User Manual

Table Of Contents
36
Overview of the Fantom-G
The Fantom-G contains the following effects units. You can make
settings independently for each one.
PFX (Patch MFX) (Patch multi-effect)
This is a dedicated multi-effect unit for the patch. You can use it as
part of the sound of the patch itself.
You can choose from 76 types including distortion and rotary.
MFX (Multi-effect)
This is a general-purpose multi-effect that can apply various
modifications to the sound.
You can choose from 78 types including distortion and rotary.
Chorus
Chorus is an effect that adds depth and spaciousness to the sound.
You can choose whether to use this as chorus or as delay.
Reverb
Reverb is an effect that simulates the reverberation that characterizes
sounds heard in a hall or other acoustic environment. You can
choose from 10 types of reverb.
Mastering effect
This is a stereo compressor (limiter) applied to the final output of the
Fantom-G. It operates independently for high, mid, and low
frequency bands, compressing sounds that exceed the specified
volume level, and making the overall sound more consistent.
Input effect
This is a dedicated effect for the external input.
You can choose from six types, including equalizer and compressor.
The Fantom-G’s sequencer can record audio and MIDI.
Audio (samples)
Audio is a “recording” of the sound from a mic or portable audio
player connected to the Fantom-G’s input jacks. The recorded audio
data is called a “sample.” You can create a song simply by placing
samples in an audio track.
MIDI (phrases)
MIDI records performance data from the keyboard or pads. The
recorded MIDI data is called a “phrase.” You can create a song
simply by placing phrases in a MIDI track.
In the sense that both types of recording can be used to capture a
performance, MIDI is similar to audio, but while audio recording
captures the “sound” of a performance, MIDI recording captures the
notes and other control data of a performance, and allows you to
freely make detailed edits even to the individual note data.
Performance data for one composition is called a “
song
.” This
consists of audio tracks 1–24, MIDI tracks 1–128, a tempo track, and a
beat track.
fig.04-009.j
About the Internal Effects
Types of Effects
About the Sequencer
Audio and MIDI
What is a Song?
MIDI track 128
MIDI track 2
MIDI track 1
Audio track 24
Audio track 2
Audio track 1
Tempo track
Beat track
Phrase
1
Phrase
2000
Song
Phrases
Sample
1
Sample
2000
Samples
Fantom-G_r_e.book 36 ページ 2008年1月31日 木曜日 午後12時15分