User Manual
Table Of Contents
- United States of America — FCC Part 15
- Canada
- Europe
- International
- Contents
- Features
- Clean Feed Output
- Custom Controls
- Device Control
- DVE (Fly Key)
- Effects Dissolve
- General Purpose Interface (GPI)
- LiveEDL
- Matte/Wash Generator
- ME Effect System
- Media-Store
- MediaManager
- MediaWipe
- MemoryAI Recall Mode
- Memory System
- MiniME™
- MultiScreen
- MultiViewer
- Pattern and Matte/Wash Generators
- Tally Outputs
- UltraChrome
- Control Panel Overview
- Menu System
- Switcher Basics
- DashBoard
- ViewControl
- Transitions
- Patterns, Washes, and Mattes
- Keying
- Memory Functions
- Memory Access Mode
- Storing Memories
- Recalling Memories
- Memory Recall Mode
- Memory Attributes
- To Set the Program Bus Source Attribute
- To Set the Preset Bus Source Attribute
- To Set the Transition Type Attribute
- To Set the Next Transition Attribute
- To Set the Run Auto Trans Attribute
- To Set the Shared Pattern Generator Attribute
- To Set the Key Bus Sources Attribute
- To Set the Key On-Air Attribute
- To Set the Key Type Attribute
- To Set the Key Mask Attribute
- To Set the Media-Store Attribute
- To Set the Aux Bus Attribute
- To Set the Camera Shot Attribute
- To Set the Roll GPO Attribute
- To Set the Roll VTR Attribute
- Clear Memories
- Switcher Sets
- Media-Store
- Custom Controls
- Switcher Soft Reset
- Glossary
- Index

Patterns, Washes, and
Mattes
Patterns, Washes, and Mattes are internally generated
graphical elements that can be used for key or
background ll, key shapes, and transition effects.
Patterns
Pattern generators are used for wipes, masks, and washes.
Each pattern generator can create a single pattern output
that can be adjusted to create a specic look.
Patterns can be applied to the following:
•
Wipes — Press WIPE.
• Masks — Select the key you want apply the mask to
and use the Mask knob to select Pattern.
•
Washes — Select the matte generator (BG) on a
background or key bus and use the Wash knob to
select On.
To Set Up a Pattern
When a pattern generator is assigned to a wipe, mask, or
wash, the pattern setting are displayed. Selecting the
WIPE button, KEY SEL button, or the matte generator
(BG) returns to this menu. When a pattern generator is
assigned the pattern settings are part of the setup menu.
1.
Use the Pattrn knob to select the wipe pattern you
want to use. You can also select the pattern by
pressing the pattern button directly.
2.
Use the X Pos knob to position the wipe pattern
horizontally. You can also use the positioner.
3.
Use the Y Pos knob to position the wipe pattern
vertically. You can also use the positioner.
4.
Press NEXT.
5.
Use the Aspect knob to adjust the aspect ratio of
the patten. Not all patterns can be adjusted.
6.
Use the Border knob to apply a border to the wipe.
7.
Press NEXT. If a border is applied to the wipe or
mask, you must press NEXT multiple times to get
to the next step.
8.
Use the Rot knob to adjust the aspect ratio of the
patten. Not all patterns can be rotated.
9.
Use the HMult knob to multiply the pattern
horizontally.
10.
Use the VMult knob to multiply the pattern
vertically.
Washes
Washes are applied to matte generators selected on the
background or key buses and allow you to apply a
two-color effect based on a selected pattern.
To Set Up a Wash
A wash applies colors to a pattern selected for a matte.
The rst color is preset to the matte color, but both are
selectable. Selecting the source button again returns to
this menu. Refer to the sections on mattes and patterns
for information on setting them up. You can load a preset
color instead of creating the rst custom color.
1.
Use the Hue 1 knob to adjust the hue of the rst
custom color.
2.
Use the Sat 1 knob to adjust the saturation of the
rst custom color.
3.
Use the Lum 1 knob to adjust the luminance of the
rst custom color.
4.
Press NEXT.
5.
Use the Wash knob to select On.
6.
Press NEXT.
7.
Use the Size knob to select the size of the wash
pattern.
8.
Press NEXT > NEXT > NEXT > NEXT.
9.
Use the Hue 2 knob to adjust the hue of the second
custom color.
10.
Use the Sat 2 knob to adjust the saturation of the
second custom color.
11.
Use the Lum 2 knob to adjust the luminance of the
second custom color.
Mattes
Mattes are solid color signals that can be applied to
backgrounds and keys, and borders. Color selection is
done either by picking a preset color, or by adjusted hue,
saturation, and luminance to create a custom color.
Mattes can be applied to the following:
•
Background — Select the matte generator (BG) on
a background or key bus. The full region of the
background or key is lled with the selected color.
•
Border — Assign a border to a WIPE transition or
a key. The wipe border is lled with the selected
color.
To Set Up a Matte Color
When a matte generator is assigned to a background or
key, the matte setting are displayed. Selecting the source
button again returns to this menu. When a matte generator
Carbonite Black Solo Operation Manual (v1.2) — Patterns, Washes, and Mattes • 27