User manual

Table Of Contents
Effect List
160
Reverb effects
Reverb(P.160)
Long Reverb(P.160)
Reverb
Adds reverberation to the direct sound, simulating an acoustic space.
Parameter
Value
Explanation
Type
ROOM1, ROOM2, STAGE1, STAGE2, HALL1, HALL2
Type of reverb
Pre Delay
0.0100 [msec]
Adjusts the delay time from the direct sound until
the reverb sound is heard.
Time (*1)
0–127
Time length of reverberation
HF Damp
200, 250, 315, 400, 500, 630, 800, 1000, 1250, 1600, 2000,
2500, 3150, 4000, 5000, 6300, 8000, BYPASS [Hz]
Adjusts the frequency above which the reverberant
sound will be cut (BYPASS: no cut).
Low Gain
-15+15 [dB]
Gain of the low range
High Gain
-15+15 [dB]
Gain of the high range
Balance
D100:0WD0:100W
Volume balance between the direct sound (D) and
the reverb sound (W)
Level
0–127
Output Level
*1: This parameter corresponds to MFX Ctrl. For details, refer toControlling the MFX with the PAD EDIT [1] [2] Knobs (MFX
Ctrl)(P.198)”.
*1: This parameter corresponds to MASTER EFFECT CTRL. For details, refer toControlling the MASTER EFFECT with the MASTER
EFFECT Knob (MASTER EFFECT CTRL)(P.199)”.
Long Reverb
This is a very rich sounding reverb with a choice of character.
Parameter
Value
Explanation
Depth (*1)
0–127
Depth of the effect
Time
0–127
Time length of reverberation