User manual

Table Of Contents
368
The Sample Editor
Flattening realtime processing
3. On the Audio menu, select “Generate Harmony Voices…”.
4. Specify the number of voices that you want to create and enter a value for the
vibrato reduction.
The new voices follow the soprano, alto, tenor, and bass voices from the chord
track voicing.
To open all voices in the Sample Editor, activate the “Open Sample Editor After
Completion” option.
This allows you to view and edit the different voices. For further information, see
“Handling Several Audio Events” on page 338.
Ö If you generate harmony voices without the chord track, the generated VariAudio
segments of voice number 1 (soprano) are transposed three semitones upwards in
relation to the original audio. The segments of voice numbers 2, 3, and 4 (alto, tenor,
and bass) are transposed three, six, and nine semitones downwards.
Flattening realtime processing
You can “flatten” realtime processing at any time. This can be done to serve two
purposes: to reduce the CPU load and to optimize the sound quality of the
processing. Also use this function before applying any offline processing. When the
flatten processing is applied, a copy of the original file is automatically created in the
Pool so that the original audio clip remains intact.
The flatten function takes the following into account:
- Warp modifications (see “Free Warp” on page 345 and “Warping segments” on
page 362), even when Bypass is activated. After the flattening, your Warp markers
will be lost. However, you can undo this function as usual.
- VariAudio pitch modifications (see “Changing the pitch” on page 359), even when
Bypass is activated. After the flattening, your VariAudio data will be lost. However,
you can undo this operation.
- Event transpose (see “Transposing individual parts or events using the info line on
page 165).