User manual

Table Of Contents
232
Audio effects
Insert effects
Operations
You can change the input/output assignment of the channels by moving connections
to the left or right. To do this, use the arrow buttons to the right.
The upper arrow buttons move the input connections, and the lower arrow buttons
move the output connections.
If the Link checkbox is activated, the input and output connections are always
moved together. This is the mode to use when you simply want to process other
channels than the default.
If you move inputs or outputs independently, you create a “cross-connection”.
The audio on the Ls-Rs channels is processed in the plug-in and output on the L-R channels.
Since the L-R channels are bypassed, this means the final L-R output will contain both the
original L-R signals and the processed Ls-Rs signals.
If a channel is bypassed (a straight line is shown through the plug-in), you can click
on the line to break the connection.
Click again to replace the broken connection with a bypass.
Clicking Reset takes you back to the original setup.
Ö Changes you make in this editor are audible immediately.
Adding insert effects to busses
All input and output busses have eight insert slots, just like regular audio channels.
The procedures for adding insert effects are the same.
Adding insert effects to an input bus allows you to record with effects.
The effects will become a permanent part of the recorded audio file (see the
chapter
“Recording” on page 110).
Insert effects added to an output bus will affect all audio routed to that bus, like a
“master insert effect”.
Typically you would add compressors, limiters, EQ or other plug-ins to tailor the
dynamics and sound of the final mix. Dithering is a special case, as described
below.
Input and output busses only appear as tracks in the track list after their automation
Write buttons have been activated at least once. Only then will you be able to make
Inserts settings for the corresponding busses in the Inspector section. However, you
can always make Inserts settings in the Channel Settings window and the MixConsole.