User's Guide

Table Of Contents
© Saab AB, Training & Simulation
14 Introduction 8875 808-522
HGSII
2.6 Hit probability
The Hand grenade simulator can kill, wound or shock a target system.
The Hand grenade simulator can be set with a combination of all 3 hit
probabilities. For example the simulator can be set with a 10% chance
of a kill, 20 % of a wound and 40% shock. Totally a 70% chance for the
target system to be affected and a 30 % chance to only achieve a near
miss event.
Each target system receiving a hit will also individually evaluate the
effect of the detonated Hand grenade simulator.
2.7 Configuration (example)
The configuration is set at the factory. Each configuration relates to an
article number which is placed on the Hand grenade simulator. One
article number (one configuration) can recur on several simulators. For
configuration of a specific Hand grenade simulator, see the
configuration table.
Below is an example of a configuration table for a Hand grenade
simulator with article number X.
Table 2. Configuration: X (example)
Parameters Value
P.kill (probability of kill) 10 %
P.wound (Probability
of wound)
20 %
P.shock (probability of
shock)
40 %
Ammo code 1100
RSSI high 100
RSSI low 70
IR effect Disable
T. detonation (Time to
detonation)
3 sec.
Time location
indication
60 min.