Ross Video Limited CrossOver 6 CrossOver 12 Operator’s Manual Software Issue: 4.
CrossOver 6 / 12 • User Manual • Ross Part Number: 4801DR-002-4.0 • Release Date: February 21, 2011. Printed in Canada. • Software Issue: 4.0 The information contained in this manual is subject to change without notice or obligation. Copyright © 2011 Ross Video Limited. All rights reserved. Contents of this publication may not be reproduced in any form without the written permission of Ross Video Limited. Reproduction or reverse engineering of copyrighted software is prohibited.
Warning Hazardous Voltages — This symbol is intended to alert the user to the presence of uninsulated “dangerous voltage” within the product enclosure that may be of sufficient magnitude to constitute a risk of shock to persons. ESD Susceptibility — This symbol is used to alert the user that an electrical or electronic device or assembly is susceptible to damage from an ESD event. Important Safety Instructions Warning 1. Read these instructions. 2. Keep these instructions. 3. Heed all warnings. 4.
21.CAUTION: These service instructions are for use by qualified service personnel only. To reduce the risk of electric shock, do not perform any servicing other than that contained in the operating instructions unless you are qualified to do so. 22.Service barriers within this product are intended to protect the operator and service personnel from hazardous voltages. For continued safety, replace all barriers after servicing. 23.
A Word About Static Discharge Throughout the many procedures in this Engineering Manual, please observe all static discharge precautions. Caution — Avoid handling the switcher circuit boards in high static environments such as carpeted areas, and when synthetic fiber clothing is worn. Touch the frame to dissipate static charge before removing boards from the frame, and exercise proper grounding precautions when working on circuit boards.
Company Address Ross Video Limited Ross Video Incorporated 8 John Street Iroquois, Ontario, K0E 1K0 Canada P.O. Box 880 Ogdensburg, New York USA 13669-0880 General Business Office: (+1) 613 • 652 • 4886 Fax: (+1) 613 • 652 • 4425 Technical Support: (+1) 613 • 652 • 4886 After hours emergency: (+1) 613 • 349 • 0006 E-mail (Technical Support): techsupport@rossvideo.com E-mail (General Information): solutions@rossvideo.com Website: http://www.rossvideo.
Contents Introduction 1 About This Manual ............................................ 1-1 Documentation Terms........................................ 1-1 Technical Support .............................................. 1-1 Switcher Installation .......................................... 1-1 Control Panel Overview..................................... 1-2 Control Panel Rear Connections Overview ....... 1-3 Frame Overview................................................. 1-3 Frame Rear Connections Overview .
Video Formats ....................................................8-1 Inputs/Outputs ....................................................8-1 GVG Editor Input Mapping ...............................8-2 GVG100 Protocol Supported Commands ..........
What’s New The following features are new or have been updated in this software version: Setting Analog Output Reference Color Framing ................................................................................ 2-5 Background Double-Press .................................................................................................................. 2-14 Media Transitions .................................................................................................................................
Introduction The CrossOver 6 and CrossOver 12 combine professional switcher quality with an easy to use and mobile design. They can be easily integrated into your workflow to create professional style broadcasts. • PST (Preset) • PV (Preview) • SD (Standard Definition) Technical Support About This Manual Before operating your switcher, please read this manual carefully and store it in a safe and accessible place for future reference.
2 1 1 4 2 5 12 3 6 8 7 9 10 1/2" 11 Figure 1.2 CrossOver 12 3 4 1 4 Figure 1.1 Installing the Frame in an Equipment Rack 2 3 5 8 7 9 10 11 To install the rear support brackets to your frame: 1. The rear support bars can be attached to the frame in one of the possible positions illustrated in Figure 1.1. Choose the position that suits the cabinet depth that will give approximately 1/2 inch projection beyond the rear vertical mounting rails. 2.
7. On-air LEDs • The LEDs light to indicate which keys are on-air. 8. Key/Aux, Program, and Preset Bus • Press source buttons on the Key/Aux, Program, or Preset bus to select video sources on each bus. • Selected source buttons glow with a user-definable color. Sources that are on-air glow red. Frame Overview The frame contains the video processing hardware and provides the inputs and outputs for the switcher.
Menu System 3. Input BNCs • 12 or 6 High Definition serial digital video inputs. There are two ways to access the menu system: • Pressing MENU 4. Panel Port • Connects the frame to the control panel. • Using Auto-follow To access a menu using the MENU button: 5. Ethernet Port • Enables the switcher to connect to your network. 1 6. Output and Reference BNCs 2 • 2 High Definition serial digital video Program bus outputs. • 1 High Definition serial digital video Preset bus output.
If you wish to return to the first page of a top-level menu, Press and hold the NEXT button and then press the STORE button. Note: • You can exit the menu system by pressing any button other than a Wipe Pattern or source button while the menu system is active. Knobs The control panel has three continuously rotatable pushbutton knobs located below the display screen. The knobs are used to select and alter menu options.
Transitions C U T 1 2 3 4. Aligning the notches on the sides of the Lens (1) and Diffuser (3), press the Lens and Diffuser together until they click. 5. Aligning the notches on the sides of the Cap Assembly (1) to the tabs on the side of the Switch Assembly (2), press Cap Assembly down onto the Switch Assembly with a rolling motion until they click together. The progress of the transition is shown on the Progress Bar to the left of the Fader handle.
Configuration This chapter describes how to configure your switcher to meet your requirements. Setup and switcher personality options are discussed. Multi-Definition Video Formats Multi-Definition switchers support the following video formats: • 480i (4:3 and 16:9) at 59.94Hz Reference Type • 576i (4:3 and 16:9) at 50Hz The switcher supports both external and internal reference types. • 720p at 50 or 59.94Hz To set the reference type: To change the switcher video format: 1.
synchronizers can not completely correct badly formatted video streams, mis-timed switches, signal dropouts, or similar issues. 16:9 4:3 Understanding Aspect Ratio Conversion Converting between video formats often requires converting between aspect ratios. Your switcher supports the following aspect ratio conversion methods: • Full — The video signal is scaled disproportionately to fill the display of the new aspect ratio.
4. Use the Fcfs knob to select the FCFS channel you wish to assign. 5. Press the menu. Fcfs knob to display the FCFS 6. Use the Fcfs1-4 knob to assign the FCFS channel. You can choose from the following: • Off — The FCFS channel is not assigned. • Input — The FCFS channel is assigned to a single input. • Bus — The FCFS channel is assigned to all inputs on a specific bus. Configuring FCFS Channels in Input Mode Input mode locks a specified FCFS channel to a specific input. Table 2.
5. Use the Frming knob to set the aspect ratio conversion mode. You can choose from the following: • Full — The video signal is scaled disproportionately to fill the display of the new aspect ratio. Aspect distortion occurs as the image is stretched/compressed to fit in the new aspect ratio. • Zoom — The central portion of the video signal is zoomed to fill the display of the new video format. No aspect distortion is introduced.
the Cancel knob to return to the Output Sync menu for further editing. Note: • You can reset the Output Reference Sync by pressing the Reset knob on the second page of the Output Sync menu. 5. Press the selection. Aspect knob to save your 6. Press the Confrm knob to commit the change. Press the Cancel knob to discard the change and return to the previous setting.
4. Use the Anclry knob to select an ancillary data parameters. You can choose from the following: • N Strip — Removes ancillary data from the video signal. • N Pass — Passes ancillary data without modification. • L Strip — Removes ancillary data and the first few lines of picture from the video signal. • L Pass — Passes ancillary data and the first few lines of picture. 5. Use the Alpha knob to select the desired input that will provide the alpha (transparency) signal.
3. Use the CLEAN knob to select where in the output stream the Clean Feed is derived. You can choose from the following: • Key 1 — Clean Feed output is taken before any keys are added. • Key 2 — Clean Feed output is taken after Key 1 but before Key 2 or 3 is added. • Key 3 — (CrossOver 12 only) Clean Feed output is taken after Key 1 and 2 but before Key 3 is added. Note: • There is no physical Clean Feed output. The Clean Feed signal is available from any Aux bus.
6. Use the In/Out knob to select a source to display in the box You can choose from the following: • PGM — Program bus output • PV — Preset bus output • 1-12 (1-6 for CrossOver 6) — Source inputs • M1-4 — Media-Store channels Note: • Media-Store channels 3 and 4 are only available when the Media-Store mode is set to Dual, Swish, or Swish+. • Inputs assigned to boxes 3-10 are displayed with a red border when they are on-air. A green border is displayed when the input is selected on the Preset bus.
6. Press the 7. Use the Edit knob. IPMode knob to select DHCP. 8. Press the selection. IPMode knob to save your 9. Press the Reboot knob to commit the Note: • If you are switching from DHCP to static IP mode, a reboot is required. Bus Map change and reboot the switcher. Press the Cancel knob to discard the change and return to the previous setting. You can re-map the source buttons on your switcher if you wish to customize the order of inputs and Media-Store channels on each bus row.
5. Use the SAT knob to adjust the Panel Glow saturation. 6. Use the LUM knob to adjust the Panel Glow luminance. Note: • It is not recommended to set the Panel Glow color to red. Red indicates a source is on-air. For More Information on... • hue, saturation, and luminance, refer to the section “Selecting Colors” on page 1-6. Saving Color Schemes You can save a custom Panel Glow color scheme so that it may be recalled as needed. To save a custom Panel Glow color scheme: 1.
3. Use the Rate knob to select the units used to specify switcher transition rates. You can choose from the following: • Frames — Switcher transitions are specified in frames. • Secnds — Switcher transitions are specified in seconds. Double-Press Rate You can set the double-press rate of the switcher to suit your preference. Setting a fast rate requires you to double-press the knobs in quick succession in order to be recognized as a double-press.
and the transition area. You can choose from the following: • KEY1 — DVE channel 2 is locked to Key 1. • KEY2 — DVE channel 2 is locked to Key 2. • KEY3 (CrossOver 12 only) — DVE channel 2 is locked to Key 3. • TRANS — DVE channel 2 is locked to performing transitions. • FLOAT — DVE channel 2 can be used by any key or to perform a transition. If two channels of DVE are in use and on-air and you attempt to use a DVE channel, you are prompted to capture one of the DVE channels.
Note: • If you are using Format Conversion or Frame Sync (FCFS) channels, transitions are locked to F1. For More Information on... • FCFS channels, refer to the section “Format Conversion and Frame Sync” on page 2-1. Editor Control Your switcher can be controlled by external editors using the GVG100 protocol. It can also generate EDL (Edit Decision List) files for use in non-linear editing suites. To configure external editor control: 1. Press MENU 2. Press the 3. Press NEXT MENU.
To configure the NEXT button secondary function: 1. Press MENU MENU. 2. Press the PERS Wipe Pattern button. NEXT 3. Press NEXT until NextBn Func2 is displayed. 6. Use the BGDDbl knob to set the behavior of the Background button when it is double-pressed. • Ignore — Select this option to not include the on-air keyers with the next transition when the BKGD button is double-pressed.
Basic Operation This chapter describes the general operation of your switcher. Basic information is provided to help you become familiar with switcher operation. Transition Overview have, and if you are trying to perform a background and keyer transition at the same time. To perform a transition: 1. Select the elements to include in the next transition by pressing any one of the following: Transitions allow you to replace the on-air video source with another source.
the first element, then pressing one or more of the other next transition buttons. • While still holding the first element button, press an element button again to remove it from the next transition. • The Media-Store mode must be set to Swish, or Swish+ to perform a media transition. For More Information on... To change the rate for automatic transitions: 1. Prepare a transition using DISS DISS, WIPE WIPE, or DVE DVE as the transition type, but do not perform the transition. 2. Use the duration.
To perform a DVE transition: 1. Prepare a transition using DVE DVE as the type of transition, but do not perform the transition. 2. Use the Time knob to change the duration of the transition. 3. Press NEXT • preparing transitions, refer to the section “Transition Overview” on page 3-1. • modifying DVE transitions, refer to the section “Modifying DVE Transitions” on page 4-2. Media Transitions NEXT. 4.
To pause and resume a transition in progress: 1. Prepare a dissolve, wipe, or DVE transition. 2. Press AUTO TRANS 1 2 AUTO TRANS to start the transition. 3 AUTO TRANS 3. Press AUTO TRANS again to pause the transition. 4 AUTO 4. Press TRANS AUTO TRANS to resume the transition. Figure 3.1 Video Layering Note: 1. Program • The transition will continue or reverse based on the setting of the Resume personality option. 2. Key 1 For More Information on...
• • • CHR KEY CHR KEY to create a Chroma Key. AUTO SELECT AUTO SELECT to create an Auto-Select Key. DVE DVE to create a DVE Key. 4. Press the corresponding key button in the Next Transition area to include the key in the transition. You can choose from the following: • • • KEY 1 KEY 2 KEY 1 to include Key 1. KEY 2 to include Key 2. KEY 3 KEY 3 to include Key 3 (CrossOver 12 only).
UltraChrome Chroma Key An UltraChrome™ Chroma Key is a key in which the hole is cut based on a color value, or hue, rather than a luminance value or alpha signal. The color is removed and replaced with background video from another source. The default color is blue. UltraChrome Operating Modes The UltraChrome Chroma Key operates in one of two modes, Basic or Advanced, depending on the complexity of the Chroma Key you are setting up.
helps blend the foreground into the new background. • Translucency — Allows you to adjust the size and transparency of translucent, or semi-transparent, areas. To adjust the chroma key in Basic Mode: 1. Select the key you wish to modify (ensure it is set as a Chroma key). 2. Press NEXT NEXT. 3. Adjust the Background as follows: • Use the Type knob to select Bkgd. • Use the Cntrl knob to select Gain.
Shadow and translucent areas (see below) are completely contained within the Background area. • Shadow — Shadow elements are those pixels in the source video with colors that are within the Background range, but with lower luminance values, depending on the shadow range. You modify the Shadow range to cover darker areas of the background (e.g. where the foreground is casting a shadow on the background screen).
› High — Select this option to include the maximum detail in the edges of the chroma key. • Use the Cntrl knob to select Soft. • Use the Value knob to add or remove edge softening of the foreground image and alpha channel as follows: › Increasing the Softness value increases the amount of softness applied to the foreground edges and alpha channel. › Decreasing the Softness value decreases the amount of softness applied to the foreground edges and alpha channel. 5.
› Decreasing the Range value narrows the Shadow area by excluding high-luminance colors. These excluded colors move back into the Translucent area. 8. Adjust the amount of background color that is spilling over into the foreground (green color cast on the foreground from a green-screen for example) as follows: • Use the Type knob to select Spill. • Use the Cntrl knob to select Clip.
Mattes To create a DVE Key: 1. Select the key you wish to use. 2. If you are not using Key 1, press the selected Key to a DVE Key. DVE DVE to set 3. If all DVE Key resources are assigned to other keys, or the transition area and the DVE share mode is set to FLOAT or ASK, you are prompted to steal the DVE resource to use on the new key. You can choose from the following: • Press the Confrm knob to steal the DVE resource for the new key.
Note: • Mattes may also be selected on the Aux bus. Use MATTE the MATTE button on the desired Aux bus to select a matte color for that bus. For More Information on... • accessing an Aux bus, refer to the section “Aux Buses” on page 4-5. generate and modify another color set within the pattern. To apply other adjustments: 1. Press and hold 1. Press and hold MATTE NEXT SHIFT. MATTE 2. Press BLACK/MATTE to display the Matte menu. 3. Press 4. If the NEXT SHIFT. 2.
Advanced Operation This chapter describes advanced operating concepts for your switcher. Topics and information on modifying basic concepts to fit your requirements are also discussed. Modifying Wipes Wipes can be modified to give more distinct qualities and personalize your transitions. The following effects can be adjusted: • Time, Direction Transition Limit You can stop a transition at a preset position between the two Fader limits.
3. Use the corresponding knob to change the following: • Pattern (Pattrn) — To find and select a desired pattern. • X Pos or Y Pos — To position the wipe pattern. • Aspect — To adjust the aspect ratio. • Border Size (Border) — To adjust the size of the border. • Image Softness (Soft) — To blur or harden the border. • Border color (only available if you set the Border Size greater than 0.0%) 4. Use the Dirctn knob to set the direction of the DVE transition.
Advanced Keying To modify a mask: Keys can be modified to give them more distinct qualities and personalize your images. 1. Select an CHR KEY To modify Auto-Select or Self Key transparency: 1. Select an AUTO SELECT Auto-Select or SELF KEY Self Key. AUTO SELECT Auto-Select, SELF KEY Self Key, or Chroma Key. 2. If necessary, press KEY 1 KEY 1, KEY 2 KEY 2, or KEY 3 2.
than the setting of the threshold cut a hole in the background video. Increasing Gain causes the color to become increasingly saturated. To modify the clip or gain: 1. Select the key you wish to modify. 2. If necessary, press KEY 1 KEY 1, KEY 2 KEY 2, or KEY 3 KEY 3 to include the key in the next transition and have it display on the Preview monitor. 3. Rotate the Clip and Gain knobs until the desired effect is achieved. For More Information on...
9. Press the VCrop knob to change the vertical cropping behavior. You can choose from the following: • VCrop — Use the VCrop knob to crop the image from both the top and bottom. • Top/B — Use the Top/B knob to crop the image from the top. • T/Bttm — Use the T/Bttm knob to crop the image from the bottom. Note: • If you wish to use a matte for the key fill, press the MATTE Matte button on the Key/Aux bus to access the Matte menu.
To select a source on an Aux bus: 1. Select the Aux bus you wish to choose a source on. 2. Press the desired source button on the Key/Aux bus. Note: • You can also select a matte color for an Aux bus. For More Information on...
To create an FTP connection to your switcher from Windows XP Professional, or Windows 7: 1 2 3 4 1. On the taskbar, click that Start button. 2. Select All Programs > Accessories > Windows Explorer. 3. In the Windows Explorer address bar, type ftp:// • where is the IP address of your switcher). 4. Enter the following when prompted for a user name and password: Table 4.
Note: Note: • If no GPI banks are configured as outputs, you can not select s GPI output in step 5 above. • A maximum of 999 EDL files may be present on the switcher. • If the selected GPI output is configured as a level trigger, it remains in the latched state until you unlatch it. For More Information on... For More Information on... • installation and configuration of the TSC-9902 LTC to Serial Converter, refer to your TSC-9902 documentation.
To Access EDL files via an FTP connection 1. Create an FTP connection from a computer to your switcher using the following user account: • name: liveedl • password: password Reset Options You can restore the entire switcher or individual settings to default values. Menu items can also be reset. 2. Copy EDL files from the switcher to your computer for use in your NLE suite. You can also capture the state of the switcher as a user-defined default, allowing you to reset to those settings at any time. 3.
› NoRst — The Aux bus is not included in the reset. NEXT 9. Press NEXT until RState Save is displayed. 10. Press the RState Save knob to save the new default settings. 11. Press the Confrm knob to commit the save. Press the Cancel knob to cancel the save and return to the previous setting. Restoring Default Settings to Factory State You can restore user-defined default settings to a factory state. This is useful if you wish to begin creating a new user-defined default from a known starting configuration.
Resetting Menu Items The values for particular parameters can be reset individually. This allows you to restore the default setting if you are unsatisfied with the adjusted values. Tallies The switcher has tally relays assigned to inputs as follows (pin 1 is the top right pin when looking at the Tally Port): 5 Some parameters are shared between features and, if reset in one area, will be reset in all areas that share that parameter. Pin 2. Double press the knob associated with the value.
controlled. You can also edit device settings and remove a device from the switcher. To add a device: 1. Press MENU 8. Press MENU. 2. Press the 7. Use the knobs to edit the device settings as necessary. SYSTEM Wipe Pattern button. NEXT 3. Press NEXT until Device Config is displayed. 4. Press the Device Config knob to display the Device Configuration menu. 5. Press the Add knob to display the Device Add menu. any knob to save your changes. 9. Press the change.
8. Press the selection. Device knob to save your 3. Press 9. Press the Confrm knob to commit the 4. Use the to store. change. Press the Cancel knob to discard the change and return to the previous setting. NEXT NEXT until Store is displayed. Store knob to select a shot number 5. Press the Store knob to store the shot. Note: Cameras • The shot number defaults to the last recalled shot. You can control the orientation, lens effects, and shot storage and recall of an external camera.
7. Press NEXT 8. Use the NEXT until Option is displayed. Option knob to select Invert Pan. To configure GPI banks: 1. Press MENU MENU. 9. Use the Value knob to set whether the pan axis is inverted. You can choose from the following: • No — The axis is not inverted. This is the default value. • Yes — The axis is inverted. 2. Press the CONFIG Wipe Pattern button. 3. Press the menu. GPIO knob to display the GPIO 10. Use the 5.
Trigger 7. Use the Type knob to select the GPI output level and trigger type. You can choose from the following: • LowE — The output level is set high, and momentarily goes low for the trigger. Duration Trigger Trigger • LowL — The output level toggles from the base high level to the low level. The output signal remains at this level until reset • HighL — The output toggles from the base low level to the high level. The output signal remains at this level until reset.
Automatically Triggering a GPI Output You can associate a GPI output with an input source, Media-Store channel, or matte. The GPI output is triggered whenever the associated source is taken to air. performing a transition. You can choose from the following: • Off — The GPI output is not triggered and the pre-delay is ignored. The transition is performed immediately. • On — The GPI output is triggered and the switcher pauses for the pre-delay before performing the transition.
The corresponding Wipe Pattern button is lit for each GPI output that is currently triggered. To abort the transition and override the pre-delay countdown: • Edge triggered GPI outputs remain triggered for the configured duration. 1. Initiate a transition that causes an input with an assigned GPI output or AMP device to be taken on-air. • Level triggered GPI outputs toggle between latched and unlatched each time you press the corresponding Wipe Pattern button.
Table 4.7 Editor Port Pinout 5 Ground 6 Not Connected 7 Tx+ 8 Rx- 9 Not Connected Supported Editors The following editors have been tested: • Editware LE-2000 Series • Sony BVE-900/910 • Sony BVE-2000 For More Information on... • GVG100 protocol support, refer to the section “GVG100 Protocol Supported Commands” on page 8-3. • LiveEDL, refer to the section “Live Edit Decision Lists (EDL)” on page 4-7 • port locations, refer to the section “Frame Rear Connections Overview” on page 1-3.
Memories, USB Storage, and Upgrades This chapter describes the internal memory system and how to transfer information to and from your switcher via the USB interface. Memory System Overview The built-in memory system contains 100 memory registers (10 banks of 10 registers). Memory Access Mode There are two ways to access the memory system: 4. Use the middle knob to select the component that you want to apply the attributes to. 5.
Only DVE key parameters are recalled and this Recall Mode applies only to DVE keys. • EffDis — The Effects Dissolve feature allows you to slew from one memory to another using a memory recall. The switcher will interpolate from the starting memory to the destination memory, creating a smooth, two keyframe effect.
memory so that the desired transition is performed after the memory is recalled. The operation of the Key Active attribute is effected by the Memory AI feature. • Memory (Recall Only) — The memory attributes stored in the memory are used. • Key — Selects the keyer you want to set the memory attribute for. • NoRun — A transition is not performed after the memory is recalled. This is the default setting. • Memory (Recall Only) — The memory attributes stored in the memory are used.
Media Media sets whether stored images or animations are recalled when you recall the memory register. • Media1/2/3/4 — Selects the Media-Store channel you wish to configure. The listed Media-Store channels depend on the Media-Store mode. • Recall — The image or animation that was stored in the memory register is recalled and replaces the currently loaded image or animation. This is the default setting. • NoRcl — The stored image or animation is not recalled.
the selected bank. You may also use the Bank knob to select a different bank before recalling. • If you are using Direct Access Mode, press a Wipe Pattern button to select the desired bank and then press a second Wipe Pattern button to select a memory register. Note: • Recalling a memory register that requires a new image to be loaded from a USB drive into a Media-Store channel may result in the currently loaded image being displayed for a few frames while the new image is loaded.
› Input 3 is not recalled to the Program bus (on-air image is not affected). › Input 3 is recalled to the Program bus (on-air image dissolves to Input 3). › Input 4 is not recalled to Key 1 as Key 1 is on-air (on-air image is not affected). › Input 4 is recalled to Key 1 (on-air image dissolves to Input 4 and slews to new location). › Input 5 is recalled to Key 2 (on-air image is not affected as Key 2 is off-air). › Input 5 is recalled to Key 2 (on-air image not affected as Key 2 is off-air).
For More Information on... For More Information on... • performing software upgrades, refer to the section “Software Upgrades” on page 5-8. • accessing the USB port, refer to the section “Frame Overview” on page 1-3. • FTP access to the USB drive, refer to the section “Creating an FTP Connection” on page 4-6. Saving Switcher Settings You can save up to 10 sets of memory registers, personality settings, and installation settings on a USB drive.
Software Upgrades Software upgrades stored on a USB drive can be uploaded to the switcher. Do not turn the switcher power off during the upgrade. To upgrade the switcher software: 1. Copy a software upgrade file onto a USB drive. 2. Insert the USB drive with the software upgrade file into the USB port. 3. Press MENU 4. Press the MENU. RESET Wipe Pattern button. NEXT 5. Press NEXT until Run Software Upgrade From USB is displayed. 6. Press the menu. left knob to display the Upgrade 7.
Media-Store Your switcher has 4 Media-Store channels which allow you to display 2 images or animations (composed of a sequence of images) with accompanying alpha-channels on-air simultaneously. Media-Store Overview Images and animations are assigned unique Media numbers that allow the switcher to identify them. You can load images and animations into Media-Store channels by: image and an associated alpha-channel in Channel 4. • Swish — Two channels of Media-Store are available.
Note: • Files must be numbered sequentially. • File numbers must be preceded by an underscore “_” character to be recognized as part of an animation. • All files in an animation must be stored in the same directory. Auto Select Video and Alpha Pairing The switcher supports images and animations with an embedded alpha-channel. The switcher uses the following Media-Store alpha-channel pairings by default: Table 6.
names and the corresponding Media-Store channels are: • 1 — Media-Store channel 1. • 2 — Media-Store channel 2. • 3 — Media-Store channel 3. • 4 — Media-Store channel 4. To lock or unlock place and bank values: 1. Select the source button for the media-store channel (MEDIA) that you want to load a still or animation into. The image that is currently loaded into that channel is shown on the menu. 2. Press the Browse knob. 3. Close the FTP connection. NEXT Note: 3.
have the option to free up the media location (Free) or not. • Entering a Media number of 0 clears the image from the selected Media-Store channel. • When you load an animation to an off-air media-store channel, or the animation goes off-air with a transition, the preview shows the cut point (CutTM) for that animation, and not the first frame of the video. For More Information on... • accessing the USB port, refer to the section “Frame Overview” on page 1-3.
Media-Store animation have the same attributes as stills with the addition of looping, reverse, auto play, and speed. Media transitions have the same attributes as animations with the addition of cut point, and GPI output triggers. To modify animation playback: To modify media transition parameters: 1. Select the source button for the media-store channel (MEDIA) that you want to load a still or animation into. The image that is currently loaded into that channel is shown on the menu. 1.
To manually play an animation: 1. Select the source button for the media-store channel (MEDIA) that you want to load a still or animation into. The image that is currently loaded into that channel is shown on the menu. 2. Press the playing. Run knob to start the animation 3. Use the Func knob to save the attributes for that image. You can choose from the following: • Revert — Reverts the currently displayed attribute to the previously saved value. Other attributes are not affected.
Calibration and Diagnostics This chapter describes how to check the version of software on the switcher, copy switcher logs to a USB, perform calibration and systems tests, as well as what the error messages reported by the switcher mean. To calibrate the positioner and fader: 1. Press MENU NEXT > MENU > NEXT 2. Press the Switcher Software Version 3. Press The Status menu shows the version number of the software that is currently running on the control panel and frame.
Panel LED Test The Panel LED Test turns on all buttons and indicators on the control panel and cycles through a series of colors. To test the control panel LEDs: 1. Press MENU NEXT > MENU > NEXT 2. Press the SYSTEM > MENU 7. Press MENU MENU to end the test. Tally Test NEXT NEXT. Diag Tests knob. 3. Press the P-Leds Test knob. All the buttons and indicators on the control panel cycle through different colors. 4. Press 6. The results of the test are shown on the top line of the menu.
To test GPI Outputs: 1. Press MENU NEXT > MENU > NEXT 3. Press SYSTEM > NEXT > NEXT NEXT. NEXT 4. Press the NEXT. 5. Press 2. Press the NEXT MENU GPO Test knob to start the test. MENU to end the test. Diag Tests knob. Error Messages The following error messages may appear when starting your switcher. Table 7.1 Switcher Error Messages Error Message DDR 0 Not Found Description Solution There is a problem with the switcher DDR memory.
7–4 • Calibration and Diagnostics CrossOver 6 / 12 User Manual (v4.
Specifications Dimensions Frame: • Width: 19” (48.25cm) (fits standard equipment rack) • Depth: 15.63” (39.70cm) Ethernet Port • 10/100Mbps Ethernet using Cat 5 cables 10BASE-T & 100BASE-Tx USB Port • USB 2.0 and 1.1 compliant • Height: 3.5” (8.89cm) (2RU) Control Panel: • Width: 15.85” (40.26cm) • Depth: 10.64” (27.03cm) • Height: 3.5” (8.89cm) Video Formats Standard Definition Version • 480i (4:3 and 16:9) at 59.
Reference Input and Output Specifications Bi-level Pulse • Return Loss: ≥30dB to 6 MHz Tri-level Pulse • Input Return Loss: ≥30dB to 30 MHz • Output Return Loss: ≥23dB to 30 MHz • Positive Peak: +300mV ±6mV • Negative Peak: -300mV ±6mV • Levels: NTSC: 286mV ± 14mV (40 IRE ±2 IRE) PAL: 307mV (43 IRE) • Rise Times (10-90%): NTSC 140ns ±20ns PAL: 200ns ±20ns • Duration: NTSC: 4.7us ±0.1 us PAL: 4.7us ±0.
GVG100 Protocol Supported Commands The following tables list the Supported GVG100 commands and controls. Table 8.
Table 8.3 GVG100 Supported Commands MLE/Keyer Length Byte Code All Stop Name — 3 F2 D0* Read Lamp Status — 3 78 0 — 3 F8 — Both 3 FB
Table 8.4 GVG100 Supported Analog Controls MLE/Keyer Byte Code 3D Position Y Name — 0x24 Not supported Notes 3D Position Z — 0x25 Not supported 3D Border Softness — 0x26 Not supported 3D Border Width — 0x27 Not supported Key Clip Keyer 0x08 DSKs Key Gain Keyer 0x09 DSKs Table 8.5 GVG100 Supported Lamps Name MLE/Keyer Byte Code Notes Program Bus 0-9 MLE 0x00-0x09 Turning OFF results in a protocol error.
Table 8.5 GVG100 Supported Lamps MLE/Keyer Byte Code Notes Key Invert Name Keyer 0x44 Turning OFF results in a protocol error. Key Mask Keyer 0x45 Turning OFF results in a protocol error. — 0x47 Toggles between memory and pattern modes. Next Trans Is Bkgd — 0x48 Turning OFF results in a protocol error. Next Trans Is Key 1 — 0x49 Turning OFF results in a protocol error. Cut MLE 0x4A Turning OFF results in a protocol error.
Table 8.6 GVG100 Supported Buttons Name MLE/Keyer Byte code Keyer 0x45 — 0x47 Next Trans Is Bkgd — 0x48 Next Trans Is Key 1 — 0x49 Cut MLE 0x4A Key Selfkey Keyer 0x4C Key Autokey Keyer 0x4D Key Chromakey Keyer 0x4E — 0x4F Key Mask Memory Mode Toggle Editor Enable CrossOver 6 / 12 User Manual (v4.0) Notes Toggles between memory mode and pattern mode. Editor control is always enabled.
8–8 • Specifications CrossOver 6 / 12 User Manual (v4.