User Manual

Table Of Contents
Shutter is a mechanical device in the lighting xture that allows you to block the light
path. It is often used to lessen the intensity of the light output and to strobe.
Patching refers to the process of assigning xtures a DMX channel.
Playbacks can be either scenes or chases that are directly called to execution by the
user. A playback can also be considered program memory that can be recalled during a
show.
5. OPERATION GUIDE
5.1. Setting up the system
1. Connect this xture to electric power via DC adapter.
2. Plug in DMX cable(s) to your intelligent lighting as described in the xtures respec-
tive manual. For a quick introduction on DMX see the “12.1. DMX Introduction” at
page 21 section in the Appendix of this manual.
5.2. Fixture Addressing
SCENEMAKER 1216 is programmed to control 16 channels of DMX per xture, therefore
the xtures you wish to control with the corresponding “SCANNER” buttons on the unit,
must be spaced 16 channels apart. Please refer to your individual xture’s manual for
DMX addressing instructions.
5.3. PAN and TILT Assignment
Because not all lighting xtures are alike or share same control attributes, this Con-
troller allows the user to assign the fader the correct PAN and TILT channel for every
individual xture, including 16-bit channel assignments.
1. Press and hold PROGRAM & TAP SYNC button until the led blinks. Then differ-
ent DMX channel. Faders are given a channel buttons together (1) time to access
the number and are labeled on the surface of the channel assignment mode.
2. Press a SCANNER button that represents the xture you would like to set PAN &
TILT movements.
3. Move one fader of 1-8 channel to select the pan channel (press page button to
toggle between pages A and B).
4. Press the Tap Sync/Display button to Pan / Tilt.
5. Move again one fader of 1-8 channel to select this time Tilt channel (press page
button to toggle between pages A and B).
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ENGLISH
SCENEMAKER 1216 User manual