User manual

Table Of Contents
112
Recording
Basic recording methods
Stopping recording
Again, this can be done automatically or manually:
If you click the Stop button on the Transport panel (or use the corresponding key
command, by default [0] on the numeric keypad), recording is deactivated and
Cubase goes into Stop mode.
If you click the Record button (or use the key command for recording, by default
[*]), recording is deactivated but playback continues.
This is known as “manual punch out”.
If the Punch Out button is activated on the Transport panel, recording will be
deactivated when the project cursor reaches the right locator.
This is known as “automatic punch out”. By combining this with automatic punch
in, you can set up a specific section to record – again very useful if you want to
replace a certain part of a recording (see also
“Stop after Automatic Punch Out”
on page 130).
Punch In and
Out activated
Cycle recording
Cubase can record and play back in a cycle – a loop. You specify where the cycle
starts and ends by setting the left and right locators. When the cycle is active, the
selected section is seamlessly repeated until you hit Stop or deactivate cycle mode.
To activate cycle mode, click the cycle button on the Transport panel.
Cycle
activated
To record in cycle mode, you can start recording from the left locator, from before
the locators or from within the cycle, in Stop mode or during playback.
As soon as the project cursor reaches the right locator, it will jump back to the left
locator and continue recording a new lap.
The results of cycle recording depend on the selected cycle record mode and are
different for audio (see
“Recording audio” on page 120) and MIDI (see “Recording
MIDI” on page 126).