User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
260
VST instruments and instrument tracks
VST instruments and processor load
Unfreezing
If you need to make adjustments (either to the MIDI tracks, to the VST instrument
parameters or to the VST instrument channels if these were frozen) you need to
unfreeze the VST instrument:
1. Click the Freeze button for the VST instrument again (either in the VST Instruments
window or in the Inspector).
You will be asked to confirm this operation.
2. Click “Unfreeze”.
The tracks and VST instrument are restored and the rendered “freeze file” is
deleted.
VST instruments and processor load
If you are working with VST 3 instruments, another way to relieve processor load is the
“Suspend VST3 plug-in processing when no audio signals are received” option in the
Preferences dialog (VST–Plug-ins page). This is described in the section
“Smart
plug-in processing” on page 228.
Using presets for VSTi configuration
About track presets and VST presets
Track presets and VST presets allow you to quickly set up tracks or instruments with
all the settings required for the sound you want. Cubase provides various types of
presets for various purposes. Two of these are of relevance for VST instruments:
• Track presets for instrument tracks save the parameter settings of a VST
instrument together with all track/channel settings (applied audio insert effects,
etc.).
Instrument track presets can only be applied to instrument tracks, not to
instrument channels activated in the VST Instruments window.
• VST presets save all panel settings for a plug-in (VST instruments and VST
effects), but no track/channel settings.
Note that you can create instrument tracks from VST 3 presets, i. e. selecting a
VST 3 preset will create an instrument track with all settings stored in the VST
preset plus an “empty” track.
As described in the chapter “Audio effects” on page 227, there are two types of VST
presets that can be used: the VST 2 standard FXB/FXP files and the VST 3 preset
standard with the extension “.vstpreset”. Some of the included VST instruments use
the VST 2 preset standard, and others use the VST 3 standard.
All VST 2 instruments can import FXB/FXP files and also convert them to the VST 3
standard. Once converted, you can use all VST 3 features, see
“About earlier VST
instrument presets” on page 264.
Ö For further information on track presets and VST presets, see the chapter “Working
with track presets” on page 422.
Browsing for sounds
One important and often time-consuming aspect of music creation is the search for
the right sounds. You might spend a huge amount of time trying out the presets for a
particular instrument only to find out later that the preset for another instrument
contains the sound you were looking for.
This is why Cubase features extensive browsing possibilities, allowing you to preview
all available presets without having to load them first!