User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
128
Recording
MIDI recording specifics
Say, for instance, that you record one or several bass parts on track 2. If you now set
another track, like track 55, to the same output and MIDI channel as track 2, you can
make a separate recording of just pitchbends for the bass parts on track 55. This
means that you activate recording as usual and only move the pitchbend wheel during
the take. As long as the two tracks are set to the same output and MIDI channel, it will
appear to the MIDI instrument as if the two recordings were made at the same time.
Program Change messages
Normally, when you switch from one program to another on your keyboard (or
whatever you use to record), a number corresponding to that program is sent out via
MIDI as a Program Change message. These can be recorded on the fly with the
music, recorded afterwards on a separate track, or manually entered in the Key or List
Editors.
System Exclusive messages
System Exclusive (SysEx) is a special type of MIDI message used to send data that
only makes sense to a unit of a certain make and type. SysEx can be used to transmit
a list of the numbers that make up the settings of one or more sounds in a synth. For
details about viewing and editing SysEx messages, see the section
“Working with
SysEx messages” on page 527.
The Reset function
The Reset function on the MIDI menu sends out note-off messages and resets
controllers on all MIDI channels. This is sometimes necessary if you experience
hanging notes, constant vibrato, etc. when punching in and out on MIDI recordings
with pitchbend or controller data.
There are two other options to perform a reset:
• Cubase can automatically perform a MIDI reset on stop.
You can turn this function on or off in the Preferences dialog (MIDI page).
• Cubase can automatically insert a reset event at the end of a recorded part.
Open the Preferences dialog (MIDI page) and activate the “Insert Reset Events
after Record” option. The inserted Reset event will reset controller data such as
Sustain, Aftertouch, Pitchbend, Modulation, Breath Control, etc. This is useful if a
MIDI part is recorded and the Sustain pedal is still held after stopping recording.
Usually, this would cause all following parts to be played with Sustain, as the Pedal
Off command was not recorded. This can be prevented by activating “Insert Reset
Events after Record”.
Retrospective Record
This feature allows you to capture any MIDI notes you play in Stop mode or during
playback and turn them into a MIDI part “after the fact”. This is possible due to the fact
that Cubase can capture MIDI input in buffer memory, even when not recording.
Proceed as follows:
1. Enable the “Retrospective Record” option in the Preferences dialog (Record–MIDI
page).
This activates the buffering of MIDI input, making Retrospective Record possible.
2. Make sure a MIDI track is record-enabled.
3. When you have played some MIDI material you want to capture (either in Stop
mode or during playback), select Retrospective Record from the Transport menu
(or use the key command, by default [Shift]-Num[*]).