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Table Of Contents
Chapter
4
Working with Projects
This chapter provides the basics you need to begin working with events and tracks.
Adding and editing events
You have added media to the project, and tracks have been created for the media files. Now you can add events to
the timeline. The following sections describe three basic techniques used when working with audio events: painting,
deleting, and moving.
Painting events
After you add a media file to your project, you must paint it on the timeline in order to hear it. When you paint on the
media file’s track, you create an event that displays the file’s waveform. You can paint events on the timeline using
either the Draw tool (
) or the Paint tool ( ).
Note:
Media files must be added to the project before either of these tools can be used to paint events.
Clips can also be painted on the timeline with the Draw and Paint tools.
You can add one or multiple clips to a track.
Tips:
The Draw tool adds events to a single track at a time.
You can drag the Paint tool across multiple tracks to create events on several tracks at once.
Adding clips to tracks
Drag a file from the Explorer window to an existing track in the timeline to add a clip to the track and add an event
where you drop the clip. The new clip is set as the active clip for creating events with the Draw (
) or Paint ( )
tool.
You can drag single-stream MIDI files to a track to add clips. When you drag multistream MIDI files to a track, tracks
and events are created.
You can also record into a track to create a new clip.
If a track has multiple clips, events will be created using the active clip.
Tips:
When the Paint tool is selected, hold Ctrl while clicking to paint the entire media file as an event.
When painting MIDI or one-shot clips, you can click the down arrow next to the Paint tool to set the length of events
that will be created when you drag with the Paint tool.
Setting the active clip and creating events
It is simple to set active clips and create events with ACID.
1.
Click the Paint Clip Selector button in the track header. A menu is displayed to list the track’s current clips.
2.
Choose a clip from the menu. The selected clip is used for creating events with the Draw or Paint tool.
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