User manual
Table Of Contents
- Table of Contents
- Introduction
- Part I: Getting into the details
- Setting up your system
- VST Connections
- The Project window
- Working with projects
- Creating new projects
- Opening projects
- Closing projects
- Saving projects
- The Archive and Backup functions
- The Project Setup dialog
- Zoom and view options
- Audio handling
- Auditioning audio parts and events
- Scrubbing audio
- Editing parts and events
- Range editing
- Region operations
- The Edit History dialog
- The Preferences dialog
- Working with tracks and lanes
- Playback and the Transport panel
- Recording
- Quantizing MIDI and Audio
- Introduction
- Quantizing Audio Event Starts
- AudioWarp Quantize (Cubase Only)
- Quantizing MIDI Event Starts
- Quantizing MIDI Event Lengths
- Quantizing MIDI Event Ends
- Quantizing Multiple Audio Tracks (Cubase Only)
- AudioWarp Quantizing Multiple Audio Tracks (Cubase Only)
- The Quantize Panel
- Additional Quantizing Functions
- Fades, crossfades, and envelopes
- The arranger track
- The transpose functions
- Using markers
- The MixConsole
- Overview
- Configuring the MixConsole
- Keyboard Navigation in the MixConsole
- Working with the Fader Section
- Working with the Channel Racks
- Linking Channels (Cubase only)
- Metering (Cubase only)
- Using Channel Settings
- Saving and Loading Selected Channel Settings
- Resetting MixConsole Channels
- Adding Pictures
- Adding Notes
- The Control Room (Cubase only)
- Audio effects
- VST instruments and instrument tracks
- Surround sound (Cubase only)
- Automation
- Audio processing and functions
- The Sample Editor
- The Audio Part Editor
- The Pool
- The MediaBay
- Introduction
- Working with the MediaBay
- The Define Locations section
- The Locations section
- The Results list
- Previewing files
- The Filters section
- The Attribute Inspector
- The Loop Browser, Sound Browser, and Mini Browser windows
- Preferences
- Key commands
- Working with MediaBay-related windows
- Working with Volume databases
- Working with track presets
- Track Quick Controls
- Remote controlling Cubase
- MIDI realtime parameters and effects
- Using MIDI devices
- MIDI processing
- The MIDI editors
- Introduction
- Opening a MIDI editor
- The Key Editor – Overview
- Key Editor operations
- The In-Place Editor
- The Drum Editor – Overview
- Drum Editor operations
- Working with drum maps
- Using drum name lists
- The List Editor – Overview
- List Editor operations
- Working with SysEx messages
- Recording SysEx parameter changes
- Editing SysEx messages
- The basic Score Editor – Overview
- Score Editor operations
- Working with the Chord Functions
- Introduction
- The Chord Track
- The Chord Track Inspector Section
- The Chord Editor
- The Chord Assistant (Cubase only)
- Creating a Chord Progression from Scratch (Chords to MIDI)
- Extracting Chords from MIDI (Make Chords)
- Controlling MIDI or Audio Playback with the Chord Track (Follow Chords)
- Assigning Chord Events to MIDI Effects or VST Instruments
- Expression maps (Cubase only)
- Note Expression
- The Logical Editor, Transformer, and Input Transformer
- The Project Logical Editor (Cubase only)
- Editing tempo and signature
- The Project Browser (Cubase only)
- Export Audio Mixdown
- Synchronization
- Video
- ReWire
- File handling
- Customizing
- Key commands
- Part II: Score layout and printing (Cubase only)
- How the Score Editor works
- The basics
- About this chapter
- Preparations
- Opening the Score Editor
- The project cursor
- Playing back and recording
- Page Mode
- Changing the zoom factor
- The active staff
- Making page setup settings
- Designing your work space
- About the Score Editor context menus
- About dialogs in the Score Editor
- Setting clef, key, and time signature
- Transposing instruments
- Printing from the Score Editor
- Exporting pages as image files
- Working order
- Force update
- Transcribing MIDI recordings
- Entering and editing notes
- About this chapter
- Score settings
- Note values and positions
- Adding and editing notes
- Selecting notes
- Moving notes
- Duplicating notes
- Cut, copy, and paste
- Editing pitches of individual notes
- Changing the length of notes
- Splitting a note in two
- Working with the Display Quantize tool
- Split (piano) staves
- Strategies: Multiple staves
- Inserting and editing clefs, keys, or time signatures
- Deleting notes
- Staff settings
- Polyphonic voicing
- About this chapter
- Background: Polyphonic voicing
- Setting up the voices
- Strategies: How many voices do I need?
- Entering notes into voices
- Checking which voice a note belongs to
- Moving notes between voices
- Handling rests
- Voices and Display Quantize
- Creating crossed voicings
- Automatic polyphonic voicing – Merge All Staves
- Converting voices to tracks – Extract Voices
- Additional note and rest formatting
- Working with symbols
- Working with chords
- Working with text
- Working with layouts
- Working with MusicXML
- Designing your score: additional techniques
- About this chapter
- Layout settings
- Staff size
- Hiding/showing objects
- Coloring notes
- Multiple rests
- Editing existing bar lines
- Creating upbeats
- Setting the number of bars across the page
- Moving bar lines
- Dragging staves
- Adding brackets and braces
- Displaying the Chord Symbols from the Chord Track
- Auto Layout
- Reset Layout
- Breaking bar lines
- Scoring for drums
- Creating tablature
- The score and MIDI playback
- Tips and Tricks
- Index
493
The MIDI editors
Key Editor operations
You can use the tools to the right of the chord type buttons to insert chords. Proceed
as follows:
1. Select the tool button to the right of the chord type that you want to insert.
2. Click in the event display, drag sideways to determine the length of the chord, and
up or down to determine its pitch.
If acoustic feedback is active, you hear the chord while dragging. A tooltip
indicates the root note and chord type of the inserted chord. Snap and “Length
Quantize” are taken into account.
Ö You can change the chord type by holding [Alt]/[Option] when dragging up or down.
You can use the chord type buttons to modify existing chords. Proceed as follows:
1. Select the notes of the chord that you want to edit.
If the chord is recognized, the root note, chord type, and tensions are indicated in
the “Chord Type” field. This also works with arpeggiated notes.
2. Activate one of the chord type buttons in the Triads or in the 4-Note Chords
section.
The selected notes are transposed to fit the chosen chord type.
3. Use the up/down arrow keys on your computer keyboard to change the pitch of
the chord.
To change the voicings, you can use the buttons in the Inversions and the Drop Notes
sections. These allow you to create the typical voicing of a piano, for example.
• To invert the chord, click the “Move highest note to bottom” or “Move lowest note
to top” buttons in the Inversions section.
The corresponding notes are transposed by as many octaves as needed.
• To move the second highest note down by one octave, click the 2 button in the
Drop Notes section.
• To move the third highest note down by one octave, click the 3 button in the Drop
Notes section.
• To move the second and fourth highest notes down by one octave, click the 2/4
button in the Drop Notes section.
You have two possibilities for adding Key Editor chords to the chord track. For more
information on the chord track, see
“Working with the Chord Functions” on page 542.
• To add the recognized chord indicated in the Chord Type field to the chord track,
click “Add to Chord Track”.
The chord event is inserted at the position on the chord track that corresponds to
the position of the MIDI notes. Any existing chord events at this position are
overwritten.
• To perform a chord analysis of the selected notes, click “Make Chords”.
If nothing is selected, the whole MIDI part is analyzed. For further information, see
“Extracting Chords from MIDI (Make Chords)” on page 552.
You can apply the chord events from the chord track to selected notes in the Key
Editor:
• To apply a chord event to the selected notes, click “Match with Chord Track”.
The chord event that is effective at the position of the first selected note is applied
to the selected notes, which are transposed. Only the basic chord type is applied.
Tensions are not taken into account.
Ö Only the first effective chord event is applied. If there are other chord events in the
range of the notes, they are not applied.