SR050921.qxp 05.9.
SR050921.qxp 05.9.21 7:19 PM Page 2 Thank you for purchasing Sonic Rush™. Please note that this software is designed for use with the Nintendo DS™ system. Be sure to read this instruction booklet thoroughly before you start playing. Important Legal Information Copying of any video game for any Nintendo system is illegal and is strictly prohibited by domestic and international intellectual property laws. “Back-up” or “archival” copies are not authorized and are not necessary to protect your software.
SR050921.qxp 05.9.21 7:19 PM Page 4 STORY & CHARACTERS Dr. Eggman is up to his old tricks again. And Sonic is right there to stop him! “Hey Eggman! What have you got planned this time?” “Hah! Do you think I’m going to tell you that?” STORY & CHARACTERS Sonic the Hedgehog Foot loose and fancy free, his only gripe is with evildoers. He’s sometimes quick to anger, but will always lend a helping hand when somebody's in trouble.
SR050921.qxp 05.9.21 7:19 PM Page 6 STORY & CHARACTERS STORY & CHARACTERS Miles "Tails" Prower A gentle fox with two tails, he adores Sonic and follows him around like a kid brother. In this game, Tails will support Sonic. Dr. Eggman An arrogant self-professed evil scientific genius, with a passion for robotics, and dreams of enslaving the world in his own Eggman-land utopia.
SR050921.qxp 05.9.21 7:19 PM Page 8 CONTROLS This game mainly uses the +Control Pad and the buttons to play. The stylus has a limited use in this game. CONTROLS Normal Actions Top Screen L Button Power Button +Control Pad Touch Screen R Button SELECT START X Button Y Button A Button B Button Walk/Run & Brake +Control Pad D/F Press the +Control Pad D/F to walk, and keep holding in one direction to gain more speed. Quickly press the opposite direction to brake your dash.
SR050921.qxp 05.9.21 7:19 PM Page 10 CONTROLS CONTROLS Sonic's Actions 10 Blaze's Actions Spin Jump A/B Button Jump Dash Spin Jump, R Button Axel Jump A/B Button Burst Hover Axel Jump, R Button Use the A/B Button to jump and/or attack your enemies. Simply jump and press the R Button in mid-air to either dash forward above ground or charge a nearby enemy. Use the A/B Button to jump and/or attack your enemies. Simply jump and press the R Button in mid-air to dash forward above ground.
SR050921.qxp 05.9.21 7:19 PM Page 12 CONTROLS Trick Actions Basic Tricks/Advanced Trick B-B-B/A Button CONTROLS Hop Jump (Sonic) A+ R Button Tap the B Button while launched in the air. You can also press the A Button for your third action for the awesome finish! Use the Springs or the Ramps to launch into the air, then press both the +Control Pad A and the R Button to perform a vertical hop.
SR050921.qxp 05.9.21 7:19 PM Page 14 STARTING THE GAME OPTIONS (P.15) Here you can change various game settings. PLAYER DATA You can view records of your performances in Battle Play and Time Attack. DIFFICULTY Change the difficulty level of the game. TIME LIMIT Select whether or not to lose a life when time runs out. Touch Screen TIME ATTACK (P.36) Race against the clock to finish the selected Act in record time.
SR050921.qxp 05.9.21 7:19 PM Page 16 GAMEPLAY GAMEPLAY Play the game along the story from two sides: Sonic and Blaze. How to Play ● Gimmicks Starting the Game Touch Screen If you are playing for the first time, the game will immediately start from Zone 1 Act 1 with Sonic. You will be able to select Blaze after you clear Zone 1 by defeating the Zone 1 Boss. Afterwards, when you select this mode, you can select which character to play. The game resumes from the Zone Map screen (p.22).
SR050921.qxp 05.9.21 7:19 PM Page 18 GAMEPLAY GAMEPLAY ● Checkpoint ● Breathing Underwater If you find the Checkpoint Marker, make sure to touch it. This allows you to restart the Act from this location, should you lose a life and have any remaining. Some Acts contain underwater areas. You cannot stay underwater for long, so you must resurface or find an air bubble to breathe. A countdown will start if you hold your breath too long. When the countdown ends, you will lose a life.
SR050921.qxp 05.9.21 7:19 PM Page 20 GAMEPLAY GAMEPLAY Power-Up Items Boss Act Invincible Become invincible for a limited time. Random Ring Bonus Increase your Ring count by 1, 5, 10, 30 or 50. Tension Bonus Increase your Tension Gauge level by 1 bar. Barrier Protects against one enemy attack. Max Tension Bonus Increase your Tension Gauge level to maximum. Magnetic Barrier Barrier that also draws in nearby Rings. 1 UP Increase remaining lives by 1.
SR050921.qxp 05.9.21 7:19 PM Page 22 GAMEPLAY GAMEPLAY 4 1 Touch Screen 22 Press START to bring up a Pause Menu. Select RETURN TO TITLE SCREEN to exit the game. Touch Screen You can view the map that's off-screen by touching 5 (or press the X Button), then touch either of the ● four arrows (or +Control Pad). Once you battled the Zone Boss, you can select the Act from the Act Select Screen to play it over. You 1) to change the Zone.
SR050921.qxp 05.9.21 7:19 PM Page 24 GAMEPLAY Special Generators The Special Generator is a special gimmick, located somewhere in each Zone, that will send you to the Special Stage (see next page). Note that only Sonic can go to a Special Stage. ● How to Use the Special Generators If you let go of the Special Generator (by pressing the A Button) or let the Tension Gauge deplete completely before being launched, you will fail to enter the Special Stage.
SR050921.qxp 05.9.21 7:19 PM Page 26 BATTLE PLAY GAMEPLAY ● How to Play the Special Stage A two player battle to race to finish the Act first! The Special Stage is played on the Touch Screen. Use the stylus to guide Sonic left/right to advance the stage. Touch Screen Touch Screen On some courses, enemies will appear and attack you. Touch the area where the enemy is to attack. Beware that some enemies require more than one hit. You are rewarded a ring for each enemy you defeat.
SR050921.qxp 05.9.21 7:19 PM Page 28 BATTLE PLAY BATTLE PLAY DS Download Battle If you select DS Download Play, the game will automatically create a room and wait for the participant. When a possible participant arrives, the game will confirm whether to upload the game. CREATE ROOM JOIN You may also choose to exit the room. Touch Screen When selected, a list of available rooms will be displayed. Select a room to enter. You may also choose to cancel the room.
SR050921.qxp 05.9.21 7:19 PM Page 30 BATTLE PLAY 1 Number of Rings Collected ● ● 2 Time Counter Elapsed Time from the start. ● 3 Tension Gauge ● 4 Your position in the race 1 3 2 4 Touch Screen Game Rule Two players will compete against each other in the selected Act. Each player can obstruct the opponent's play directly or with the use of an item. The first player to finish the Act is the winner. The game will end in a draw if neither player finishes before the time limit expires.
SR050921.qxp 05.9.21 7:19 PM Page 32 BATTLE PLAY BATTLE PLAY Battle Play Items With the exception of Random Ring Bonus, the items in this mode are different from the Gameplay mode. Utilize these items well to obstruct your opponent! Random Ring Bonus Increase your Ring count by 1, 5, 10, 30 or 50. Confusion Opponent will be out of control for a given time. Slow Slows down the opponent for a given time. Attract Bring your opponent in the area where you are.
SR050921.qxp 05.9.21 7:19 PM Page 34 BATTLE PLAY BATTLE PLAY DS Wireless Communications — Single-Card Play CAUTION ON USING DS WIRELESS COMMUNICATION What you need • Nintendo DS . . . . . . . . . . . . . . . . . . . . . . . . . . 2* • Nintendo DS "Sonic Rush" Game Card . . . . . . . . 1 *One for each player. Top Screen Touch Screen 34 Touch Screen How to Start — Other Player(s) 1. Press Power Button to turn the power ON. DS Menu Screen will be displayed. 2.
SR050921.qxp 05.9.21 7:19 PM Page 36 *THIS LIMITED WARRANTY IS VALID FOR U.S. AND CANADIAN NINTENDO DS™ GAME CARDS MANUFACTURED FOR SALE IN AND PURCHASED AND OPERATED IN THE UNITED STATES AND CANADA, ONLY! TIME ATTACK Clear the selected Act or the Boss in the fastest time possible. The top five time records for each Act or Boss Battle will be ranked. This mode becomes available once you reach the end of Gameplay Mode with either character.