User manual

Table Of Contents
140
Quantizing MIDI and Audio
The Quantize Panel
Options for Quantizing Multiple Audio Tracks
In the “Slice Rules” section, you determine how the audio events are sliced at the
hitpoints.
Hitpoint Tracks
This column lists all audio tracks of your edit group that have hitpoints.
Priority
In this column, you can define a priority for each track. This specifies which hitpoints
are used to slice your audio events. The track with the highest priority defines where
the audio is sliced. The audio on all tracks is sliced at all hitpoints of this track.
If you set up the same priority for several tracks, the cutting position is defined by the
track that contains the first hitpoint within the specified range. This is decided for each
cutting position anew.
Click and drag to the right or to the left to specify a priority.
If you drag the mouse to the far left so that no star is shown, the hitpoints on the
corresponding track are not taken into account.
If the zoom factor is high enough, cutting positions are marked in the Project window
by vertical lines:
- The red lines indicate the cutting positions on the main track, that is, on the track
whose hitpoint defines the cutting position.
- The black lines indicate the cutting positions on all other tracks.
Range
Two hitpoints on different tracks are considered to mark the same beat if they are
located within a certain distance from each other. The Range parameter lets you
specify this distance. The following rules apply:
- If one of the tracks has a higher priority, its hitpoint is used as the cutting position.
- If the tracks have the same priority, the first hitpoint in the range is used.
Offset
With this parameter, you can determine an offset, allowing for slight variations of the
cutting position. The Offset value determines how far before the actual hitpoint
position an audio event is sliced. This is useful if you want to create crossfades at the
slice positions, see
“The Crossfades Section” on page 141). Furthermore, it helps to
avoid cutting off signals on tracks that do not contain any hitpoints.
Slice
If you click the Slice button, all audio events of the edit group are sliced at exactly the
same positions according to your settings. The event snap points are set to the
position of the hitpoint with the highest priority.