User Manual
Table Of Contents
- Welcome
- Overview
- Quick Start
- Connections
- Delay Engines
- Extended Delay Engines
- Controls
- Preset Storage and Recall
- Universal Bypass
- Stereo Operation
- External Control
- Neuro App
- Neuro Hub
- MIDI
- USB
- Specifications
- Troubleshooting
- Frequently Asked Questions
- What kind of instruments can I connect to the Nemesis’s inputs?
- Can I power the Nemesis directly over USB, without using the 9 Volt supply?
- When connecting the Nemesis to a recording interface or mixer, should I used a Lo-Z (microphone) or Hi-Z (line / instrument) input?
- Why doesn’t the Nemesis respond to MIDI messages being sent to it?
- Can I use the Nemesis in my amp’s effects loop?
- MIDI Implementation
- Rubber Feet
- Waste Disposal Notes
- Warranty
- Version History
SA260 Nemesis Delay User’s Guide 11
NOISE TAPE (4)
A detailed re-creation of classic fixed-head variable-speed tape delays. Repeats are bandwidth
limited and have artifacts characteristic of tape delay, such as filtering, distortion, noise, wow and
flutter. NOISE TAPE is grittier and darker than the TAPE engine, and has artifacts that mimic old or
damaged tape.
Time Knob Range: 20 milliseconds to 1.2 seconds
Mod and Rate: MOD controls wow and flutter depth and RATE controls tape speed.
Intensity: Controls the amount of filtering, noise and distortion applied to repeats.
DEGRADE (5)
A delay with distortion and sample rate reduction. This creates unique lo-fi sounds with varying
amounts of distortion, noise, and aliasing. For more extreme degradation and bit-crushing, try the
LO-FI RETRO engine.
Time Knob Range: 10 milliseconds to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed.
Intensity: Controls the amount of distortion and sample rate reduction applied to repeats.
SHIFTER (6)
A delay with pitch-shifting on the delayed signal. The pitch shift is static; that is, pitch shifting does
not compound with successive repeats.
Time Knob Range: 1 millisecond to 2.6 seconds
Mod and Rate: Control time (pitch) modulation depth and speed for a vibrato effect.
Intensity: Controls the pitch shift interval applied to repeats from an octave down to an octave
up. Six pitch shifts are possible: down octave, up minor 3
rd
, up major 3
rd
, up perfect 4
th
, up
perfect 5
th
, and up octave.
Bright, Saturated
Warm, Dirty
Dark, Distorted
Clean, Full
Degraded, Thin, Aliased