User's Guide

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USING INSITE
BEFORE PLAY
TBD
DURING PLAY - USING ALERTS
During a game, Player Units monitor and record significant impacts, and
will transmit Alerts to the RSM when impact exposure thresholds are
exceeded.
If an Alert is generated while the Player Unit is out of communication
range (50 yards), the Alert will be stored on the Player Unit until it is
successfully transmitted to the RSM. Player name, jersey number, date
of impact, time of impact, and alert type (single or multiple) will be
displayed on the Sideline Monitor when the Alert is received. The Alert
will remain active on the Sideline Monitor until it is acknowledged.
HIT SEVERITY PROFILE (HITSP)
InSite Player Units monitor impact exposure using a novel impact
exposure metric called HITsp (HIT Severity Profile). HITsp combines
effects of the following into a single numerical index:
Linear and rotational acceleration,
Impact location, and
Impact duration
Since 2004, Riddell has collected millions of impacts on-field at all
levels of play using the Sideline Response System. Based on data
collected during this novel research, HITsp and InSite Alert thresholds
were developed. While InSite does not diagnose concussions or other
head injuries and is not intended to be used as a diagnostic device,