User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- 01: Introduction (Overview and Basic Operation)
- 02: Sound Generator, Section 1 (Playing Sounds)
- Playing in Single Mode
- About the Single Play Screen
- Selecting a Patch
- Selecting the Tones That Will Sound (Tone On/Off)
- Playing Single Notes (Monophonic)
- Part Settings (Part View)
- Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Sett...
- Playing Percussion Instruments (Rhythm Set)
- Playing a Sample Set
- Creating a List of Frequently Used Sounds (Favorite)
- Registering a Sound (Regist)
- Recalling a Sound
- Specifying the Volume for Each Step (Favorite Level)
- Changing the Step in Which You Registered a Sound
- Removing a Sound You Registered (Remove)
- Removing All Sound Registrations from a Bank (Remove Bank)
- Registering a Song (Set Song)
- Importing a Text File (Import Text)
- Removing a Text File (Remove Text)
- Switching the Display Font (Font)
- Playing in Live Mode
- Displaying Live Play (Layer/ Split) Screen
- Functions in the Live Play (Layer/Split) Screen
- Selecting a Live Set
- Using the Live Play (Layer/ Split) Screen
- Using the Live Set Part Mixer Screen
- Using the Layer Edit Screen
- Performing with the Arpeggio
- Performing with the Realtime Controllers and D Beam Controller
- Setting Effects
- Adjusting the Master Level
- Making Detailed Settings for a Live Set
- Playing in Studio Mode
- Playing in Single Mode
- 03: Sound Generator, Section 2 (Controlling Sounds)
- 04: Sound Generator, Section 3 (Creating Sounds)
- Creating a Patch
- How to Make Patch Settings
- Saving Patches You’ve Created (Write)
- Functions of Patch Parameters
- Settings Common to the Entire Patch (General)
- Modifying Waveforms (Wave)
- Changing How a Tone Is Sounded (TMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output
- Modulating Sounds (LFO1/2/Step LFO)
- Apply Portamento or Legato to the Sound (Solo/Porta)
- Miscellaneous Settings (Misc)
- Matrix Control Settings (Control 1–4)
- Setting Effects for a Patch (PFX)
- Creating a Rhythm Set
- How to Make Rhythm Set Settings
- Saving Rhythm Sets You’ve Created (Write)
- Functions of Rhythm Set Parameters
- Making Settings Common to the Entire Rhythm Set (General)
- Modifying Waveforms (Wave)
- Changing How a Rhythm Tone Is Sounded (WMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output Settings (Output)
- Setting Effects for a Rhythm Set (PFX)
- Creating a Sample Set
- Creating a Live/Studio Set
- Adding Effects
- Where Effect Settings are Saved
- Turning Effects On and Off
- Making Effect Settings
- Applying Effects in Single Mode
- Applying Effects in Live Mode
- Applying Effects in Studio Mode
- Making Patch Multi-Effects Settings (PFX)
- Making Multi-Effects Settings (MFX1–2)
- Making Chorus Settings (Chorus)
- Making Reverb Settings (Reverb)
- Mastering Effect
- Effects List
- Creating a Patch
- 05: Pads (Using the Pads)
- Using the Pads
- Common Operations for Pads
- 1 SAMPLE PAD (Using the Pads to Play Samples)
- 2 RHYTHM (Using the Pads to Play a Rhythm Set)
- 3 CHORD MEMORY (Using the Pads to Switch Chord Forms)
- 4 ARPEGGIO (Using the Pads to Switch Arpeggio Styles)
- 5 RPS (Using the Pads to Play Phrases)
- 6 RHYTHM PTN (Using the Pads to Play Rhythm Patterns)
- 7 TONE SEL/SW (Using the Pads to Select Tones or Switch Them On/Off)
- 8 TRACK MUTE (Using the Pads to Mute Tracks)
- 9 BOOKMARK (Using the Pads to Recall Frequently Used Screens)
- 10 MIDI TX SW (Using the Pads to Turn External MIDI Transmit Channels (1–16) On/Off)
- 11 EFFECT SW (Using the Pads to Switch the Effects)
- 12 PATCH MFX SW (Using the Pads to Switch Patch Multi-effects)
- 13 PART SELECT (Using the Pads to Select Parts)
- 14 PART MUTE (Using the Pads to Mute Parts)
- 15 USER GROUP (Using the Pads to Register/Recall User Groups)
- 16 FAVORITE (Using the Pads to Register/Recall Favorite Settings)
- Using the Pads
- 06: Sequencer (Creating a Song)
- Playing Back a Song
- Three Ways to Play Back
- Playing a Song (Song Play)
- Loading a Song (Song List)
- Playing a Song (Song Play)
- Operations in the Song Play Screen
- Fast-forwarding or Rewinding during Playback
- Muting the Playback of a Track (MUTE)
- Accessing the Mixer Screen
- Changing the Playback Tempo of the Song
- Playing a Song Repeatedly (Loop)
- Placing Markers in a Song (Marker)
- Changing the Track Display Zoom and Display Order (Zoom/Track Order)
- Naming a Track (Track Name)
- Specifying a Track’s Output Destination (Output Assign)
- Deleting a Song File (Song Delete)
- Song Automatically Loaded at Power-on (When Loading a Project)
- Erasing the Currently-open Song (Song Clear)
- Playing a Standard MIDI File (SMF)
- Playing Phrases (MIDI Phrase)
- Recording MIDI
- Recording Audio
- Editing Songs
- Three Ways to Edit
- Editing a Song (Song Edit)
- Song Utility (Song Util)
- Editing a Phrase (Phrase Edit)
- Phrase Modify Menu
- Aligning a Phrase’s Timing (Quantize)
- Erasing Unwanted Performance Data (Erase)
- Deleting Unwanted Measures (Delete)
- Copying Phrases (Copy)
- Inserting a Blank Measure (Insert)
- Transpose the Key (Transpose)
- Changing the Velocity (Change Velocity)
- Changing the MIDI Channel (Change Channel)
- Modifying the Length of Notes (Change Duration)
- Shifting Performance Data Forward and Back (Shift Clock)
- Thinning Out the Sequencer Data (Data Thin)
- Deleting Blank Measures (Truncate)
- Editing Individual Items of Sequencer Data (Microscope)
- Saving a Song (Song Save)
- Playing Back a Song
- 07: Sampler
- Sampling
- Editing a Sample
- Selecting a Sample (Sample List)
- Displaying Sample Edit Screen (Sample Edit)
- Setting the Start/End Points of the Sample
- Making Settings for Sample (Sample Parameters)
- Removing Unwanted Portions of a Sample (Truncate)
- Boosting or Limiting the High-frequency Range of the Sample (Emphasis)
- Maximizing the Volume of a Sample (Normalize)
- Amp
- Stretching or Shrinking a Sample (Time Stretch)
- Dividing a Sample into Notes (Chop)
- Saving a Sample (Save)
- Saving all samples (Save All)
- 08: Various Settings (Menu and System)
- Menu Reference
- System Settings (Settings Common to All Modes)
- About V-LINK
- 09: Appendix
241
Editing Songs
Overview Sound 1 Sound 2 Sound 3 Pad Sampler
Menu/System
AppendixSequencer
Rate (Shuffle Quantize Rate)
This parameter is used when Shuffle Quantize is selected. Specifies
how far apart you want a down-beat specified by the Shuffle
Resolution parameter to be from the up-beat that immediately
follows. By shifting the timing of an up-beat, you can create a
“swing” feel. A setting of “50%” will place the timing of the up-beat
note at the exact mid point between the down-beat and the next
down-beat. A setting of “0%” will move the up-beat note to the same
timing as the previous down-beat. A setting of “100%” will move it
to the same timing as the following down-beat.
Value:
0–100%
fig.19-010.e
Quantize Template (Quantize Template)
Specifies the template you wish to use.
Here is a list of preset groove templates.
* The templates are designed for a 4/4 time signature. Applying them to
a performance of a different time signature may not produce the
desired result.
* The style names shown here are only for your convenience; they are
not intended to imply that the templates are usable only for the named
style. You can certainly try them with other styles of music.
Timing (Quantize Timing)
This specifies how much a note will move toward the timing
interval of the template you pick. At a setting of 100%, the
note will be perfectly timed with the template. At a setting of
0%, the note will not move at all.
Value:
0–100%
001
Dance (small dynamics)
002 Dance (large dynamics)
003 Dance (light swing)
004 Dance (heavy swing)
005 Dance (dragging beats, small dynamics)
006 Dance (dragging beats, large dynamics)
007 Dance (dragging beats, light swing)
008 Dance (dragging beats, heavy swing)
009 Dance (pushing beats, small dynamics)
010 Dance (pushing beats, large dynamics)
011 Dance (pushing beats, light swing)
012 Dance (pushing beats, heavy swing)
013 Fusion (small dynamics)
014 Fusion (large dynamics)
015 Fusion (light swing)
016 Fusion (heavy swing)
017 Fusion (dragging beats, small dynamics)
018 Fusion (dragging beats, large dynamics)
019 Fusion (dragging beats, light swing)
020 Fusion (dragging beats, heavy swing)
021 Fusion (pushing beats, small dynamics)
022 Fusion (pushing beats, large dynamics)
023 Fusion (pushing beats, light swing)
024 Fusion (pushing beats, heavy swing)
025 Reggae (small dynamics)
026 Reggae (large dynamics)
027 Reggae (light swing)
028 Reggae (heavy swing)
029 Reggae (dragging beats, small dynamics)
030 Reggae (dragging beats, large dynamics)
031 Reggae (dragging beats, light swing)
032 Reggae (dragging beats, heavy swing)
033 Reggae (pushing beats, small dynamics)
Original performance data
Rate= 25%
Rate= 50%
Rate= 75%
Rate=100%
Up
beat
Up
beat
Up
beat
Up
beat
034
Reggae (pushing beats, large dynamics)
035 Reggae (pushing beats, light swing)
036 Reggae (pushing beats, heavy swing)
037 Pops (small dynamics)
038 Pops (large dynamics)
039 Pops (light swing)
040 Pops (heavy swing)
041 Pops (dragging beats, small dynamics)
042 Pops (dragging beats, large dynamics)
043 Pops (dragging beats, light swing)
044 Pops (dragging beats, heavy swing)
045 Pops (pushing beats, small dynamics)
046 Pops (pushing beats, large dynamics)
047 Pops (pushing beats, light swing)
048 Pops (pushing beats, heavy swing)
049 Rhumba (small dynamics)
050 Rhumba (large dynamics)
051 Rhumba (light swing)
052 Rhumba (heavy swing)
053 Rhumba (dragging beats, small dynamics)
054 Rhumba (dragging beats, large dynamics)
055 Rhumba (dragging beats, light swing)
056 Rhumba (dragging beats, heavy swing)
057 Rhumba (pushing beats, small dynamics)
058 Rhumba (pushing beats, large dynamics)
059 Rhumba (pushing beats, light swing)
060 Rhumba (pushing beats, heavy swing)
061 Samba (for Pandeiro, etc.)
062 Samba (for Surdo, Timbale)
063 Axe (for Caixa)
064 Axe (for Surdo)
065 Salsa (for Cascala)
066 Salsa (for Conga)
067 Triplets
068 Quintuplets
069 Sextuplets
070 Septuplets over two beats
071 Lagging triplets
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