User manual

Table Of Contents
122
Recording
Audio recording specifics
Cubase processes audio internally in 32 Bit Float format – recording in the same
format means the audio quality will be kept absolutely pristine.
The reason is that the effect processing in the input channel (as well as any level or
EQ settings you make there) is done in 32 Bit Float format. If you record at 16 or
24 Bit, the audio will be converted to this lower resolution when it is written to file
– with possible signal degradation as a result.
Ö It does not matter at which actual resolution your audio hardware works. Even if the
signal from the audio hardware is in 16 Bit resolution, the signal will be 32 Bit Float
after the effects are added in the input channel.
An example
This example shows how to apply the “SoftClipper” effect while recording. The
principle is the same for all effects (or combinations of effects).
1. Set up an audio track for recording and select the desired input bus.
For best results, also activate monitoring as this allows you to hear and try out your
settings before actually recording. See
“Monitoring via Cubase” on page 118 for a
description of monitoring via Cubase.
2. Open the MixConsole, and locate the input channel (bus) from which you record.
If the input channels are hidden, click the “Channel Types” button, and activate
“Input Channels”.
3. Check the input level (of the signal coming into the audio hardware) as described
in the section
“Setting input levels” on page 116 and adjust the level of the source
audio if necessary.
4. Activate the “Show Channel Racks” button, click Racks, and activate Inserts.
Now the Channel Racks section shows the insert slots.