User Manual

Use the Project 160 circuit and select Game 5 using the game selection
procedure in project 17. The game begins when you see “Go” in the
display.
This game is for 2 or more players. Players should sit in a circle and take
turns in a clockwise fashion rolling the dice by pressing button C for a
period of time and then releasing it. After rolling the dice, take the
difference between the two numbers. Then in the grid below, the player
can shade in a line adjacent to the difference between the two dice. For
instance, if a player rolled 36, then 6 - 3 = 3 so the player can shade in
one of the dotted lines above, below, to the left, or to the right of the
number 3 in the grid below. If the player is able to shade in the last dotted
line around a box, then that player gets the number of points in the box.
For instance, if one of the boxes with a 5 in it already has the top, bottom,
and left sides shaded in, and then a player rolls a 61 (difference of 5), the
player can then shade in the right side of the box and get 5 points. If a
player rolls a difference for which there are no more dotted lines adjacent
to the difference number, then the player loses their turn. After all dotted
lines have been shaded in, the player with the most points wins.
1 4 2 3 3 2 4 5 0
4 5 1 0 1 5 0 2 4
3 2 5 3 2 0 3 4 5
0 5 3 4 3 2 1 5 1
2 1 0 4 0 5 0 2 3
3 4 2 1 5 4 3 0 2
0 1 0 5 3 1 2 1 4
2 5 4 1 4 5 3 1 0
You need a coin for this game. Use the Project 160 circuit and select Game
5 using the game selection procedure in project 17. The game begins
when you see “Go” in the display.
This is an individual game of player versus the house where the player
starts out with 200 points. The player flips a coin and rolls the dice by
pressing button C for a period of time and then releasing it. If the player
flips a heads, then the player wins the number of points in the 2nd column
of the table below depending on what number they rolled. If the player flips
a tails, then the player loses the number of points in the 3rd column of the
table below depending on what number they rolled. The player wins if they
can get to 400 points, but lose if they lose all their points.
Dice Roll Heads (player wins) Tails (House wins)
12 through 16 2 points -7 points
21, 23 through 26 6 points -9 points
31, 32, 34 through 36 10 points -11 points
41 through 43, 45, 46 14 points -13 points
51 through 54, 56 18 points -15 points
61 through 65 20 points -16 points
Doubles (11,…55, 66) 30 points -25 points
-64-
Project 166
6-Sided Dice Game:
Squares
Project 167
6-Sided Dice Game:
Coin Dice