Instruction manual

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Big
Special Movement Ability: Froggy
Big can stop wherever he likes from 1 – 6 if he plays a 6. Place the
cursor on a space within 6 spaces of where Big is standing and press
the Button to enter. Froggy will appear and will jump to the next
space. Big will then follow.
Special Attack Ability: Power Throw – Big will throw a huge rock. After
using a special card, a battle card is designated. Just as with a normal attack, a
roulette will spin within the parameters of the card number. Big will deliver an attack
of + 1 whatever number the roulette stops on.
Super Sonic
Special Movement Ability: Light-speed Spin Dash – If Super Sonic
plays the same number card as he played in his previous turn, he will
move twice as many spaces as the played number. Super Sonic can
perform this move on his 3rd and 4th turns as well.
E.g. Play a 5. Play a second 5 and move 10 spaces on that turn, and
so on.
Special Attack Ability: Sonic Rumble – When Super Sonic plays an S Card,
a roulette will appear with numbers from 4-6. Press to stop the roulette and attack.
Other Characters - Non-Playable
Lumina
A fairy that lives in the dimension of Maginaryworld. She guides
Sonic and the others on their adventure. She asks Sonic and the
others to collect the Precioustones so she can restore her world,
which has been ripped apart by the dark powers of Void.
Lumina is a young girl who is full of energy. She looks childish but
talks in a very mature and rational manner. She is stubborn and does
not give up no matter how bad a situation is.
Amy
Special Movement Ability: Hammer Jump – Amy will jump from one
Hammer Space to another when she lands on a special hammer
Space.
Special Attack Ability: Revolving Hammer Attack– Gives 5 fixed
damage points if she draws an S Card in battle.
Unlockable Characters
- These characters will only become playable after you fulfill certain requirements.
E – 102 Gamma
Special Movement Ability: Rolling Mode
Gamma’s lower half will change shape if he plays a 4, 5 or a 6 and
he becomes immune to Minus Ring Spaces.
Special Attack Ability: Gun – Gamma’s special attack is triggered
when he plays an S Card. This sets off two roulettes with numbers from
1 to 3. Gamma’s attack is the total of the two cards.
Chao
Special Movement Ability: None
Special Attack Ability: Lullaby – After using a special card, a battle
card is designated. Just as with a normal attack, a roulette will spin
within the parameters of the card number. If Chao does not defeat
an opponent, the opponent will not retaliate.
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