User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- 01: Introduction (Overview and Basic Operation)
- 02: Sound Generator, Section 1 (Playing Sounds)
- Playing in Single Mode
- About the Single Play Screen
- Selecting a Patch
- Selecting the Tones That Will Sound (Tone On/Off)
- Playing Single Notes (Monophonic)
- Part Settings (Part View)
- Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Sett...
- Playing Percussion Instruments (Rhythm Set)
- Playing a Sample Set
- Creating a List of Frequently Used Sounds (Favorite)
- Registering a Sound (Regist)
- Recalling a Sound
- Specifying the Volume for Each Step (Favorite Level)
- Changing the Step in Which You Registered a Sound
- Removing a Sound You Registered (Remove)
- Removing All Sound Registrations from a Bank (Remove Bank)
- Registering a Song (Set Song)
- Importing a Text File (Import Text)
- Removing a Text File (Remove Text)
- Switching the Display Font (Font)
- Playing in Live Mode
- Displaying Live Play (Layer/ Split) Screen
- Functions in the Live Play (Layer/Split) Screen
- Selecting a Live Set
- Using the Live Play (Layer/ Split) Screen
- Using the Live Set Part Mixer Screen
- Using the Layer Edit Screen
- Performing with the Arpeggio
- Performing with the Realtime Controllers and D Beam Controller
- Setting Effects
- Adjusting the Master Level
- Making Detailed Settings for a Live Set
- Playing in Studio Mode
- Playing in Single Mode
- 03: Sound Generator, Section 2 (Controlling Sounds)
- 04: Sound Generator, Section 3 (Creating Sounds)
- Creating a Patch
- How to Make Patch Settings
- Saving Patches You’ve Created (Write)
- Functions of Patch Parameters
- Settings Common to the Entire Patch (General)
- Modifying Waveforms (Wave)
- Changing How a Tone Is Sounded (TMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output
- Modulating Sounds (LFO1/2/Step LFO)
- Apply Portamento or Legato to the Sound (Solo/Porta)
- Miscellaneous Settings (Misc)
- Matrix Control Settings (Control 1–4)
- Setting Effects for a Patch (PFX)
- Creating a Rhythm Set
- How to Make Rhythm Set Settings
- Saving Rhythm Sets You’ve Created (Write)
- Functions of Rhythm Set Parameters
- Making Settings Common to the Entire Rhythm Set (General)
- Modifying Waveforms (Wave)
- Changing How a Rhythm Tone Is Sounded (WMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output Settings (Output)
- Setting Effects for a Rhythm Set (PFX)
- Creating a Sample Set
- Creating a Live/Studio Set
- Adding Effects
- Where Effect Settings are Saved
- Turning Effects On and Off
- Making Effect Settings
- Applying Effects in Single Mode
- Applying Effects in Live Mode
- Applying Effects in Studio Mode
- Making Patch Multi-Effects Settings (PFX)
- Making Multi-Effects Settings (MFX1–2)
- Making Chorus Settings (Chorus)
- Making Reverb Settings (Reverb)
- Mastering Effect
- Effects List
- Creating a Patch
- 05: Pads (Using the Pads)
- Using the Pads
- Common Operations for Pads
- 1 SAMPLE PAD (Using the Pads to Play Samples)
- 2 RHYTHM (Using the Pads to Play a Rhythm Set)
- 3 CHORD MEMORY (Using the Pads to Switch Chord Forms)
- 4 ARPEGGIO (Using the Pads to Switch Arpeggio Styles)
- 5 RPS (Using the Pads to Play Phrases)
- 6 RHYTHM PTN (Using the Pads to Play Rhythm Patterns)
- 7 TONE SEL/SW (Using the Pads to Select Tones or Switch Them On/Off)
- 8 TRACK MUTE (Using the Pads to Mute Tracks)
- 9 BOOKMARK (Using the Pads to Recall Frequently Used Screens)
- 10 MIDI TX SW (Using the Pads to Turn External MIDI Transmit Channels (1–16) On/Off)
- 11 EFFECT SW (Using the Pads to Switch the Effects)
- 12 PATCH MFX SW (Using the Pads to Switch Patch Multi-effects)
- 13 PART SELECT (Using the Pads to Select Parts)
- 14 PART MUTE (Using the Pads to Mute Parts)
- 15 USER GROUP (Using the Pads to Register/Recall User Groups)
- 16 FAVORITE (Using the Pads to Register/Recall Favorite Settings)
- Using the Pads
- 06: Sequencer (Creating a Song)
- Playing Back a Song
- Three Ways to Play Back
- Playing a Song (Song Play)
- Loading a Song (Song List)
- Playing a Song (Song Play)
- Operations in the Song Play Screen
- Fast-forwarding or Rewinding during Playback
- Muting the Playback of a Track (MUTE)
- Accessing the Mixer Screen
- Changing the Playback Tempo of the Song
- Playing a Song Repeatedly (Loop)
- Placing Markers in a Song (Marker)
- Changing the Track Display Zoom and Display Order (Zoom/Track Order)
- Naming a Track (Track Name)
- Specifying a Track’s Output Destination (Output Assign)
- Deleting a Song File (Song Delete)
- Song Automatically Loaded at Power-on (When Loading a Project)
- Erasing the Currently-open Song (Song Clear)
- Playing a Standard MIDI File (SMF)
- Playing Phrases (MIDI Phrase)
- Recording MIDI
- Recording Audio
- Editing Songs
- Three Ways to Edit
- Editing a Song (Song Edit)
- Song Utility (Song Util)
- Editing a Phrase (Phrase Edit)
- Phrase Modify Menu
- Aligning a Phrase’s Timing (Quantize)
- Erasing Unwanted Performance Data (Erase)
- Deleting Unwanted Measures (Delete)
- Copying Phrases (Copy)
- Inserting a Blank Measure (Insert)
- Transpose the Key (Transpose)
- Changing the Velocity (Change Velocity)
- Changing the MIDI Channel (Change Channel)
- Modifying the Length of Notes (Change Duration)
- Shifting Performance Data Forward and Back (Shift Clock)
- Thinning Out the Sequencer Data (Data Thin)
- Deleting Blank Measures (Truncate)
- Editing Individual Items of Sequencer Data (Microscope)
- Saving a Song (Song Save)
- Playing Back a Song
- 07: Sampler
- Sampling
- Editing a Sample
- Selecting a Sample (Sample List)
- Displaying Sample Edit Screen (Sample Edit)
- Setting the Start/End Points of the Sample
- Making Settings for Sample (Sample Parameters)
- Removing Unwanted Portions of a Sample (Truncate)
- Boosting or Limiting the High-frequency Range of the Sample (Emphasis)
- Maximizing the Volume of a Sample (Normalize)
- Amp
- Stretching or Shrinking a Sample (Time Stretch)
- Dividing a Sample into Notes (Chop)
- Saving a Sample (Save)
- Saving all samples (Save All)
- 08: Various Settings (Menu and System)
- Menu Reference
- System Settings (Settings Common to All Modes)
- About V-LINK
- 09: Appendix
315
Troubleshooting
Overview Sound 1 Sound 2 Sound 3 Pad Sampler
Menu/System
AppendixSequencer
Standard MIDI files (SMF) a does not play back correctly.
Check the following points.
• Has the Receive General MIDI/General MIDI 2 System On
Switch been turned ON?
Set the Rx GM System ON/Rx GM2 System ON parameter
(SYSTEM/MIDI) to “ON” (p. 295).
• Are you trying to start playback from midway through the
song?
The beginning of a GM score song contains a General MIDI/
General MIDI 2 System On message. In some cases, a GM Score
cannot be played back correctly unless this message is received.
• Are you trying to play song data designed for the GS Format?
Data created exclusively for the Sound Canvas Series may not
play back properly on the Fantom-G.
After recording, the song does not sound when I play it back.
Have the tracks been muted?
Defeat muting (p. 134).
The tempo is different than the last time I played back the song.
If a song is played back after the tempo is changed, then the
new tempo is not saved unless the song is saved to the user
memory or USB memory. Conversely, the previous tempo will
be erased when you save the song. When saving songs,
carefully check the current tempo.
Sound Device Tones Are Switched Arbitrarily.
Use the Microscope (p. 250) to check the following points.
• Has an unneeded program change been input?
• Were any mistakes made in setting the data MIDI channels
when Program Change messages were input?
Data supposed to be present does not appear in microscope.
Check the following points.
• In View Select (p. 252), is any data set not to be displayed?
After using a MIDI sequencer to play a song, sounds stopped
playing, and no sound is played even when Program Changes
are sent.
It could be that a Bank Select in the song data that is not
specified by the Fantom-G was encountered in the song. No
sound is played if the tone group is not one designated by the
Fantom-G with Bank Select MSB/LSB. Note that if you omit the
Bank Select, and send only the Program Change, the tone in the
currently selected group that has the specified Program Change
number will play. Try resettling the tone using the panel
controls. Furthermore, when selecting tones from an external
MIDI device, be sure to send the Bank Select MSB/LSB and the
Program Change as a single set for reliable reproduction. First
sending the MSB and LSB (the order in which these are sent
does not matter), followed by the Program Change.
In some cases, you may be unable to hear any sound after
playing the last song that was faded-out. This may be because
the volume has been lowered by volume messages or
expression messages. Check the value of these messages, and
set them to appropriate values.
Performances are sluggish, or have interruptions.
Problems of sluggish and interrupted performances can crop up
very easily when the sequencer or sound generator used for the
performance has to handle heavy data loads.
Main causes and possible corrective measures are considered
below.
• Are more than 128 voices playing simultaneously?
Reduce the number of voices. With certain sounds like
continuous sounds with long releases, even though the actual
sound may not be audible to you, processing for playing the
sound is still underway, so in these cases as well, the
performance data can differ from the actual number of voices
being played.
In the Part Information window you can check the number of
notes for which sound is actually being processed (p. 132).
• Are you using a Patch that uses a lot of LFO?
Try changing to a different Patch. LFO processing invariably
places a big load on the machine, so heavy use of the LFO slows
down processing for the Fantom-G overall, which can end up
having affecting the expression of sounds themselves.
• Is the data concentrated at the beginning of the beats in the
sequence data?
Avoid overlapping data with the same timing by setting an
offset of 1–2 tick instead. Data may easily become concentrated
at the beginning of the beats in the song data when, for
example, the song data is input using Step Recording, or if the
data is quantized after being input with a keyboard in real time.
Because of this, large amounts of data are sent to the Fantom-G,
and the processing for expressing sounds becomes bogged
down.
Issues Related to Sequencer
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