Owner manual

PIX 270i User Guide and Technical Information
61
Storage & File Management
Metadata
Several parameters can be set within the Setup Menu File Storage to aid in the organization of files.
Some of this metadata can be used in naming the file which is to be recorded. Folders are created on
the drives based on the Reel number. QuickTime files contain reel and timecode metadata.
Broadcast Wave files contain bEXT and iXML chunks that store various metadata information such
as timecode, scene, take, notes, and audio track names. WAV file scene, take, and notes metadata can
be edited on the PIX 270i, from the Take Details Screen (See “Take Details Screen”, page 10) or the
Metadata Screen (See “Metadata Screen”, page 11).
PIX recorders support SMPTE-315M camera positioning metadata for ProRes recordings, but DNxHD
files generated by the recorders will not contain SMPTE-315M metadata.
CamID
The CamID field consists of a single alpha character. It is intended to indicate which physical camera
shot the content for the take.
Reel
The reel can be considered a container for all assets gener-
ated during a recording session or day’s work. It is intended
to indicate what reel the recording is part of. The PIX 270i
will create a folder at the root level for each Reel. Recorded
files are placed inside the current Reel folder. This value is
alpha-numeric.
Clip
The Clip field consists of a numeric value between 1 and 999.
It is intended to indicate what clip number the recording is. This field can be set manually and will
increment each time a new file is recorded. The Clip number will reset to 1 when the Reel number is
changed.
Scene/Shot
The Scene/Shot field consists of an alpha-numeric value. Use this field to indicate a descriptive name
for the current scene or shot.
To quickly increment the Scene/Shot value, press Stop + Fast Forward from the
Main View. How the Scene/Shot value increments depends on the current setting of
[File Storage - Scene Increment Mode]:
Numeric: (Default) If the current Scene/Shot value does not have a number on the end, the number 1
will be appended. Otherwise, the last number will be incremented by 1.
Character: If the current Scene/Shot value does not have an alpha character on the end, the let-
ter “A” will be appended. Otherwise, the last letter will be incremented alphabetically. If the final
character is “Z” it will be changed to “A” and - if an alpha character precedes it - that character will
be incremented alphabetically; Otherwise a preceding “A” will be added so that the resulting Scene/
Shot value ends in “AA”.
Off: Scene Increment shortcut will have no effect.