User Manual
Table Of Contents
- USING THE UNIT SAFELY
- IMPORTANT NOTES
- Contents
- Overview
- Setup
- Performance
- Drum Kit
- Instrument
- Mixer
- Effects
- Tempo
- Song Player
- Pattern Sequencer
- Settings
- Backing Up the Settings
- Data saved in USB flash drive
- Backing Up All Data to a USB Flash Drive (SAVE)
- Loading Backup Data from a USB Flash Drive (LOAD)
- Importing Kit Data from TD-20/TD-20X Backup Data (IMPORT)
- Deleting Backup Data from a USB Flash Drive (DELETE)
- Backing Up a Drum Kit to a USB Flash Drive (KITSAVE)
- Loading Kit Data from a USB Flash Drive (KITLOAD)
- Checking the State of a USB Flash Drive (INFO)
- Formatting a USB Flash Drive (FORMAT)
- Overall Settings for the TD-30 (SETUP)
- Output Assignments (OUTPUT)
- Assigning a Function to a Footswitch or Pad (CONTROL)
- Other Settings (OPTION)
- Restoring the Factory Settings (F RESET)
- Playing a Kit from the USB Flash Drive Without Loading It (Kit Selection) (KIT SEL)
- Digital Audio Level (GAIN)
- Auto Off Function (AUTOOFF)
- Viewing the Remaining Memory and the Program Version (INFO)
- Trigger Settings
- Backing Up the Settings
- Expansion
- Appendices
Eects
74
STEP PHASER
This is a stereo phaser. The phaser eect will be varied
gradually.
Parameter Value Explanation
Mode
4-STAGE, 8-STAGE,
12-STAGE
Number of stages in the
phaser
Manual 0–127
Adjusts the basic frequency
from which the sound will
be modulated.
Rate 0–127 Frequency of modulation
Depth 0–127 Depth of modulation
Resonance 0–127 Amount of feedback
Step Rate 0–127
Rate of the step-wise
change in the phaser
eect
FLANGER
This is a stereo anger. (The LFO has the same phase for
left and right.) It produces a metallic resonance that rises
and falls like a jet airplane taking o or landing.
Parameter Value Explanation
PreDelay 0.0–100 msec
Adjusts the delay time
from when the direct
sound begins until the
anger sound is heard.
Rate 0–127 Frequency of modulation
Depth 0–127 Depth of modulation
Phase 0–180 deg
Spatial spread of the
sound
Feedback -98–+98 %
Adjusts the proportion of
the anger sound that is
fed back into the eect.
Negative (-) settings will
invert the phase.
REVERB
Adds reverberation to the direct sound, simulating an
acoustic space.
Parameter Value Explanation
ReverbType
ROOM1, ROOM2,
STAGE1, STAGE2
Type of reverb
ROOM1: dense reverb
with short decay
ROOM2: sparse reverb
with short decay
STAGE1: reverb with
greater late reverberation
STAGE2: reverb with
strong early reections
PreDelay 0.0–100 msec
Adjusts the delay time
from the direct sound
until the reverb sound is
heard.
ReverbTime 0–127
Time length of reverbera-
tion
HFDamp
200–8000 Hz,
BYPASS
Adjusts the frequency
above which the reverber-
ant sound will be cut.
As the frequency is set
lower, more of the high
frequencies will be cut,
resulting in a softer and
more muted reverberance
(BYPASS: no cut).
Wet Gain Low -15–+15 dB
Amount of boost/cut for the
eect sound’s lower range
Wet Gain High -15–+15 dB
Amount of boost/cut for the
eect sound’s upper range