Owner`s manual
Sound
field
program
information
• Elements of a sound field
What really creates the rich, full tones
of
a live instrument
are the multiple reflections from the walls
of
the room. In
addition to making the sound live, these reflections enable
us
to tell where the player is situated as well as the size
and shape
of
the room
in
which we are sitting. There are
two distinct types
of
sound reflections that combine to
make up the sound field
in
addition to the direct sound
coming straight to our ears from the playerfs instrument.
Early reflections
Reflected sounds reach our ears extremely rapidly (50 ms
to 100
ms
after the direct sound), after reflecting from one
surface only (for example, from a wall or the ceiling).
Early reflections actually add clarity to the direct sound.
Reverberations
These are caused
by
reflections from more than one
surface (for example, from the walls, and/or the ceiling) so
numerous that they merge together to form a continuous
sonic afterglow. They are nondirectional and lessen the
clarity
of
the direct sound.
Direct sound, early reflections and subsequent
reverberations taken together help
us
to determine the
subjective size and shape
of
the room, and it is this
information that the digital sound field processor
reproduces
in
order to create sound fields.
If
you could create the appropriate early reflections and
subsequent reverberations
in
your listening room, you
would be able to create your own listening
environment.
The acoustics
in
your room could be changed to those
of
a concert hall, a dance floor, or a room with virtually
any size at all. This ability to create sound fields at will
is
exactly what Yamaha has done with the digital sound
field processor.
• CINEMA DSP
Since the Dolby Surround and DTS systems were originally designed
for use
in
movie theaters, their effect is best felt
in
a theater having
many speakers designed for acoustic effects. Since home conditions,
such
as
room size, wall material, number
of
speakers, and so on, can
differ so widely, it
is
inevitable that there are differences
in
the sound
heard.
Based on a wealth
of
actually measured data. Yamaha CINEMA DSP
provides the audiovisual experience
of
a movie theater
in
the listening
room
of
your own home by using the Yamaha original sound field
technology combined with various digital audio systems.
• CINEMA DSP 3D
The actually measured sound field data contain the
information
of
the height
of
the sound images. CINEMA
DSP 3D feature achieves the reproduction
of
the accurate
height
of
the sound images so that it creates the accurate
and intensive stereoscopic sound fields
in
a listening
room.
aOEn
• SILENT CINEMA
Yamaha has developed a natural, realistic sound effect DSP algorithm
for headphones. Parameters for headphones have been set for each
sound field so that accurate representations
of
all the sound field
programs can be enjoyed on headphones.
• Virtual CINEMA DSP
Yamaha has developed a Virtual CINEMA DSP algorithm that allows
you to enjoy DSP sound field surround effects even without any
surround speakers by using virtual surround speakers. It
is
even
possible to enjoy Virtual CINEMA DSP using a minimal two-speaker
system that does not include a center speaker.
• Compressed Music Enhancer
The Compressed Music Enhancer feature
of
this unit enhances your
listening experience by regenerating the missing harmonics
in
a
compression artifact. As a result, flattened complexity due to the loss
of
high-frequency fidelity as well
as
lack
of
bass due to the loss
of
low-frequency bass is compensated, providing improved performance
of
the overall sound system.