User manual

Table Of Contents
290
Automation
The Automation panel (Cubase only)
Note that you can change the automation mode at any time, i. e. in play or stop mode
or during an automation pass. You can also assign key commands to the automation
modes, see
“Automation key commands” on page 298.
The current automation pass will always punch out as soon as one of the following
conditions is met, independent of which automation mode is selected:
- If you disable Write.
- If you stop playback.
- If you activate Fast Forward/Rewind.
- If the project cursor reaches the right locator in Cycle mode.
- If you click in the ruler to move the project cursor (this is user-definable and can be
controlled via the Automation panel, see
“Automation Preferences” on page 297).
Touch
Typically, you use Touch mode in situations where you want to make a change lasting
only a few seconds to an already set up parameter.
As the name implies, Touch will write automation data only for as long as you actually
touch a parameter control – punch out occurs as soon as you release the control.
After punch out, the control will return to the previously set value. The Return Time
setting (see
“Automation Preferences” on page 297) determines how long it takes for
the parameter to reach the previously set value.
Auto-Latch
In Auto-Latch mode, there is no specific punch out condition other than those valid in
all modes, see above.
Auto-Latch is useful in situations where you want to keep a value over a longer period
of time – for example when making EQ settings for a particular scene.
Once your pass has started, the writing of automation data continues for as long as
playback lasts or Write is enabled. When you release the control, the last value is kept
until you punch out.