User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- 01: Introduction (Overview and Basic Operation)
- 02: Sound Generator, Section 1 (Playing Sounds)
- Playing in Single Mode
- About the Single Play Screen
- Selecting a Patch
- Selecting the Tones That Will Sound (Tone On/Off)
- Playing Single Notes (Monophonic)
- Part Settings (Part View)
- Selecting the Parameter Controlled by the Realtime Controllers or D Beam Controller (Control Sett...
- Playing Percussion Instruments (Rhythm Set)
- Playing a Sample Set
- Creating a List of Frequently Used Sounds (Favorite)
- Registering a Sound (Regist)
- Recalling a Sound
- Specifying the Volume for Each Step (Favorite Level)
- Changing the Step in Which You Registered a Sound
- Removing a Sound You Registered (Remove)
- Removing All Sound Registrations from a Bank (Remove Bank)
- Registering a Song (Set Song)
- Importing a Text File (Import Text)
- Removing a Text File (Remove Text)
- Switching the Display Font (Font)
- Playing in Live Mode
- Displaying Live Play (Layer/ Split) Screen
- Functions in the Live Play (Layer/Split) Screen
- Selecting a Live Set
- Using the Live Play (Layer/ Split) Screen
- Using the Live Set Part Mixer Screen
- Using the Layer Edit Screen
- Performing with the Arpeggio
- Performing with the Realtime Controllers and D Beam Controller
- Setting Effects
- Adjusting the Master Level
- Making Detailed Settings for a Live Set
- Playing in Studio Mode
- Playing in Single Mode
- 03: Sound Generator, Section 2 (Controlling Sounds)
- 04: Sound Generator, Section 3 (Creating Sounds)
- Creating a Patch
- How to Make Patch Settings
- Saving Patches You’ve Created (Write)
- Functions of Patch Parameters
- Settings Common to the Entire Patch (General)
- Modifying Waveforms (Wave)
- Changing How a Tone Is Sounded (TMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output
- Modulating Sounds (LFO1/2/Step LFO)
- Apply Portamento or Legato to the Sound (Solo/Porta)
- Miscellaneous Settings (Misc)
- Matrix Control Settings (Control 1–4)
- Setting Effects for a Patch (PFX)
- Creating a Rhythm Set
- How to Make Rhythm Set Settings
- Saving Rhythm Sets You’ve Created (Write)
- Functions of Rhythm Set Parameters
- Making Settings Common to the Entire Rhythm Set (General)
- Modifying Waveforms (Wave)
- Changing How a Rhythm Tone Is Sounded (WMT)
- Modifying Pitch (Pitch/Pitch Env)
- Modifying the Brightness of a Sound with a Filter (TVF/TVF Env)
- Adjusting the Volume (TVA/TVA Env)
- Output Settings (Output)
- Setting Effects for a Rhythm Set (PFX)
- Creating a Sample Set
- Creating a Live/Studio Set
- Adding Effects
- Where Effect Settings are Saved
- Turning Effects On and Off
- Making Effect Settings
- Applying Effects in Single Mode
- Applying Effects in Live Mode
- Applying Effects in Studio Mode
- Making Patch Multi-Effects Settings (PFX)
- Making Multi-Effects Settings (MFX1–2)
- Making Chorus Settings (Chorus)
- Making Reverb Settings (Reverb)
- Mastering Effect
- Effects List
- Creating a Patch
- 05: Pads (Using the Pads)
- Using the Pads
- Common Operations for Pads
- 1 SAMPLE PAD (Using the Pads to Play Samples)
- 2 RHYTHM (Using the Pads to Play a Rhythm Set)
- 3 CHORD MEMORY (Using the Pads to Switch Chord Forms)
- 4 ARPEGGIO (Using the Pads to Switch Arpeggio Styles)
- 5 RPS (Using the Pads to Play Phrases)
- 6 RHYTHM PTN (Using the Pads to Play Rhythm Patterns)
- 7 TONE SEL/SW (Using the Pads to Select Tones or Switch Them On/Off)
- 8 TRACK MUTE (Using the Pads to Mute Tracks)
- 9 BOOKMARK (Using the Pads to Recall Frequently Used Screens)
- 10 MIDI TX SW (Using the Pads to Turn External MIDI Transmit Channels (1–16) On/Off)
- 11 EFFECT SW (Using the Pads to Switch the Effects)
- 12 PATCH MFX SW (Using the Pads to Switch Patch Multi-effects)
- 13 PART SELECT (Using the Pads to Select Parts)
- 14 PART MUTE (Using the Pads to Mute Parts)
- 15 USER GROUP (Using the Pads to Register/Recall User Groups)
- 16 FAVORITE (Using the Pads to Register/Recall Favorite Settings)
- Using the Pads
- 06: Sequencer (Creating a Song)
- Playing Back a Song
- Three Ways to Play Back
- Playing a Song (Song Play)
- Loading a Song (Song List)
- Playing a Song (Song Play)
- Operations in the Song Play Screen
- Fast-forwarding or Rewinding during Playback
- Muting the Playback of a Track (MUTE)
- Accessing the Mixer Screen
- Changing the Playback Tempo of the Song
- Playing a Song Repeatedly (Loop)
- Placing Markers in a Song (Marker)
- Changing the Track Display Zoom and Display Order (Zoom/Track Order)
- Naming a Track (Track Name)
- Specifying a Track’s Output Destination (Output Assign)
- Deleting a Song File (Song Delete)
- Song Automatically Loaded at Power-on (When Loading a Project)
- Erasing the Currently-open Song (Song Clear)
- Playing a Standard MIDI File (SMF)
- Playing Phrases (MIDI Phrase)
- Recording MIDI
- Recording Audio
- Editing Songs
- Three Ways to Edit
- Editing a Song (Song Edit)
- Song Utility (Song Util)
- Editing a Phrase (Phrase Edit)
- Phrase Modify Menu
- Aligning a Phrase’s Timing (Quantize)
- Erasing Unwanted Performance Data (Erase)
- Deleting Unwanted Measures (Delete)
- Copying Phrases (Copy)
- Inserting a Blank Measure (Insert)
- Transpose the Key (Transpose)
- Changing the Velocity (Change Velocity)
- Changing the MIDI Channel (Change Channel)
- Modifying the Length of Notes (Change Duration)
- Shifting Performance Data Forward and Back (Shift Clock)
- Thinning Out the Sequencer Data (Data Thin)
- Deleting Blank Measures (Truncate)
- Editing Individual Items of Sequencer Data (Microscope)
- Saving a Song (Song Save)
- Playing Back a Song
- 07: Sampler
- Sampling
- Editing a Sample
- Selecting a Sample (Sample List)
- Displaying Sample Edit Screen (Sample Edit)
- Setting the Start/End Points of the Sample
- Making Settings for Sample (Sample Parameters)
- Removing Unwanted Portions of a Sample (Truncate)
- Boosting or Limiting the High-frequency Range of the Sample (Emphasis)
- Maximizing the Volume of a Sample (Normalize)
- Amp
- Stretching or Shrinking a Sample (Time Stretch)
- Dividing a Sample into Notes (Chop)
- Saving a Sample (Save)
- Saving all samples (Save All)
- 08: Various Settings (Menu and System)
- Menu Reference
- System Settings (Settings Common to All Modes)
- About V-LINK
- 09: Appendix
35
Overview of the Fantom-G
Overview Sound 1 Sound 2 Sound 3 Pad Sampler
Menu/System
AppendixSequencer
Project
The largest unit of memory handled by the Fantom-G is the
“project.” As shown in the illustration, a project contains sequencer
data, samples, sounds, and various system settings. On the Fantom-
G you can use one project at a time.
Preset data
This is read-only data for patches, live sets, studio sets, rhythm sets,
and waves.
Internal memory
The Fantom-G has internal memory in which you can save a project.
A project can be overwritten at will. You can also restore the
memory to the factory-set condition (Factory Reset) (p. 280).
The internal memory is approximately 50 MB in size. If you need to
save a project that is larger than 50 MB, you’ll need to save it on USB
memory.
Temporary area
When you switch on the Fantom-G’s power or load a project, the
project data is placed in an area of memory called the “temporary
area.”
When you edit a patch or song, you are modifying the data in this
temporary area.
These edits will be lost if you simply turn off the power; if you want
to keep the changes you made, you must save them (SAVE/WRITE).
DIMM memory (sold separately)
You can install up to 512 MB of DIMM memory. Installing DIMM
memory will allow you to record or sample for a longer period of
time. For details on installing DIMM, refer to
“Expanding the DIMM
Memory”
(p. 308, p. 310).
USB memory (sold separately)
Internal memory can hold only one project, but commercially
available USB memory can hold multiple projects. Connect your
USB memory to the rear panel USB MEMORY connector (p. 24). For
details on how to format USB memory, refer to p. 280.
* If the USB memory is formatted using something other than FAT, it
will not be recognized by the Fantom-G. Use your computer to format
the USB memory with the “FAT” or “FAT32” file system. (If you’re
using Mac OS X, format the USB memory using the “MS-DOS file
system (FAT32).”)
USB storage
You can use a USB cable to connect the Fantom-G to your hard disk,
and save (back up) projects from internal memory or USB memory
to the hard disk of your computer (p. 281).
Samples created using the Fantom-G can also be used by software on
your computer; or conversely, you can use your computer software
to create wave data and use it as samples in the Fantom-G.
Factory data
The factory data is memory that holds the factory-set state of the
internal memory. If you have deleted the factory-set patches or other
data from internal memory, and would like to use this data again,
you can execute the Factory Reset operation (p. 280).
* If you’ve created important data and saved it in the Fantom-G’s
internal memory, be aware that your data will be lost if you execute a
Factory Reset. (
The data you’re in the process of editing will
also be lost
.)
Expansion boards
(ARX series; sold separately)
Up to two expansion boards (ARX series; sold separately) can be
installed in the Fantom-G. An expansion board includes a sound
generator engine, and will expand both the number of available
sounds and the polyphony. For details on installing expansion
boards, refer to
“Installing the Expansion Board”
(p. 304, p. 306).
About Memory
EXP 2
Fantom-G
Factory data
Internal memory (50 MB)
Factory reset
USB storage
Temporary area
Project
Project
USB memory
(sold separately)
Expansion boards
(sold separately)
Project
Computer
SoundsSamples
System
Sequencer
Patches
USER: 512
EXP 1
Live sets
USER: 512
Studio sets
USER: 128
Rhythm sets
USER: 64
Sample sets
128
2000
samples
2000
phrases
50
songs
32
RPS sets
32
rhythm
pattern sets
Preset data
cannot be
overwritten
Patches
PRESET: 1664
GM: 256
Live sets
PRESET: 512
Studio sets
PRESET: 8
Rhythm sets
PRESET: 64
GM: 9
Waves
2230
(overwritable)
Load Save
LoadSave
Select
Expandable to
512 MB with
DIMM memory
(sold separately)
( )
Fantom-G_r_e.book 35 ページ 2008年1月31日 木曜日 午後12時15分