceleration 0–15 Adjusts the time over which the Delay
Time changes from the current setting to
a specified new setting.
The rate of change for the Delay Time
directly affects the rate of pitch
change.
Feedback # -98– +98 % Adjusts the amount of the delay that’s
fed back into the effect. Negative (-) set-
tings invert the phase.
HF Damp 200–8000 Hz,
BYPASS
Adjusts the frequency above which
sound fed back to the effect is filtered
out. If you do not want to filter out any
high frequencies, set this parameter to
BYPASS.
Pan # L64–63R Stereo location of the delay
Low Gain -15– +15 dB Gain of the low frequency range
High Gain -15– +15 dB Gain of the high frequency range
Balance # D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the delay sound (W)
Level 0–127 Output level
Parameter Value Description
Mode
S, M, L,
S+M, S+L,
M+L,
S+M+L
Combination of playback heads to use
Select from three different heads with
different delay times.
S:
short
M:
middle
L:
long
Repeat Rate # 0–127 Tape speed
Increasing this value will shorten the
spacing of the delayed sounds.
Intensity # 0–127 Amount of delay repeats
Bass -15– +15 dB Boost/cut for the lower range of the echo
sound
Treble -15– +15 dB Boost/cut for the upper range of the echo
sound
Head S Pan L64–63R Independent panning for the short, mid-
dle, and long playback heads
Head M Pan
Head L Pan
Tape Distor-
tion
0–5 Amount of tape-dependent distortion to
be added
This simulates the slight tonal changes
that can be detected by signal-analysis
equipment. Increasing this value will
increase the distortion.
L in
R in
L out
R out
2-Band
EQ
Balance W
Balance W
Balance D
Balance D
2-Band
EQ
Feedback
Time Control Delay
Echo Level
Echo Level
L in
R in
L out
R out
Tape Echo
Direct Level
Direct Level
Wow/Flutter
Rate
0–127 Speed of wow/flutter (complex variation
in pitch caused by tape wear and rota-
tional irregularity)
Wow/Flutter
Depth
0–127 Depth of wow/flutter
Echo Level # 0–127 Volume of the echo sound
Direct Level # 0–127 Volume of the original sound
Level 0–127 Output level
Parameter
Value Description
LoFi Type
1–9 Degrades the sound quality. The sound
quality grows poorer as this value is in-
creased.
Post Filter
Type
OFF, LPF,
HPF
Type of filter
OFF:
no filter is used
LPF:
cuts the frequency range above
the Cutoff
HPF:
cuts the frequency range below
the Cutoff
Post Filter
Cutoff
200–8000 Hz Center frequency of the filter
W/P Noise
Type
WHITE,
PINK
Switch between white noise and pink
noise.
W/P Noise
LPF
200–8000 Hz,
BYPASS
Center frequency of the low pass filter
applied to the white/pink noise (BY-
PASS: no cut)
W/P Noise
Level #
0–127 Volume of the white/pink noise
Disc Noise
Type
LP, EP, SP,
RND
Type of record noise
The frequency at which the noise is
heard depends on the selected type.
Disc Noise
LPF
200–8000 Hz,
BYPASS
Adjusts the cutoff frequency of the low
pass filter applied to the record noise. If
you don’t want to filter out any high fre-
quencies, set this parameter to BYPASS.
Disc Noise
Level #
0–127 Volume of the record noise
Hum Noise
Type
50 Hz, 60 Hz Frequency of the hum noise
Hum Noise
LPF
200–8000 Hz,
BYPASS
Center frequency of the low pass filter
applied to the hum noise (BYPASS: no
cut)
Hum Noise
Level #
0–127 Volume of the hum noise
Low Gain -15– +15 dB Gain of the low range
High Gain -15– +15 dB Gain of the high range
Balance # D100:0W–
D0:100W
Volume balance between the direct
sound (D) and the effect sound (W)
Level 0–127 Output level
Parameter
Value Description
R in
R out
L in
L out
Lo-Fi
Lo-Fi
Noise Gen.
2-Band
EQ
2-Band
EQ
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