User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
253
VST instruments and instrument tracks
VST instrument channels
3. You will be asked if you want to create an associated MIDI track connected to the
VST instrument. Click Create.
The instrument is loaded and activated, and its control panel opens. A MIDI track
with the name of the instrument is added to the track list. The output of this track is
routed to the instrument.
4. If you now look in the Project window track list, you will find that a dedicated folder
for the chosen instrument has been added, within a “VST Instruments” folder
(where all your VST instrument channels will be listed).
The separate folder for the added VST instrument contains two types of
automation tracks: one for automating the plug-in parameters and one for each
MixConsole channel used by the VST instrument. For example, if you add a VST
instrument with four separate outputs (four separate MixConsole channels), the
folder will contain five automation tracks. To keep the screen less cluttered, you
may want to close the folder for the VST instrument until you need to view or edit
any of the automation tracks. For details about automation, see the chapter
“Automation” on page 279.
• When you select the MIDI track routed to the VST instrument, you will see that the
Inspector contains a separate section for the instrument.
This section contains the audio channel settings for the VST instrument (inserts,
EQs, Sends, and fader settings). The tab has two buttons for opening the Channel
Settings window (for the VST instrument channel) and the Edit Instrument button
which opens the control panel for the VST instrument.
5. Depending on the selected VST instrument, you may also need to select a MIDI
channel for the track.
For example, a multitimbral VST instrument can play back different sounds on
different MIDI channels – check the documentation for the VST instrument for
MIDI implementation details.
6. Make sure that the “MIDI Thru Active” option is activated in the Preferences dialog
(MIDI page).
7. Activate the Monitor button for the MIDI track (in the track list, Inspector, or
MixConsole).
When this is activated (or when the track is record enabled), incoming MIDI is
passed on to the selected MIDI output (in this case the VST instrument), see the
chapter
“Recording” on page 110.
8. Open the MixConsole.
You will find one or more channels for the audio outputs of the VST instrument.
VST instrument channels have the same features and functionality as group
channels, with the addition of an Edit above the faders for opening the VST
instrument control panel. To open the VST instrument control panel, [Alt]/[Option]-
click the Edit button, or click the Edit button and hold the mouse button pressed
until the VST instrument control panel opens. You will also find Output Routing
pop-up menus, e.
g. for routing the VST instrument channels to output channels or
groups.
Opens the Channel Settings window.
Opens the control panel for the VST instrument.