User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
454
MIDI realtime parameters and effects
The Inspector sections
2. Use the two fields to the right to set the minimum and maximum values.
These values will be shown as numbers (0 to 127) for the velocity modes and as
note numbers (C-2 to G8) for the pitch modes.
Ö Note that you can make independent settings for the two Range functions.
• To deactivate the Range function, open the Range pop-up menu(s) and select
“OFF”.
HMT: Follow
Activating this button for a track applies Hermode Tuning to the notes played on this
track. Hermode Tuning retunes the notes you play and creates clear frequencies for
every fifth and third interval, for example. Retuning only affects individual notes and
maintains the pitch relationship between keys and notes. The retuning is a continuous
process and takes the musical context into account.
When you apply Hermode Tuning to tracks that use VST 2 instruments, the played
notes are retuned with every keystroke. Dynamic retuning while notes are playing is
only possible with VST 3 instruments that support Micro Tuning and Note Expression.
For VST instruments that support Note Expression, Hermode Tuning also works in
MIDI Thru mode.
To activate Hermode tunig, activate the “HMT: Follow” button, and select one of the
following tuning types in the “HMT Type” pop-up menu of the Project Setup dialog:
Ö It may take a moment until all notes are recalculated and you hear the results of the
retuning. Notes that are produced by MIDI plug-ins are not taken into account.
HMT: Use for Analysis
If you activate this option, the notes played on the track are used to calculate retuning.
Keep this activated when working with Hermode Tuning. On tracks with acoustic
piano, we recommend to activate this option, and to deactivate “HMT: Follow”. This
excludes the piano from being tuned which would sound unnatural.
MIDI Fader section
This contains a single channel, allowing you to set volume, pan, mute/solo and other
parameters for the track, and a panel view of the active sends/inserts. This is a “mirror”
of the track’s channel in the MixConsole.
Note Filter Note Filter works by excluding all notes with pitches outside the
specified range. Notes lower than the Min setting or higher than the
Max setting will not be played back. Use this to “isolate” notes with
certain pitches.
Mode Description
Mode Description
None No tuning is applied.
Reference
(pure 3/5)
Tunes pure thirds and fifths.
Classic
(pure 3/5
equalized)
Tunes pure thirds and fifths. In conflict situations, a slight equalization
is applied. This tuning type is suitable for all kinds of music.
Pop Jazz (3/5/7) Tunes pure thirds and fifths, and natural septs. This tuning type
should not be applied to polyphonic music. Try this with pop or jazz.
Baroque
(3/5 adaptive)
Tunes pure thirds and fifths. The degree of purity changes according
to the sequence of harmonies. This tuning type is suitable for church
organ and polyphonic music.