Tutorial Guide
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This Tutorial Guide is divided into the following two parts.
Let’s Create Behaviors!
This part teaches you how to create programs with Quick Behavior
Arranger and Behavior Arranger.
x Beginner’s Course
In Lesson 1 and 2, you will use Quick Behavior Arranger to
create a program through the use of wizards.
In Lesson 3, you’ll learn the basic operations of Behavior Arranger.
Lesson 1 Touch AIBO’s Sensor to Make AIBO Stand, Sit and Lie Down
Using Quick Behavior Arranger, you’ll create a program in just a few
simple steps that will make AIBO perform a series of specific actions!
Lesson 2 Press AIBO’s Head and It Sits; Say ”Start” and It Walks
Using Quick Behavior Arranger, you’ll create a program that will
make AIBO perform different actions when you touch its sensors or
say something to it. Since you’ll be using wizards, it will be easy!
Lesson 3 Walking and Bowing
In this lesson, you’ll learn how to use Behavior Arranger to create a
basic program and how to execute the program via a wireless LAN.
x Intermediate Course
This course is for users who understand basic Behavior Arranger
operations. By creating programs that make use of voice recognition or
unique actions, you’ll learn how to set branch conditions, create
groups, and use parameters.
Lesson 4 Make AIBO Bow when You Press Its Head
In this lesson, you’ll edit the program that you made in Lesson 3 to
create a program using branch boxes and sensor information. You will
also learn how to loop the program so that it executes repeatedly.
Lesson 5 Make AIBO Bow and Greet Your Guests when You Call Out
to It
In this lesson, you’ll learn how to create groups, use AIBO’s voice
recognition function, and embed actions made with Action Composer.
This sounds a little complicated, but you’ll learn how to do all of this
step by step!
Organization of the Tutorial Guide