User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- Overview
- Setup
- Performance
- Drum Kit
- Instrument
- Mixer
- Effects
- Tempo
- Song Player
- Pattern Sequencer
- Settings
- Backing Up the Settings
- Data saved in USB flash drive
- Backing Up All Data to a USB Flash Drive (SAVE)
- Loading Backup Data from a USB Flash Drive (LOAD)
- Importing Kit Data from TD-20/TD-20X Backup Data (IMPORT)
- Deleting Backup Data from a USB Flash Drive (DELETE)
- Backing Up a Drum Kit to a USB Flash Drive (KITSAVE)
- Loading Kit Data from a USB Flash Drive (KITLOAD)
- Checking the State of a USB Flash Drive (INFO)
- Formatting a USB Flash Drive (FORMAT)
- Overall Settings for the TD-30 (SETUP)
- Output Assignments (OUTPUT)
- Assigning a Function to a Footswitch or Pad (CONTROL)
- Other Settings (OPTION)
- Restoring the Factory Settings (F RESET)
- Playing a Kit from the USB Flash Drive Without Loading It (Kit Selection) (KIT SEL)
- Digital Audio Level (GAIN)
- Auto Off Function (AUTOOFF)
- Viewing the Remaining Memory and the Program Version (INFO)
- Trigger Settings
- Backing Up the Settings
- Expansion
- Appendices
Instrument
60
Using the Pads to Control the
Pattern or Sound (CONTROL)
Lets you use a pad or pedal to play a pattern or modify
the sound.
1. Press the [INST] button.
2. Press the [F3] (CONTROL) button.
3. Select the pad that you want to edit.
Strike the desired pad, or use the TRIG SELECT buttons
to select it.
The edit screen for the selected pad will appear.
4. Press the [F1]–[F5] and cursor [ ] [ ] buttons to
select the parameter.
5. Use the [F1]–[F5] buttons to select the setting
that you want to make.
Button Explanation
[F1] (PATTERN) button
Lets you play a pattern by striking
a pad.
[F2] (PDLBEND) button
Species the amount of pitch
change that will be controlled by
the depth to which you press the
hi-hat pedal.
[F3] (POSI) button
Enables/disables tonal changes
controlled by the strike position.
[F5] (MIDI) button Lets you make MIDI settings.
6. Use the [–] [+] buttons or the dial to adjust
settings.
7. When nished, press the [EXIT] button to return
to the INST screen.
Playing a Pattern by Striking a Pad
(Pad Pattern) (PATTERN)
The Pad Pattern function starts playback of a pattern
when a pad is struck. This function provides a
very convenient way to use patterns during a live
performance.
If dierent patterns have been assigned to two or more
pads, striking another pad while a pattern is playing
back will cause pattern playback to switch to the newly
selected pattern.
* The performance of a pattern played back by the
pad pattern function cannot be recorded into the
sequencer.
Parameter Value Explanation
PadPtn
Master Sw
OFF, ON
Species whether the
Pad Pattern function will
be used (ON) or not used
(OFF).
Pad Ptn
OFF, P1–P100,
U101–U200
Selects the played back
pattern when the pad is
struck.
If all pads are set to “OFF,”
icon appears.
Pad Ptn
Velocity
OFF
The pattern plays back
at the velocity set for the
pattern, regardless of the
strength with which the
pad is struck.
ON
The pattern plays back
with the velocity changing
in response to the
strength with which the
pad is struck.
Tap Ptn Mute
Grp
OFF, 1–8
This setting is enabled
only if a pattern whose
Play Type is “TAP” (p. 98) is
assigned to multiple pads.
If one sound (pattern)
is set to play before the
previous sound (pattern)
has nished playing, this
setting allows you to
either have the previous
sound stop and the
subsequent sound start
playing or have the two
sounds layered.
• Patterns set to the same
number
The previous sound
stops while in progress,
and the subsequent
sound (pattern) starts
playing.
• Patterns set to the
dierent numbers
The previous sound
continues to play to the
end, while the subsequent
sound (pattern) is
superimposed on it.
MEMO
For more about patterns, refer to “Pattern Sequencer”
(p. 89).