Owner`s manual
Table Of Contents
- Important notes
- Features
- Contents
- Panel description
- Shortcut list
- Before you start using the BK7m
- Connecting the AC adaptor
- Connecting the BK7m to an amplifier, mixer, etc.
- Connecting a MIDI device
- Connecting the BK7m to your computer
- Connecting a television set
- Connecting an optional footswitch, pedal or pedal unit
- Attaching the BK7m to a stand
- Listening through headphones
- Turning the power on/off
- Demo of the BK7m
- Basic operation of the BK7m
- Wizard Connection
- Playing the BK7m’s real-time parts
- Music Style functions
- Using the BK7m as a USB player
- Other important functions
- Performance Lists
- Recording your performance as audio data
- Cover functions for Music Styles and SMF songs
- Menu options
- General procedure
- ‘Performance Edit’ parameters
- ‘Global’ parameters
- MIDI parameters
- Mastering Tools
- Makeup Tools (Style and SMF)
- VLINK function
- Factory Reset
- Formatting a USB memory
- Using the BK7m with SONAR LE
- Troubleshooting
- ‘Wizard Connection’ settings
- Music Style list
- Tone List
- Drum Sets
- Specifications
- MIDI Implementation Chart
- MFX types and parameters
- Index
MFX types and parameters
Backing Module BK-7m
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76. LoFi Noise
In addition to a lo-fi effect, this adds various types of noise
such as white noise and disc noise.
●
LoFi Type (1, 2, 3, 4, 5, 6, 7, 8, 9)—Degrades the sound quality.
The sound quality grows poorer as this value is increased.
●
Post Filter Type (OFF, LPF, HPF)—Type of filter. OFF: no filter is
used. LPF: cuts the frequency range above the Cutoff value. HPF:
cuts the frequency range below the Cutoff value.
●
Post Filter Cutoff (200~8000, Bypass)—Center frequency of the
filter.
●
W/P Noise Type (White, Pink)—Switch between white noise and
pink noise.
●
W/P Noise LPF (200~8000, Bypass)—Center frequency of the low
pass filter applied to the white/pink noise (BYPASS: no cut).
●
W/P Noise Level (0~127)—Volume of the white/pink noise.
●
Disc Noise Type (LP, EP, SP, RND)—Type of record noise. The fre-
quency at which the noise is heard depends on the selected
type.
●
Disc Noise LPF (200~8000Hz, Bypass)—Adjusts the cutoff fre-
quency of the low pass filter applied to the record noise. If you
don’t want to filter out any high frequencies, set this parameter
to BYPASS.
●
Disc Noise Level (0~127)—Volume of the record noise.
●
Hum Noise Type (50Hz, 60Hz)—Frequency of the hum noise.
●
Hum Noise LPF (200~8000Hz, Bypass)—Center frequency of the
low pass filter applied to the hum noise (BYPASS: no cut).
●
Hum Noise Level (0~127)—Volume of the hum noise.
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low frequency
range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high frequency
range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
Level (0~127)—Output level.
77. LoFi Comp
This is an effect that intentionally degrades the sound quality
for creative purposes.
●
Pre Filter Type (1, 2, 3, 4, 5, 6)—Selects the type of filter applied
to the sound before it passes through the Lo-Fi effect.
●
LoFi Type (1, 2, 3, 4, 5, 6, 7, 8, 9)—Degrades the sound quality.
The sound quality grows poorer as this value is increased.
●
Post Filter Type (OFF, LPF, HPF)—Type of filter. OFF: no filter is
used. LPF: cuts the frequency range above the Cutoff value. HPF:
cuts the frequency range below the Cutoff value.
●
Post Filter Cutoff (200~8000, Bypass)—Basic frequency of the
Post Filter.
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low frequency
range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high frequency
range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
Level (0~127)—Output level.
78. LoFi Radio
In addition to a Lo-Fi effect, this effect also generates radio
noise.
●
LoFi Type (1, 2, 3, 4, 5, 6, 7, 8, 9)—Degrades the sound quality.
The sound quality grows poorer as this value is increased.
●
Post Filter Type (OFF, LPF, HPF)—Type of filter. OFF: no filter is
used. LPF: cuts the frequency range above the Cutoff value. HPF:
cuts the frequency range below the Cutoff value.
●
Post Filter Cutoff (200~8000, Bypass)—Basic frequency of the
Post Filter.
●
Radio Detune (0~127)—Simulates the tuning noise of a radio. As
this value is raised, the tuning drifts further.
●
Radio Noise Level (0~127)—Volume of the radio noise.
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low frequency
range.
●
EQ High Gain (–15dB~0~15dB)—Gain of the high frequency
range.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
Level (0~127)—Output level.
79. Telephone
This effect simulates the tonal character of a telephone trans-
mission.
●
Voice Quality (0~15)—Audio quality of the telephone voice.
●
Treble (–15dB~0~15dB)—Bandwidth of the telephone voice.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
Level (0~127)—Output level.
80. Phonograph
Simulates a sound recorded on an analog record and played
back on a record player. This effect also simulates the various
types of noise that are typical of a record and even the rota-
tional irregularities of an old turntable.
●
Signal Distortion (0~127)—Depth of distortion.
●
Frequency Range (0~127)—Frequency response of the playback
system. Decreasing this value will produce the impression of an
old system with a poor frequency response.
●
Disc Type (LP, EP, SP)—Rotational speed of the turntable. This
will affect the frequency of the scratch noise.
●
Scratch Noise Level (0~127)—Amount of noise due to scratches
on the record.
●
Dust Noise Level (0~127)—Volume of noise due to dust on the
record.
●
Hiss Noise Level (0~127)—Volume of continuous “hiss”.
●
Total Noise Level (0~127)—Volume of overall noise.
●
Wow (0~127)—Depth of long-cycle rotational irregularity.
●
Flutter (0~127)—Depth of short-cycle rotational irregularity.
●
Random (0~127)—Depth of indefinite-cycle rotational irregular-
ity.
●
Total Wow/Flutter (0~127)—Depth of overall rotational irregu-
larity.
●
Balance (D100:0W, D50:50W, D0:100W)—Volume balance
between the direct (D) and the effect sound (W).
●
Level (0~127)—Output level.
81. Step Pitch
A pitch shifter in which the amount of pitch shift is varied by a
16-step sequence.
●
Step 1~16 (–24~0~12 semitones)—Amount of pitch shift at each
step (semitone units)
●
Rate [sync] (Hz, Note)—Use this parameter to specify whether
(“Note”) or not (“Hz”) the rate should be synchronized to the
Arranger or Recorder tempo. Depending on your choice, the
setting range of the following parameter refers to a speed (Hz)
or a note value.
●
Rate [Hz] (0.05~10.00Hz)—Rate at which the 16-step sequence
will cycle.
●
Rate [note] (musical notes)—Rate parameters can be set as a
note-value of a tempo if you set the “Sync” parameter above to
“Note”. Specify the value of the desired note.
●
Attack (0~127)—Speed at which the amount of pitch shift
changes between steps.
●
Gate Time (0~127)—Duration of the pitch shifted sound at each
step.
●
Fine (–100~100)—Pitch shift adjustment for all steps (2-cent
units).
●
Delay Time [sync] (msec, Note)—Use this parameter to specify
whether (“Note”) or not (“msec”) the delay time should be syn-
chronized to the Arranger or Recorder tempo. Depending on
your choice, the setting range of the following parameter refers
to a time or a note value.
●
Delay Time [msec] (0~1300ms)—Delay time from the original
sound until the pitch-shifted sound is heard.
●
Delay Time [note] (Musical Notes)—Delay times can be set as a
note-value of a tempo, if you set the “Sync” parameter above to
“Note”. Specify the value of the desired note.
●
Feedback (–98%~0~+98%)—Proportion of the pitch-shifted
sound that is to be returned to the input (negative values invert
the phase).
●
EQ Low Gain (–15dB~0~15dB)—Gain of the low frequency
range.
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