User Manual
59
Tempest Operation Manual
Save/Load
To Save a Project to Flash:
1.  Press Save/load, choose Save Project, and press the neXt Soft Key.
2.  Select the destination Projects folder.
3.  Enter the Project name using the 
edit filename Soft Knob to choose 
characters and the left and Right cursor keys to move the cursor. Press the 
neXt Soft Key.
•  Press the
 inSeRt ChaR Soft Key to insert a blank space before the cursor. 
Press the delete ChaR Soft Key to delete the highlighted character.
If the Project le name already exists, you will be warned that you are about to 
overwrite the existing Project le.
4.  Press the Save now Soft Key.
Projects are saved to one of 10 Project folders in Tempest’s ash memory. They 
can also be exported and saved as system exclusive MIDI data. See page 64.
Loading Sounds, Beats, and Projects
A Sound is loaded into RAM from ash and assigned to one of Tempest’s pads. 
Sounds can also be imported via MIDI. (See “Importing Sounds, Beats, and 
Projects” on page 66.)
To Load a Sound:
1.  In 16 SoundS mode, tap a pad to choose the destination Sound.
2.  Press 
Save/load, choose Load File (Sound/Beat/Project), and press the 
neXt Soft Key.
3.  Choose the Type, Folder, and File, and press the 
neXt Soft Key.
4.  The selected destination Beat and Sound are displayed, but can be changed, 
if desired.
5.  Press the 
load now Soft Key.
6.  Press the 
again Soft Key to load another le or Save/load to exit.
The Sound is loaded into the destination pad. Any unsaved edits to the previous 
Sound will be lost. Press 
Save/load again at any time prior to pressing load 
now to cancel the operation.










