User manual

Table Of Contents
374
The Audio Part Editor
Operations
The independent track loop function
The independent track loop is a sort of “mini-cycle”, affecting only the edited part.
When the loop is activated, the events in the parts that are within the loop will be
repeated continuously and completely independent – other events (on other tracks)
are played back as usual. The only “interaction” between the loop and the “regular
playback” is that the loop starts every time the cycle starts over again.
To set up the independent track loop, proceed as follows:
1. Turn on the loop by clicking the Independent Track Loop button on the toolbar.
If it is not visible, right-click the toolbar and add the Independent Track Loop
Settings section – see
“Using the Setup options” on page 700.
When the loop is activated, the cycle is not shown in the editor’s ruler. Now you need
to specify the length of the loop:
2. [Ctrl]/[Command]-click in the ruler to set the start and [Alt]/[Option]-click to set
the end of the loop.
You can also edit the loop start and end positions numerically in the fields next to
the Loop button.
The loop is indicated in purple in the ruler.
Ö The events will be looped as long as the Loop button is activated and the Audio Part
Editor window is open.
Scrubbing
In the Audio Part Editor, the Scrub tool has a separate icon on the toolbar. Apart from
that, scrubbing works exactly as in the Project window (see
“Scrubbing audio” on
page 70).
Handling several parts
When you open the Audio Part Editor with several parts selected – all on the same
track or on different tracks – they might not all “fit” in the editor window, which can
make it hard to get an overview of the different parts when editing.
Therefore, the toolbar features a few functions to make working with multiple parts
easier and more comprehensive:
The “Currently Edited Part” pop-up menu lists all parts that were selected when
you opened the editor, and lets you select which part is active for editing.
When you select a part from the list, it is automatically made active and centered in
the display.
Ö Note that it is also possible to activate a part by clicking on it with the Object
Selection tool.