User's Guide

52
Chapter 4 Behavior Arranger
Action playback commands
(Play-Action)
This section shows a list of names for built-in
system actions (commands are listed
alphabetically). These commands can be used
when “Play” is chosen in Main and “Action” is
chosen in Sub.
For overwrite execution, see “Programming
precautions” (page 55).
Tips
Main [Play] - Sub [Action+] displays actions that were
saved in Action Composer.
Overwrite
execution
CHGPOS.STATR.NORMAL
NG
Hangs head sorrowfully and lies down on the floor.
CHGPOS.WALK.NORMAL
NG
Changes to walking position.
CONTACT.FRONT.HEAD
NG
Heads the ball
CONTACT.FRONT.HEADL
NG
Heads the ball to the left.
CONTACT.FRONT.HEADR
NG
Heads the ball to the right.
CONTACT.RIGHT.TOUCH
NG
Sits and with the right paw touches an object at the
specified distance.
Horizontal angle 0 to 80 Unit: °
Distance Distance from AIBO Unit: mm
Command Reference
You can refer to Behavior Arranger commands in this manual as well as the Help system. Click the
Start button in Windows, choose Programs -AIBO Master Studio- Command Reference, or select the
Help menu from within Behavior Arranger, then Command Reference.
Action box commands
Overwrite
execution
CONTACT.RIGHT.TOUCH2
NG
Crouches and with the right paw touches an object
at the specified distance.
Horizontal angle 0 to 80 Unit: °
Distance Distance from AIBO Unit: mm
KICK
NG
Kicks the specified position.
Horizontal angle –30 to 30 Unit: °
Distance Distance from AIBO Unit: mm
LIE
NG
Lies down in the normal posture.
MOVE_HEAD
OK
Looks in the specified direction.
Alias for MOVE.HEAD.NORMAL.
Horizontal angle –60 to 60 Unit: °
Vertical angle –60 to 20 Unit: °
MOVE.HEAD.FAST
OK
Looks quickly in the specified direction.
Horizontal angle –60 to 60 Unit: °
Vertical angle –60 to 20 Unit: °
MOVE.HEAD.NORMAL
OK
Looks in the specified direction.
Horizontal angle –60 to 60 Unit: °
Vertical angle –60 to 20 Unit: °
MOVE.HEAD.SLOW
OK
Looks slowly in the specified direction.
Horizontal angle –60 to 60 Unit: °
Vertical angle –60 to 20 Unit: °