User Guide

Settings 109
Select app to be debugged: Allows developers to select a specific app to debug.
Wait for debugger: Specified apps must have debugger attached before executing.
Show touches: Displays touch interactions on the screen.
Show pointer location: Highlights the data that was touched on the screen.
Show layout boundaries: Displays clip bounds, margins, etc.
Show GPU view updates: Flashes views inside windows when drawn with GPU.
Show screen updates: Forces areas of the screen to flash as it is updated.
Window animation scale: Configure the scale for animation (ranges from off to
10x).
Transition animation scale: Configure the scale for transitioning when using
animation (ranges from off to 10x).
Animator duration scale: Configure the scale for duration when using animation
(ranges from off to 10x).
Disable hardware overlays: Assigns the work of rendering to the GPU.
Force GPU rendering: Uses a 2D acceleration in applications.
Strict mode: Makes the screen flash when applications perform long operations on
the main thread.
Show CPU usage: Screen highlights the current CPU usage.
GPU rendering profile: Allows you to set the Android Debug Bridge (ADB) shell to
measure rendering.
Enable traces: Enables/disables on-screen tracing based on an available
parameter.
Do not keep activities: Destroys every activity as soon as the application is closed.
Limit background processes: Sets the number of processes that can run in the
background.
Show all ANRs: Displays a prompt when applications running in the background are
not responding.