User manual
Table Of Contents
- Table of Contents
- Part I: Getting into the details
- About this manual
- VST Connections: Setting up input and output busses
- The Project window
- Playback and the Transport panel
- Recording
- Fades, crossfades and envelopes
- The Arranger track
- The Transpose functions
- The mixer
- Control Room (Cubase only)
- Audio effects
- VST Instruments and Instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Working with Track Presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing and quantizing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor - Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor - Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor - Overview
- List Editor operations
- Working with System Exclusive messages
- Recording System Exclusive parameter changes
- Editing System Exclusive messages
- VST Expression
- The Logical Editor, Transformer and Input Transformer
- The Project Logical Editor
- Editing tempo and signature
- The Project Browser
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the Zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting key, clef and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing - Merge All Staves
- Converting voices to tracks - Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
121
The mixer
• If Stereo Dual Panner is selected, there will be two pan
controls with the upper controlling pan for the left channel,
and the lower controlling pan for the right channel.
This allows you set pan independently for the left and right channels.
Note that it is possible to reverse the left and right channels, i.e. the left
channel can be panned to the right and vice versa. You can also “sum”
two channels by setting them to the same pan position (i.e. mono) – note
that this will increase the volume of the signal.
• If Stereo Combined Panner is selected, the left and
right pan positions are shown as two lines with a blue/gray
area between them.
If you reverse the left and right channels, the area between the pan controls
will be red instead of blue/gray.
In this mode, the left and right pan controls are linked, and
can be moved left and right like a single pan control (keep-
ing their relative distance).
• Stereo Combined mode also allows you set pan inde-
pendently for the left and right channels. This is done by
holding down [Alt]/[Option] and dragging the correspond-
ing pan control.
When moving combined pan controls so that the left or
right pan control reaches its maximum pan value, it natu-
rally cannot go any further. If you continue to move further
in the same direction, only the other pan control will move,
thus altering the set relative pan range until both channels
are panned fully to one side. If you move the pan controls
in the opposite direction without releasing the mouse, the
previously set pan range will be restored.
Ö The pan settings made with the Dual Panner are re-
flected in the Combined Panner and vice versa.
Ö You can specify the default pan mode for inserted au-
dio tracks in the Preferences (VST page).
About the “Stereo Pan Law” setting (audio channels only)
In the Project Setup dialog there is a pop-up menu named
“Stereo Pan Law”, on which you can select one of several
pan modes. This is related to the fact that without power
compensation, the power of the sum of the left and right
side will be higher (louder) if a channel is panned center
than if it is panned left or right.
To remedy this, the Stereo Pan Law setting allows you to
attenuate signals panned center, by -6, -4.5 or -3dB (de-
fault). Selecting the 0dB option effectively turns off con-
stant-power panning. Experiment with the modes to see
which fits best in a given situation. You can also select
“Equal Power” on this pop-up menu, which means that the
power of the signal will remain the same regardless of the
pan setting.
Audio-specific procedures
This section describes the options and basic procedures
regarding audio channels in the mixer.
Options for the extended audio channel strip
When using the extended channel strip view options, the
upper panel can be set to show different views for each
audio channel strip. You can select what to display in the
extended panel individually for each channel or globally for
all channels (see “Selecting what to display in the exten-
ded channel strips” on page 113).
The following views are possible:
• The 8 insert effect slots.
The inserts can also be found in the Inspector and the Channel Settings
window, see “Using Channel Settings” on page 122.
• The 8 sends, with pop-ups and send level value sliders.
The sends can also be found in the Inspector and the Channel Settings
window, see “Using Channel Settings” on page 122.
• You also have the option of displaying four sends at a
time (the Sends 1–4 and 5–8 menu items).
These modes offer the additional benefit of displaying send levels as dB
values.
Ö There are no sends for Input/Output channels.










