User Manual
Table Of Contents
- Important notes
- Features
- Contents
- Panel description
- Shortcut list
- Before you start using the BK5OR
- Connecting the AC adaptor
- Connecting the BK5OR to an amplifier, mixer, etc.
- Connecting a MIDI device
- Connecting the BK5OR to your computer
- Connecting a television set
- Connecting an optional footswitch, hold pedal or expression pedal
- Connecting a portable audio player
- Listening through headphones
- Installing the music rest
- Turning the power on/off
- Demo of the BK5OR
- Basic operation of the BK5OR
- Playing the BK5OR’s real-time parts
- Rhythm functions
- Using the BK5OR as a USB player
- Getting ready to use the BK5OR as a USB player
- Selecting a song or rhythm on a USB memory
- Playing back a song or rhythm from a USB memory
- Renaming or deleting files/folders on a USB memory
- Using the ‘Search’ function to locate songs, rhythms or pictures
- Activating the ‘Play All Songs’ parameter for the USBmemory
- Loop function (MARK A/B)
- Other important functions
- Performance Lists
- Performance/Music Assistant/ Factory Songs info
- Loading a Performance/‘Music Assistant’/‘Factory Songs’ List
- Recalling a Performance/‘Music Assistant’/‘FactorySongs’memory
- Quickly locating Performance memories
- Saving your settings as a Performance
- Other Performance List functions
- Editing Performance memories
- Adding pictures to the music
- Recording your performance as audio data
- Lock functions
- Menu options
- General procedure
- Internal Lyrics
- ‘Performance Edit’ parameters
- ‘Tone Part View’ parameters
- Tone
- Volume
- Reverb Send
- Chorus Send
- Panpot
- Key Touch (velocity sensitivity)
- Eq Part Edit
- Mfx
- Expression Pedal
- Pedal Exp Down/Up
- Hold Pedal
- Octave Shift
- Coarse Tune
- Fine Tune
- Portamento Mode
- Portamento Time
- Bender Assign
- Bender Range
- Modulation Assign
- Cut Off
- Resonance
- Attack (only for Tones)
- Decay
- Release
- Vibrato Rate
- Vibrato Depth
- Vibrato Delay
- C1
- ‘Tone Part MFX’ parameters
- ‘Rhythm Parts’ parameters
- Split
- Scale Tune Switch
- Scale Tune
- Key
- ‘Arranger Setting’ parameters
- ‘Melody Intelligent’ parameters
- Save As Default
- ‘Tone Part View’ parameters
- ‘Global’ parameters
- Mastering Tools
- Makeup Tools (rhythms and SMF)
- Rhythm Composer (programming your own rhythms)
- Clearing the RAM memory (Initialize Rhythm)
- Getting ready for the first track
- Recording a rhythm pattern
- Auditioning your rhythm and adding more tracks
- Saving your rhythm
- Recording other tracks and divisions
- Help function on the main Rhythm Composer page
- Muting tracks while recording others
- Solo
- Rhythm Track Edit functions
- Editing individual rhythm events (Micro Edit)
- MIDI parameters
- Factory Reset
- Formatting a USB memory
- Visual Control function
- Troubleshooting
- Specifications
- MIDI Implementation Chart
- Chord Intelligence
- Index
Playing the BK-5 OR’s real-time parts
Backing Keyboard BK-5 OR
r
25
7. Playing the BK-5 OR’s real-time parts
Your BK-5 OR contains three real-time parts that can be controlled via MIDI: UP1, UP2 and LWR. Feel free to use only UP1
or to control all three simultaneously. You can assign the desired sounds (or “Tones”) to each of these parts. See the sep-
arate booklet for a list of the available sounds.
Switching the UP2 and LWR parts
on and off
The UP1 part is always active. The UP2 and LWR parts,
however, can be switched on or off.
1.
Press the [UP2] or [LWR] button to switch
the corresponding part (Upper2 or Lower)
on (indicator lights) or off (indicator goes
dark).
If you switch on one of these parts, the cursor on the
main page automatically jumps to the “UP2” or
“LWR” field. If [UP2] and [LWR] are both switched off,
the cursor jumps to the “UP1” field.
Selecting Tones for the real-time
parts
On the BK-5 OR, the sounds you can assign to the real-
time parts are called “Tones”. The BK-5 OR allows you to
assign any of the available Tones to any of the three
real-time parts. Tone selection always applies to the
part (UP1, UP2, or LWR) whose field is currently dis-
played in reverse.
Tones can be selected in two ways:
Using the [UP2] or [LWR] button to select Tones
1.
Press and hold the [UP2] or [LWR] button.
The display now shows a list of Tones where the cur-
rently selected sound is displayed in reverse:
2.
If the Tone you need belongs to another
family, press another Tone button.
3.
Rotate the [CURSOR÷VALUE] dial to select
the desired Tone, then press the [ENTER/
SELECT] button to confirm your selection.
4.
Press [EXIT] to leave the Tone selection
page.
NOTE
You can only listen to Tones for the Upper2 or Lower part if
the [UP2] or [LWR] button lights.
NOTE
Tones can also be selected by simply pressing the
[NUMERIC] key and entering their number.
Selecting a Tone on the main page
1.
If the main page is not displayed, press and
hold the [EXIT] button until it appears.
The numbers and names of the Tones assigned to the
three real-time parts are displayed in the lower half
of the display:
The highlighted numeric field refers to the part
whose Tone assignment can be changed. To select a
different part, move the cursor to its numeric field
and press the [ENTER/SELECT] button.
2.
Rotate the [CURSOR÷VALUE] dial to select
the desired numeric field, then press the
[ENTER/SELECT] button.
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