User Manual

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SA260 Nemesis Delay User’s Guide 37
Burn
The BURN command takes the current sound that is running in the Nemesis and “burns” it to the
internal memory of the Nemesis for later use. BURN works as a “what you hear is what you get” type
of control; it will save all of the settings in the Nemesis in their current state, as you hear them, and
put those into memory. This will not necessarily match the exact settings shown in the SOUND EDITOR
for all parameters unless you have performed a SEND ALL command first.
After selecting the BURN command, a list of target locations in memory is displayed. There are a total
of 140 options: the 12 factory slots that correspond to the effect engine selector, and the 128 slots in
preset memory. Those 128 slots are accessible via MIDI program change messages.
Replacing a Top-Level Engine on the Effect Engine Selector Knob
It is possible to replace one of the main delay engines (Digital, Diffuse, Analog, Tape, Noise Tape,
Degrade, Shifter, Helix, Reverse, Sweeper, Rhythmic, or Slapback) with one of the extended delay
engines or with a user-created sound. To do this, follow these steps:
Load the sound in the Sound Editor.
Hit the Send All button.
Hit the Burn button.
Select one of the Effect Selector positions to overwrite.