User manual

Table Of Contents
376
The Pool
Background
Every time you record on an audio track, a file is created on your hard disk. A
reference to this file – a clip – is also added to the Pool. Two general rules apply to the
Pool:
All audio and video clips that belong to a project are listed in the Pool.
There is a separate Pool for every project.
The way the Pool displays folders and their contents is similar to the way the
Mac
OS X Finder and the Windows Explorer display folders and lists of files.
In the Pool you can, among other things, perform the following operations:
Operations that affect files on disk
- Importing clips (audio files can automatically be copied and/or converted)
- Converting file formats
- Renaming clips (this will also rename the referenced files on disk) and regions
- Deleting clips
- Preparing file archives for backup
- Minimizing files
Operations that only affect clips
- Copying clips
- Auditioning clips
- Organizing clips
- Applying audio processing to clips
- Saving or importing complete Pool files
Opening the Pool
You can open the Pool in any of the following ways:
By clicking the “Open Pool Window” button on the Project window toolbar.
If this icon is not visible, you need to activate the “Media & MixConsole Windows”
option on the toolbar context menu first.
By selecting “Pool” on the Project menu or “Open Pool Window” on the Media
menu.
By using a key command – by default [Ctrl]/[Command]-[P].
The content of the Pool is divided into the following main folders:
The Audio folder
This contains all audio clips and regions currently in the project.